Player Matchup

Scylla
Scylla
Masters
TeKillYouLaVidaX
Scylla
Masters
Level 65
God Stats
18W - 6L
1,944 SR
Queue Stats
150W - 78L
2,493 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond II
Xavi-nho-USA
Kuzenbo
Diamond II
Level 64
God Stats
4W - 2L
1,838 SR
Queue Stats
197W - 118L
2,278 MMR
Party 1
Achilles
Achilles
Diamond I
baaSwiff
Achilles
Diamond I
Level 156
God Stats
86W - 51L
1,826 SR
Queue Stats
471W - 364L
1,998 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 95
1,869 SR
2,256 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,540 SR
1,690 MMR
Sun Wukong
Sun Wukong
Silver III
LightninStreak
Sun Wukong
Silver III
Level 80
God Stats
4W - 8L
1,536 SR
Queue Stats
73W - 82L
1,469 MMR
Solo
Merlin
Merlin
Gold V
SilvaSmite
Merlin
Gold V
Level 121
God Stats
1W - 6L
1,509 SR
Queue Stats
49W - 75L
1,694 MMR
Solo
Ne Zha
Ne Zha
Platinum III
deanmcmillan02
Ne Zha
Platinum III
Level 157
God Stats
8W - 8L
1,574 SR
Queue Stats
105W - 155L
1,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 11
16,806
700
26,927
17,072
4,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
Xavi-nho-USA
Kuzenbo
19
4 / 2 / 12
15,064
628
16,869
23,070
34,535
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
baaSwiff
Achilles
20
9 / 3 / 9
16,145
673
16,870
26,688
38,886
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
PersephoneBacchusCthulhuSusanoSobek

VS

Bans
ChaacCabrakanHeraKumbhakarnaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
LightninStreak
Sun Wukong
18
1 / 4 / 6
13,490
562
12,009
26,472
32,123
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
SilvaSmite
Merlin
18
5 / 8 / 2
15,084
629
19,644
22,319
7,774
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 10 / 5
14,410
600
17,624
22,438
12,453
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
22
Kills
9
9
Deaths
22
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
LightninStreak
Sun Wukong
1
4
6
1
L
Merlin
SilvaSmite
Merlin
5
8
2
0.75
W
9
4
11
3.63
W
Kuzenbo
Xavi-nho-USA
Kuzenbo
4
2
12
5
W
Achilles
baaSwiff
Achilles
9
3
9
4.5
L
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,666
Damage
49,277
66,830
Taken
71,229
77,933
Mitigated
52,350
17,761
Healing
10,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
LightninStreak
Sun Wukong
12,009
1,992
0
3,719
26,472
32,123
0
16,764
8,975
0
49,685
L
Merlin
SilvaSmite
Merlin
19,644
754
0
3,742
22,319
7,774
0
15,141
6,722
90,165
0
W
26,927
1,803
0
7,747
17,072
4,512
1,930
4,386
12,486
133,127
0
W
Kuzenbo
Xavi-nho-USA
Kuzenbo
16,869
4,911
0
2,631
23,070
34,535
749
9,654
13,032
65,143
0
W
Achilles
baaSwiff
Achilles
16,870
5,492
0
7,383
26,688
38,886
1,685
5,744
20,294
0
72,248
L
17,624
2,277
0
3,154
22,438
12,453
385
11,072
10,841
0
84,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,015
Gold Earned
42,984
279
Minions Killed
296
0
Camps Cleared
0
1,331,547
Distance Traveled
1,191,864
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,490
562
74
3
0
440,001
1
L
Merlin
15,084
629
121
5
0
356,288
6
W
Scylla
16,806
700
155
6
0
421,698
7
W
Kuzenbo
15,064
628
49
2
0
456,444
2
W
Achilles
16,145
673
75
3
0
453,405
5
L
Ne Zha
14,410
600
101
4
0
395,575
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role