Player Matchup

Nox
Nox
Daniel17GR
Nox
Level 149
God Stats
1W - 1L
1,582 SR
Queue Stats
63W - 51L
1,588 Elo+
Party 3
Ah Puch
Ah Puch
Emikyo
Ah Puch
Level 108
God Stats
6W - 1L
1,900 SR
Queue Stats
339W - 198L
1,683 Elo+
Party 2
Janus
Janus
Grumpymagician9
Janus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,527 Elo+
Party 3
Thanatos
Thanatos
MerigoldTheThicc
Thanatos
Level 29
God Stats
3W - 0L
1,852 SR
Queue Stats
115W - 13L
1,997 Elo+
Party 2
Kuzenbo
Kuzenbo
OlympianH
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 90
1,667 SR
1,659 Elo+

VS

Team Averages
Level 105
1,450 SR
1,412 Elo+
Artio
Artio
Arcusangel
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Hercules
Hercules
JesterLegion
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,170 Elo+
Party 1
Ganesha
Ganesha
Jonni Joestar
Ganesha
Level 158
God Stats
0W - 2L
1,179 SR
Queue Stats
149W - 156L
1,600 Elo+
Party 1
Tsukuyomi
Tsukuyomi
LichBarDoc
Tsukuyomi
Level 158
God Stats
1W - 1L
1,573 SR
Queue Stats
174W - 148L
1,620 Elo+
Party 1
Achilles
Achilles
ViperLegion
Achilles
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 26
13,069
871
20,833
14,724
7,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Emikyo
Ah Puch
18
7 / 3 / 28
12,080
805
28,759
13,407
6,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 4 / 21
12,092
806
18,195
10,212
4,098
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
17 / 7 / 19
12,953
864
31,535
20,585
9,329
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
OlympianH
Kuzenbo
17
7 / 4 / 19
11,273
752
10,762
23,806
31,663
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
17
3 / 11 / 6
10,428
695
8,422
24,805
12,174
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
JesterLegion
Hercules
17
5 / 9 / 8
11,287
752
8,135
27,944
29,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ganesha
16
1 / 11 / 15
9,910
661
16,510
26,143
21,883
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
LichBarDoc
Tsukuyomi
17
6 / 11 / 5
11,071
738
24,089
21,513
13,035
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
ViperLegion
Achilles
17
5 / 6 / 7
10,169
678
8,319
19,950
28,925
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
61
48
Kills
20
20
Deaths
48
113
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Artio
3
11
6
0.55
W
10
2
26
11.5
W
Ah Puch
Emikyo
Ah Puch
7
3
28
7
W
7
4
21
4.38
L
Hercules
JesterLegion
Hercules
5
9
8
1
L
Ganesha
1
11
15
0.77
L
Tsukuyomi
LichBarDoc
Tsukuyomi
6
11
5
0.77
W
17
7
19
3.79
W
Kuzenbo
OlympianH
Kuzenbo
7
4
19
4.13
L
Achilles
ViperLegion
Achilles
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,084
Damage
65,475
82,734
Taken
120,355
58,750
Mitigated
105,081
36,947
Healing
32,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
8,422
738
2,670
5,153
24,805
12,174
0
15,933
8,872
23,027
0
W
20,833
1,654
3,279
5,338
14,724
7,606
2,303
4,616
9,725
39,274
0
W
Ah Puch
Emikyo
Ah Puch
28,759
2,344
1,606
3,637
13,407
6,054
710
5,300
7,885
40,672
0
W
18,195
2,056
2,282
939
10,212
4,098
1,939
3,237
6,900
43,567
0
L
Hercules
JesterLegion
Hercules
8,135
1,899
1,678
9,021
27,944
29,064
0
21,619
6,325
2,078
19,485
L
Ganesha
16,510
1,683
2,094
2,672
26,143
21,883
0
17,413
8,730
26,587
0
L
Tsukuyomi
LichBarDoc
Tsukuyomi
24,089
3,277
538
3,979
21,513
13,035
0
11,782
9,731
0
41,750
W
31,535
10,986
80
11,386
20,585
9,329
160
5,463
14,498
0
37,304
W
Kuzenbo
OlympianH
Kuzenbo
10,762
2,958
2,483
5,917
23,806
31,663
285
6,865
16,412
15,665
0
L
Achilles
ViperLegion
Achilles
8,319
1,161
1,094
3,545
19,950
28,925
0
11,802
8,148
0
13,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,467
Gold Earned
52,865
128
Minions Killed
110
0
Camps Cleared
0
1,246,687
Distance Traveled
1,125,894
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,428
695
38
3
0
207,425
0
W
Nox
13,069
871
36
2
0
254,554
2
W
Ah Puch
12,080
805
24
2
0
247,470
1
W
Janus
12,092
806
41
3
0
234,323
1
L
Hercules
11,287
752
25
2
0
250,285
0
L
Ganesha
9,910
661
0
0
0
208,383
0
L
Tsukuyomi
11,071
738
34
2
0
227,541
1
W
Thanatos
12,953
864
16
1
0
257,622
3
W
Kuzenbo
11,273
752
11
1
0
252,718
0
L
Achilles
10,169
678
13
1
0
232,260
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role