Player Matchup

Merlin
Merlin
FLikSwitcher
Merlin
Level 28
God Stats
32W - 27L
1,498 SR
Queue Stats
142W - 145L
1,410 Elo+
Party 2
Khepri
Khepri
GanoncolonD
Khepri
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,397 Elo+
Party 3
Ares
Ares
SadMangoBaby
Ares
Level 8
God Stats
6W - 8L
1,555 SR
Queue Stats
8W - 10L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
Spamyyy
Kukulkan
Level 15
God Stats
22W - 29L
1,485 SR
Queue Stats
36W - 44L
1,452 Elo+
Party 3
Da Ji
Da Ji
mariebelar
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Team Averages
Level 16
1,508 SR
1,433 Elo+

VS

Team Averages
Level 19
1,399 SR
1,419 Elo+
Vulcan
Vulcan
Hedgie12
Vulcan
Level 23
God Stats
22W - 24L
1,455 SR
Queue Stats
81W - 85L
1,421 Elo+
Party 1
Chiron
Chiron
ImmaWizard4Realz
Chiron
Level 24
God Stats
19W - 22L
1,505 SR
Queue Stats
133W - 115L
1,498 Elo+
Solo
Hel
Hel
Kyazoo
Hel
Level 7
God Stats
36W - 31L
1,200 SR
Queue Stats
48W - 53L
1,338 Elo+
Party 1
Jormungandr
Jormungandr
Morrowr
Jormungandr
Level 23
God Stats
90W - 101L
1,489 SR
Queue Stats
104W - 123L
1,423 Elo+
Party 1
Rama
Rama
Teejis
Rama
Level 19
God Stats
3W - 4L
1,348 SR
Queue Stats
58W - 46L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
2 / 2 / 1
11,997
923
16,271
12,701
4,531
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
17
0 / 11 / 3
10,912
839
3,578
23,881
11,465
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

17
0 / 6 / 3
10,740
826
3,038
22,990
13,554
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Spamyyy
Kukulkan
18
2 / 6 / 1
12,243
942
16,839
17,198
9,524
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Da Ji
16
1 / 9 / 1
10,765
828
12,880
16,892
6,897
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

213

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Hedgie12
Vulcan
20
10 / 3 / 21
13,306
1,024
28,578
17,636
7,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 0 / 17
13,100
1,008
15,929
11,007
4,583
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
Kyazoo
Hel
18
0 / 0 / 17
11,267
867
2,543
7,494
3,473
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Morrowr
Jormungandr
20
12 / 0 / 20
14,343
1,103
26,653
11,513
13,109
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rama
Teejis
Rama
20
7 / 2 / 17
13,108
1,008
15,271
9,657
3,991
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
126
5
Kills
34
34
Deaths
5
9
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
2
1
1.25
L
Khepri
0
11
3
0.14
W
Vulcan
Hedgie12
Vulcan
10
3
21
6.83
W
5
0
17
13.5
W
Hel
Kyazoo
Hel
0
0
17
8.5
W
Jormungandr
Morrowr
Jormungandr
12
0
20
22
L
0
6
3
0.25
L
Kukulkan
Spamyyy
Kukulkan
2
6
1
0.42
W
Rama
Teejis
Rama
7
2
17
7.75
L
Da Ji
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,606
Damage
88,974
93,662
Taken
57,307
45,971
Mitigated
33,120
4,931
Healing
24,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
16,271
201
0
3,120
12,701
4,531
0
8,641
3,960
63,978
0
L
Khepri
3,578
210
0
595
23,881
11,465
0
17,170
6,461
13,176
0
W
Vulcan
Hedgie12
Vulcan
28,578
9,074
1,087
2,222
17,636
7,964
0
13,222
4,414
49,765
0
W
15,929
8,692
1,900
2,446
11,007
4,583
0
5,749
5,258
0
50,732
W
Hel
Kyazoo
Hel
2,543
277
11,718
2,412
7,494
3,473
0
4,408
3,086
3,819
0
W
Jormungandr
Morrowr
Jormungandr
26,653
4,072
1,466
1,712
11,513
13,109
0
8,821
2,692
55,191
0
L
3,038
28
0
1,086
22,990
13,554
0
11,365
11,475
7,080
0
L
Kukulkan
Spamyyy
Kukulkan
16,839
1,456
0
0
17,198
9,524
0
11,772
5,176
60,814
0
W
Rama
Teejis
Rama
15,271
13,171
0
0
9,657
3,991
0
7,526
2,131
0
33,053
L
Da Ji
12,880
2,404
0
130
16,892
6,897
0
7,899
8,816
0
15,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,657
Gold Earned
65,124
253
Minions Killed
253
4
Camps Cleared
9
1,056,829
Distance Traveled
1,268,754
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,997
923
104
8
2
242,295
0
L
Khepri
10,912
839
21
2
0
177,732
2
W
Vulcan
13,306
1,024
43
3
0
288,093
2
W
Chiron
13,100
1,008
108
8
3
253,464
0
W
Hel
11,267
867
0
0
0
247,861
0
W
Jormungandr
14,343
1,103
56
4
4
264,076
1
L
Ares
10,740
826
5
0
0
217,713
11
L
Kukulkan
12,243
942
118
9
2
242,450
1
W
Rama
13,108
1,008
46
4
2
215,260
0
L
Da Ji
10,765
828
5
0
0
176,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role