Player Matchup

Da Ji
Da Ji
Bronze III
Dersity
Da Ji
Bronze III
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 13L
897 MMR
Party 2
Sylvanus
Sylvanus
Silver II
GK MvCks
Sylvanus
Silver II
Level 109
God Stats
2W - 0L
1,561 SR
Queue Stats
3W - 0L
1,859 MMR
Party 2
Discordia
Discordia
Silver II
Perfect Heist
Discordia
Silver II
Level 119
God Stats
6W - 1L
1,486 SR
Queue Stats
14W - 6L
1,395 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,516 SR
1,384 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,473 SR
1,362 MMR
Tyr
Tyr
Bronze III
 
Tyr
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hercules
Hercules
Silver IV
FlamenYong
Hercules
Silver IV
Level 93
God Stats
2W - 3L
1,420 SR
Queue Stats
25W - 30L
1,346 MMR
Party 1
Baron Samedi
Baron Samedi
Silver I
br0nc0fanatic24
Baron Samedi
Silver I
Level 106
God Stats
5W - 4L
1,500 SR
Queue Stats
107W - 139L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dersity
Da Ji
18
6 / 5 / 5
14,820
644
10,733
20,191
9,945
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sylvanus
GK MvCks
Sylvanus
16
0 / 4 / 11
12,454
541
9,622
26,529
33,736
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
Perfect Heist
Discordia
19
6 / 2 / 6
14,685
638
27,744
16,976
8,249
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeCthulhuZeusPersephoneChaac

VS

Bans
KumbhakarnaOlorunSkadiSolCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
6 / 2 / 5
13,935
606
14,723
21,773
25,031
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
FlamenYong
Hercules
15
2 / 6 / 7
13,283
578
10,955
27,119
27,138
Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
br0nc0fanatic24
Baron Samedi
17
3 / 4 / 7
13,858
603
22,202
16,190
7,411
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
30
12
Kills
11
11
Deaths
12
22
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
6
2
5
4.25
W
Da Ji
Dersity
Da Ji
6
5
5
1.7
L
Hercules
FlamenYong
Hercules
2
6
7
0.92
W
Sylvanus
GK MvCks
Sylvanus
0
4
11
1.38
W
Discordia
Perfect Heist
Discordia
6
2
6
4.5
L
Baron Samedi
br0nc0fanatic24
Baron Samedi
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,099
Damage
47,880
63,696
Taken
65,082
51,930
Mitigated
59,580
17,461
Healing
23,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
14,723
1,095
0
5,162
21,773
25,031
1,025
14,444
7,329
0
34,691
W
Da Ji
Dersity
Da Ji
10,733
1,641
0
399
20,191
9,945
638
5,454
14,312
0
79,549
L
Hercules
FlamenYong
Hercules
10,955
2,796
0
6,295
27,119
27,138
1,286
14,988
12,131
0
43,121
W
Sylvanus
GK MvCks
Sylvanus
9,622
2,053
6,688
6,308
26,529
33,736
337
10,759
15,145
23,651
0
W
Discordia
Perfect Heist
Discordia
27,744
1,542
195
3,871
16,976
8,249
375
6,695
10,031
106,297
0
L
Baron Samedi
br0nc0fanatic24
Baron Samedi
22,202
988
3,739
7,861
16,190
7,411
330
8,566
7,624
94,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,959
Gold Earned
41,076
212
Minions Killed
227
0
Camps Cleared
0
1,157,598
Distance Traveled
1,231,516
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
13,935
606
45
2
0
448,613
4
W
Da Ji
14,820
644
77
3
0
378,412
4
L
Hercules
13,283
578
58
3
0
419,370
3
W
Sylvanus
12,454
541
29
1
0
357,307
5
W
Discordia
14,685
638
106
5
0
421,879
5
L
Baron Samedi
13,858
603
124
5
0
363,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role