Player Matchup

Izanami
Izanami
Mandito203
Izanami
Level 17
God Stats
64W - 62L
1,463 SR
Queue Stats
194W - 232L
1,216 Elo+
Party 2
Pele
Pele
Mattyboi4260
Pele
Level 29
God Stats
19W - 26L
1,433 SR
Queue Stats
302W - 333L
1,146 Elo+
Solo
King Arthur
King Arthur
McGreasyDonut
King Arthur
Level 8
God Stats
1W - 1L
1,155 SR
Queue Stats
5W - 14L
1,075 Elo+
Party 1
Skadi
Skadi
RPGsonicboom12
Skadi
Level 12
God Stats
8W - 12L
1,430 SR
Queue Stats
53W - 65L
1,097 Elo+
Party 2
Sun Wukong
Sun Wukong
Zixxpy
Sun Wukong
Level 7
God Stats
1W - 5L
1,155 SR
Queue Stats
6W - 15L
1,056 Elo+
Party 1
Team Averages
Level 15
1,327 SR
1,118 Elo+

VS

Team Averages
Level 13
1,320 SR
1,037 Elo+
Cernunnos
Cernunnos
Curb Stomp1124
Cernunnos
Level 26
God Stats
27W - 33L
1,463 SR
Queue Stats
34W - 50L
1,259 Elo+
Solo
Ratatoskr
Ratatoskr
Shadow_Madraso
Ratatoskr
Level 12
God Stats
2W - 3L
1,083 SR
Queue Stats
10W - 17L
1,021 Elo+
Party 3
Rama
Rama
Trey0057
Rama
Level 12
God Stats
1W - 0L
1,340 SR
Queue Stats
33W - 40L
1,146 Elo+
Party 3
Merlin
Merlin
ZaddyP1
Merlin
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
779 Elo+
Party 3
Tsukuyomi
Tsukuyomi
lonegrunt_44
Tsukuyomi
Level 12
God Stats
10W - 20L
1,216 SR
Queue Stats
33W - 41L
979 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mandito203
Izanami
18
7 / 5 / 3
11,871
516
15,010
19,971
6,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Bow

Short Bow

+15%
Attack Speed

20
33 / 2 / 0
14,984
651
37,078
21,956
11,123
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
McGreasyDonut
King Arthur
8
0 / 5 / 3
7,733
336
2,512
7,515
2,300
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 7 / 3
9,543
415
2,802
16,312
5,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
Zixxpy
Sun Wukong
9
2 / 3 / 0
7,823
340
4,162
6,173
3,617
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Curb Stomp1124
Cernunnos
20
9 / 4 / 2
13,241
576
22,490
20,984
8,037
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Shadow_Madraso
Ratatoskr
15
3 / 8 / 1
9,877
429
6,194
14,633
4,710
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rama
15
0 / 12 / 3
9,814
427
9,330
16,014
6,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
ZaddyP1
Merlin
15
1 / 11 / 2
9,789
426
3,195
12,232
4,509
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
lonegrunt_44
Tsukuyomi
16
7 / 8 / 4
10,927
475
9,988
16,283
7,281
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
32
43
Kills
20
22
Deaths
43
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Curb Stomp1124
Cernunnos
9
4
2
2.5
L
Izanami
Mandito203
Izanami
7
5
3
1.7
L
33
2
0
16.5
L
King Arthur
McGreasyDonut
King Arthur
0
5
3
0.3
L
1
7
3
0.36
W
Ratatoskr
Shadow_Madraso
Ratatoskr
3
8
1
0.44
W
Rama
0
12
3
0.13
W
Merlin
ZaddyP1
Merlin
1
11
2
0.18
L
Sun Wukong
Zixxpy
Sun Wukong
2
3
0
0.67
W
Tsukuyomi
lonegrunt_44
Tsukuyomi
7
8
4
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,564
Damage
51,197
71,927
Taken
80,146
29,114
Mitigated
30,790
17,418
Healing
12,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Curb Stomp1124
Cernunnos
22,490
12,969
0
8,486
20,984
8,037
3,347
0
20,984
0
95,158
L
Izanami
Mandito203
Izanami
15,010
11,343
195
5,649
19,971
6,788
2,170
857
19,114
0
80,055
L
37,078
14,856
0
7,701
21,956
11,123
2,345
856
21,046
0
114,227
L
King Arthur
McGreasyDonut
King Arthur
2,512
666
0
0
7,515
2,300
0
0
7,457
0
12,857
L
2,802
1,363
87
3,166
16,312
5,286
551
1,482
14,766
0
36,764
W
Ratatoskr
Shadow_Madraso
Ratatoskr
6,194
2,532
0
575
14,633
4,710
2,817
0
14,458
0
36,509
W
Rama
9,330
8,071
0
1,911
16,014
6,253
3,058
0
16,014
0
42,293
W
Merlin
ZaddyP1
Merlin
3,195
609
0
36
12,232
4,509
272
0
12,223
25,776
0
L
Sun Wukong
Zixxpy
Sun Wukong
4,162
935
0
620
6,173
3,617
274
0
6,173
0
15,809
W
Tsukuyomi
lonegrunt_44
Tsukuyomi
9,988
3,829
0
1,390
16,283
7,281
2,422
0
15,983
0
36,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,954
Gold Earned
53,648
407
Minions Killed
393
0
Camps Cleared
0
1,483,725
Distance Traveled
1,799,501
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
13,241
576
143
6
0
356,519
2
L
Izanami
11,871
516
157
7
0
333,338
0
L
Pele
14,984
651
167
7
0
395,298
0
L
King Arthur
7,733
336
24
1
0
237,733
0
L
Skadi
9,543
415
43
2
0
313,153
0
W
Ratatoskr
9,877
429
69
3
0
449,040
4
W
Rama
9,814
427
91
4
0
305,471
0
W
Merlin
9,789
426
38
2
0
307,396
1
L
Sun Wukong
7,823
340
16
1
0
204,203
0
W
Tsukuyomi
10,927
475
52
2
0
381,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role