Player Matchup

Yemoja
Yemoja
Scyph
Yemoja
Level 143
God Stats
1W - 9L
1,134 SR
Queue Stats
185W - 189L
1,532 Elo+
Party 3
Awilix
Awilix
SleepySnipes
Awilix
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,500 Elo+
Party 2
He Bo
He Bo
Supportable
He Bo
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,500 Elo+
Party 2
Vamana
Vamana
Tocapalo
Vamana
Level 128
God Stats
5W - 3L
1,647 SR
Queue Stats
108W - 127L
1,498 Elo+
Party 3
Team Averages
Level 136
1,445 SR
1,507 Elo+

VS

Team Averages
Level 88
1,507 SR
1,501 Elo+
Medusa
Medusa
AKA_Papa_Don
Medusa
Level 102
God Stats
0W - 1L
1,563 SR
Queue Stats
4W - 4L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
SlumPitts
Cthulhu
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Olorun
Olorun
XxThaProphetxX
Olorun
Level 48
God Stats
0W - 1L
1,398 SR
Queue Stats
13W - 19L
1,368 Elo+
Solo
Pele
Pele
father_dev
Pele
Level 148
God Stats
0W - 1L
1,566 SR
Queue Stats
4W - 4L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Scyph
Yemoja
13
0 / 0 / 10
8,601
956
3,610
5,708
5,224
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
15
9 / 1 / 6
9,666
1,074
5,802
7,000
2,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
9 / 2 / 9
9,651
1,072
13,650
10,578
3,584
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Tocapalo
Vamana
15
7 / 0 / 4
9,018
1,002
9,181
11,270
7,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 8 / 0
6,452
717
3,868
9,639
3,498
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
SlumPitts
Cthulhu
13
1 / 4 / 1
7,702
856
6,214
7,635
6,818
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
0 / 7 / 0
6,580
731
2,112
9,119
2,876
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
2 / 6 / 0
8,131
903
4,796
9,955
3,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
4
25
Kills
3
3
Deaths
25
29
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
8
0
0
W
Yemoja
Scyph
Yemoja
0
0
10
5
W
Awilix
9
1
6
12
L
Cthulhu
SlumPitts
Cthulhu
1
4
1
0.38
W
9
2
9
6.75
W
Vamana
Tocapalo
Vamana
7
0
4
9
L
0
7
0
0
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,243
Damage
16,990
34,556
Taken
36,348
19,475
Mitigated
16,817
14,801
Healing
3,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
3,868
1,568
0
542
9,639
3,498
111
3,787
5,852
0
15,838
W
Yemoja
Scyph
Yemoja
3,610
776
3,095
1,632
5,708
5,224
502
3,143
2,565
17,247
0
W
Awilix
5,802
1,374
0
500
7,000
2,788
1,409
1,073
5,927
0
27,215
L
Cthulhu
SlumPitts
Cthulhu
6,214
111
0
875
7,635
6,818
0
2,734
4,901
21,738
0
W
13,650
673
0
5,209
10,578
3,584
956
1,170
9,408
39,276
0
W
Vamana
Tocapalo
Vamana
9,181
3,630
0
4,365
11,270
7,879
200
3,200
8,070
0
30,136
L
2,112
818
76
771
9,119
2,876
0
6,117
3,002
15,444
0
L
4,796
697
0
1,055
9,955
3,625
0
5,112
4,843
0
21,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,936
Gold Earned
28,865
165
Minions Killed
114
9
Camps Cleared
6
843,101
Distance Traveled
561,998
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,452
717
21
2
2
132,248
0
W
Yemoja
8,601
956
23
3
3
194,444
1
W
Awilix
9,666
1,074
41
5
4
236,281
1
L
Cthulhu
7,702
856
39
4
0
142,414
0
W
He Bo
9,651
1,072
45
5
1
188,397
1
W
Vamana
9,018
1,002
56
6
1
223,979
0
L
Olorun
6,580
731
17
2
0
142,624
1
L
Pele
8,131
903
37
4
4
144,712
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role