Player Matchup

Nox
Nox
 
Nox
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
I Faded Ashes I
Zhong Kui
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,575 Elo+
Solo
Hel
Hel
Luna_Nubis
Hel
Level 106
God Stats
165W - 148L
1,441 SR
Queue Stats
767W - 754L
1,477 Elo+
Solo
Heimdallr
Heimdallr
Seahorse Jim
Heimdallr
Level 107
God Stats
12W - 6L
1,573 SR
Queue Stats
66W - 67L
1,501 Elo+
Solo
Team Averages
Level 102
1,503 SR
1,511 Elo+

VS

Team Averages
Level 94
1,480 SR
1,491 Elo+
Mulan
Mulan
 
Mulan
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Cardonalalito
Ah Puch
Level 58
God Stats
1W - 6L
1,385 SR
Queue Stats
572W - 585L
1,445 Elo+
Solo
Persephone
Persephone
Hooodiee
Persephone
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Rama
Rama
KSAcerola
Rama
Level 123
God Stats
18W - 20L
1,526 SR
Queue Stats
427W - 390L
1,500 Elo+
Solo
Bakasura
Bakasura
Spirit42wraith
Bakasura
Level 79
God Stats
110W - 145L
1,489 SR
Queue Stats
598W - 594L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
3 / 0 / 7
10,052
1,005
10,298
2,854
1,103
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
15
4 / 1 / 6
9,716
972
5,633
5,673
2,376
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
I Faded Ashes I
Zhong Kui
16
5 / 3 / 7
10,032
1,003
13,368
10,959
8,320
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 0 / 5
8,691
869
881
1,590
614
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
Seahorse Jim
Heimdallr
17
4 / 2 / 9
10,549
1,055
11,874
9,530
4,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

277

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
0 / 2 / 5
8,620
862
3,927
8,562
6,283
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
15
0 / 7 / 5
8,986
899
8,101
9,791
2,973
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Persephone
Hooodiee
Persephone
15
0 / 1 / 5
8,780
878
4,838
5,194
1,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Rama
16
4 / 4 / 2
10,351
1,035
7,395
11,405
3,413
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
15
2 / 2 / 3
9,202
920
2,164
11,314
3,750
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
16
Kills
6
6
Deaths
16
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
0
7
6.5
W
Fenrir
 
Fenrir
4
1
6
7
L
Mulan
 
Mulan
0
2
5
1.25
L
Ah Puch
0
7
5
0.36
L
Persephone
Hooodiee
Persephone
0
1
5
2.5
W
Zhong Kui
I Faded Ashes I
Zhong Kui
5
3
7
2.83
L
Rama
4
4
2
1.25
W
0
0
5
2.5
W
Heimdallr
Seahorse Jim
Heimdallr
4
2
9
4.25
L
Bakasura
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,054
Damage
26,425
30,606
Taken
46,266
17,196
Mitigated
17,773
13,430
Healing
2,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,298
1,044
0
0
2,854
1,103
0
1,647
1,207
21,668
0
W
Fenrir
 
Fenrir
5,633
769
584
807
5,673
2,376
0
2,233
3,150
0
8,164
L
Mulan
 
Mulan
3,927
18
0
10
8,562
6,283
0
2,954
5,608
0
13,459
L
Ah Puch
8,101
1,020
0
256
9,791
2,973
0
4,571
5,220
37,343
0
L
Persephone
Hooodiee
Persephone
4,838
721
0
1,426
5,194
1,354
0
2,074
3,120
21,273
0
W
Zhong Kui
I Faded Ashes I
Zhong Kui
13,368
772
0
2,506
10,959
8,320
0
3,330
7,464
40,279
0
L
Rama
7,395
6,223
0
0
11,405
3,413
0
7,158
4,247
0
26,306
W
881
0
8,115
1,418
1,590
614
0
1,141
449
8,752
0
W
Heimdallr
Seahorse Jim
Heimdallr
11,874
3,754
0
0
9,530
4,783
0
4,588
4,802
0
40,718
L
Bakasura
2,164
1,449
0
1,103
11,314
3,750
0
7,790
3,521
0
4,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,040
Gold Earned
45,939
225
Minions Killed
179
6
Camps Cleared
10
946,823
Distance Traveled
946,356
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,052
1,005
38
4
3
188,338
0
W
Fenrir
9,716
972
12
1
3
211,024
0
L
Mulan
8,620
862
27
3
1
217,662
3
L
Ah Puch
8,986
899
60
6
0
156,786
2
L
Persephone
8,780
878
50
5
0
173,344
0
W
Zhong Kui
10,032
1,003
89
9
0
164,348
3
L
Rama
10,351
1,035
25
3
6
179,777
1
W
Hel
8,691
869
22
2
0
217,661
0
W
Heimdallr
10,549
1,055
64
6
0
165,452
1
L
Bakasura
9,202
920
17
2
3
218,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role