Player Matchup

Ganesha
Ganesha
ASilverMass1
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,753 Elo+
Party 2
Da Ji
Da Ji
IdioticLake01
Da Ji
Level 16
God Stats
4W - 6L
1,767 SR
Queue Stats
16W - 15L
1,528 Elo+
Party 2
Hades
Hades
Vapor Mystic
Hades
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,263 Elo+
Party 2
Team Averages
Level 12
1,589 SR
1,515 Elo+

VS

Team Averages
Level 73
1,711 SR
1,595 Elo+
Hades
Hades
Chanks_Stank_WP
Hades
Level 64
God Stats
2W - 0L
1,771 SR
Queue Stats
54W - 36L
1,568 Elo+
Party 1
Cthulhu
Cthulhu
GangstaPancake61
Cthulhu
Level 28
God Stats
2W - 1L
1,863 SR
Queue Stats
5W - 8L
1,635 Elo+
Party 1
Ne Zha
Ne Zha
JaY10ZeD
Ne Zha
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 39L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ASilverMass1
Ganesha
12
0 / 7 / 11
9,659
690
9,445
15,914
13,177
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
7 / 6 / 3
10,465
748
11,128
12,186
4,520
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
5 / 9 / 4
9,858
704
8,360
13,788
6,781
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 4 / 11
11,545
825
17,328
14,196
6,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 2 / 15
10,243
732
9,527
12,069
11,651
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ne Zha
JaY10ZeD
Ne Zha
15
8 / 6 / 11
11,401
814
8,107
15,405
4,889
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
12
Kills
21
22
Deaths
12
18
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ganesha
ASilverMass1
Ganesha
0
7
11
0.79
W
10
4
11
3.88
W
3
2
15
5.25
L
7
6
3
1.42
W
Ne Zha
JaY10ZeD
Ne Zha
8
6
11
2.25
L
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,933
Damage
34,962
41,888
Taken
41,670
24,478
Mitigated
23,052
4,520
Healing
11,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
ASilverMass1
Ganesha
9,445
789
0
1,734
15,914
13,177
0
11,064
4,850
36,378
0
W
17,328
1,288
1,188
6,329
14,196
6,512
520
6,375
7,821
56,728
0
W
9,527
325
1,164
296
12,069
11,651
0
5,509
6,560
25,725
0
L
11,128
2,322
0
139
12,186
4,520
40
5,964
6,222
0
24,511
W
Ne Zha
JaY10ZeD
Ne Zha
8,107
3,461
0
2,574
15,405
4,889
1,069
6,009
9,396
0
48,646
L
8,360
559
503
2,144
13,788
6,781
0
9,927
3,861
17,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
33,189
91
Minions Killed
194
0
Camps Cleared
0
624,638
Distance Traveled
730,625
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,659
690
2
0
0
211,922
0
W
Hades
11,545
825
83
6
0
222,389
2
W
Cthulhu
10,243
732
48
3
0
262,988
0
L
Da Ji
10,465
748
42
3
0
234,479
0
W
Ne Zha
11,401
814
63
5
0
245,248
0
L
Hades
9,858
704
47
3
0
178,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role