Player Matchup

Merlin
Merlin
Arel14
Merlin
Level 29
God Stats
34W - 36L
1,410 SR
Queue Stats
70W - 87L
1,040 Elo+
Solo
Tyr
Tyr
Deathsword237
Tyr
Level 28
God Stats
5W - 3L
1,258 SR
Queue Stats
178W - 291L
1,046 Elo+
Party 1
Bellona
Bellona
Nikolai1869
Bellona
Level 28
God Stats
49W - 38L
1,389 SR
Queue Stats
231W - 360L
1,035 Elo+
Party 1
Ra
Ra
OGfluffyFGZ
Ra
Level 23
God Stats
8W - 10L
1,827 SR
Queue Stats
113W - 119L
1,080 Elo+
Solo
Mercury
Mercury
RichicatCatboy
Mercury
Level 26
God Stats
36W - 37L
1,329 SR
Queue Stats
156W - 175L
1,105 Elo+
Solo
Team Averages
Level 27
1,443 SR
1,061 Elo+

VS

Team Averages
Level 21
1,579 SR
1,039 Elo+
Nemesis
Nemesis
BrunoRoda32
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
981 Elo+
Party 3
Olorun
Olorun
Franco_Martin10
Olorun
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
983 Elo+
Party 3
Sobek
Sobek
TELLxTALExRAVEN
Sobek
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 62L
1,060 Elo+
Party 2
Ra
Ra
TheBeaverhousin
Ra
Level 26
God Stats
1W - 2L
1,692 SR
Queue Stats
69W - 84L
961 Elo+
Party 2
Loki
Loki
WallieIsHere
Loki
Level 26
God Stats
0W - 1L
1,705 SR
Queue Stats
34W - 14L
1,210 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Arel14
Merlin
19
12 / 4 / 15
13,112
504
21,952
11,638
7,830
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 5 / 8
10,839
417
9,399
13,366
8,909
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Nikolai1869
Bellona
18
19 / 2 / 9
13,529
520
24,210
22,183
14,929
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 7 / 17
11,774
453
12,881
18,372
7,576
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
6 / 3 / 3
13,678
526
11,501
15,165
6,070
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrunoRoda32
Nemesis
12
0 / 13 / 3
8,572
330
4,280
21,730
13,358
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
1 / 8 / 4
8,358
321
3,910
15,984
4,967
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 11 / 8
11,089
427
11,535
28,308
32,056
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 10 / 4
9,569
368
14,243
18,885
7,131
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 3 / 2
12,462
479
11,406
14,362
5,139
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
37
42
Kills
16
21
Deaths
45
52
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
Arel14
Merlin
12
4
15
4.88
L
Nemesis
BrunoRoda32
Nemesis
0
13
3
0.12
W
4
5
8
1.6
L
1
8
4
0.38
W
Bellona
Nikolai1869
Bellona
19
2
9
11.75
W
1
7
17
1.36
W
6
3
3
2.5
L
4
11
8
0.73
L
2
10
4
0.4
L
9
3
2
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,943
Damage
45,374
80,724
Taken
99,269
45,314
Mitigated
62,651
20,603
Healing
15,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Arel14
Merlin
21,952
2,834
0
0
11,638
7,830
2,562
6,251
5,212
76,294
0
L
Nemesis
BrunoRoda32
Nemesis
4,280
1,048
0
1,165
21,730
13,358
114
8,209
13,472
0
17,105
W
9,399
2,821
0
3,176
13,366
8,909
1,710
4,794
8,472
0
37,207
L
3,910
290
1,541
3,296
15,984
4,967
490
4,902
10,932
21,344
0
W
Bellona
Nikolai1869
Bellona
24,210
10,067
246
3,458
22,183
14,929
3,857
7,315
14,693
0
89,469
W
12,881
2,475
2,908
7,516
18,372
7,576
3,186
6,864
11,358
62,773
0
W
11,501
5,474
0
3,299
15,165
6,070
3,885
3,841
11,212
0
104,143
L
11,535
1,882
0
5,296
28,308
32,056
330
12,566
15,667
26,243
0
L
14,243
2,429
922
3,662
18,885
7,131
484
7,662
11,198
61,195
0
L
11,406
5,764
0
0
14,362
5,139
0
3,636
10,676
250
67,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,932
Gold Earned
50,050
507
Minions Killed
268
0
Camps Cleared
0
2,192,822
Distance Traveled
1,879,760
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,112
504
128
5
0
390,819
3
L
Nemesis
8,572
330
24
1
0
369,195
3
W
Tyr
10,839
417
44
2
0
337,577
0
L
Olorun
8,358
321
20
1
0
302,210
0
W
Bellona
13,529
520
101
4
0
503,226
0
W
Ra
11,774
453
77
3
0
393,531
2
W
Mercury
13,678
526
157
6
0
567,669
0
L
Sobek
11,089
427
24
1
0
381,509
0
L
Ra
9,569
368
100
4
0
335,281
0
L
Loki
12,462
479
100
4
0
491,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role