Player Matchup

Sun Wukong
Sun Wukong
AkshayMuna
Sun Wukong
Level 29
God Stats
6W - 13L
1,322 SR
Queue Stats
333W - 494L
1,491 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yesho
Tsukuyomi
Level 65
God Stats
15W - 17L
1,410 SR
Queue Stats
431W - 580L
1,472 Elo+
Party 1
Cupid
Cupid
agentofchaos_89
Cupid
Level 16
God Stats
10W - 13L
1,406 SR
Queue Stats
175W - 217L
1,521 Elo+
Party 1
Zeus
Zeus
muffin_man93
Zeus
Level 28
God Stats
118W - 129L
1,527 SR
Queue Stats
222W - 295L
1,401 Elo+
Party 1
Vulcan
Vulcan
patrick_gaucho
Vulcan
Level 24
God Stats
55W - 37L
1,529 SR
Queue Stats
62W - 49L
1,456 Elo+
Solo
Team Averages
Level 32
1,439 SR
1,468 Elo+

VS

Team Averages
Level 22
1,606 SR
1,426 Elo+
Cthulhu
Cthulhu
Chost boy78
Cthulhu
Level 12
God Stats
4W - 2L
1,838 SR
Queue Stats
15W - 13L
1,403 Elo+
Party 2
Kukulkan
Kukulkan
DrHackfleisch92
Kukulkan
Level 24
God Stats
45W - 49L
1,561 SR
Queue Stats
65W - 62L
1,486 Elo+
Party 2
Ra
Ra
NoctisLUMP
Ra
Level 29
God Stats
21W - 13L
1,604 SR
Queue Stats
116W - 150L
1,419 Elo+
Party 2
Merlin
Merlin
Star1ord2000
Merlin
Level 23
God Stats
17W - 23L
1,523 SR
Queue Stats
113W - 118L
1,429 Elo+
Party 2
Da Ji
Da Ji
Terrorne11
Da Ji
Level 23
God Stats
8W - 8L
1,504 SR
Queue Stats
41W - 41L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AkshayMuna
Sun Wukong
17
2 / 2 / 11
10,806
901
13,640
15,462
7,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Yesho
Tsukuyomi
18
9 / 0 / 8
13,046
1,087
13,966
6,973
2,857
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
1 / 2 / 14
10,903
909
4,660
7,532
3,200
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
4 / 1 / 12
11,805
984
15,012
10,057
4,172
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 1 / 11
13,826
1,152
18,694
6,924
2,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

234

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chost boy78
Cthulhu
16
2 / 7 / 2
10,461
872
7,470
20,678
12,455
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
17
1 / 6 / 2
10,709
892
13,332
16,185
6,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 3
9,632
803
5,802
5,681
2,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
17
0 / 2 / 5
10,571
881
7,931
10,298
6,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Da Ji
16
3 / 9 / 2
10,385
865
8,558
16,484
7,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
20
26
Kills
6
6
Deaths
26
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AkshayMuna
Sun Wukong
2
2
11
3.75
L
Cthulhu
Chost boy78
Cthulhu
2
7
2
0.43
L
Kukulkan
1
6
2
0.33
L
0
2
3
0.75
L
Merlin
0
2
5
1.25
L
Da Ji
3
9
2
0.44
W
Tsukuyomi
Yesho
Tsukuyomi
9
0
8
13
W
1
2
14
4
W
4
1
12
10
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,972
Damage
43,093
46,948
Taken
69,326
20,239
Mitigated
34,455
5,439
Healing
3,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AkshayMuna
Sun Wukong
13,640
3,652
0
649
15,462
7,156
0
12,181
3,281
0
25,725
L
Cthulhu
Chost boy78
Cthulhu
7,470
504
127
646
20,678
12,455
0
8,800
11,878
19,672
0
L
Kukulkan
13,332
2,162
0
0
16,185
6,690
0
9,133
6,987
61,278
0
L
5,802
909
560
370
5,681
2,137
0
2,186
3,495
18,430
0
L
Merlin
7,931
1,047
0
809
10,298
6,078
0
6,518
3,780
32,340
0
L
Da Ji
8,558
1,303
0
1,466
16,484
7,095
0
7,069
9,415
0
14,971
W
Tsukuyomi
Yesho
Tsukuyomi
13,966
4,414
0
1,430
6,973
2,857
0
6,011
962
0
32,352
W
4,660
2,460
332
202
7,532
3,200
0
5,784
1,748
0
14,475
W
15,012
1,547
13
1,083
10,057
4,172
0
6,083
3,974
37,343
0
W
18,694
5,487
346
1,384
6,924
2,854
0
4,476
2,448
52,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,386
Gold Earned
51,758
236
Minions Killed
224
10
Camps Cleared
4
1,235,318
Distance Traveled
1,020,030
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,806
901
28
2
1
263,842
3
L
Cthulhu
10,461
872
18
2
0
201,926
1
L
Kukulkan
10,709
892
96
8
0
219,014
0
L
Ra
9,632
803
35
3
2
192,891
0
L
Merlin
10,571
881
61
5
1
192,115
0
L
Da Ji
10,385
865
14
1
1
214,084
0
W
Tsukuyomi
13,046
1,087
34
3
6
268,632
2
W
Cupid
10,903
909
26
2
0
227,487
0
W
Zeus
11,805
984
66
6
0
213,664
4
W
Vulcan
13,826
1,152
82
7
3
261,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role