Player Matchup

Ao Kuang
Ao Kuang
Farmazion
Ao Kuang
Level 70
God Stats
2W - 2L
1,283 SR
Queue Stats
303W - 295L
1,305 Elo+
Party 2
Nemesis
Nemesis
Hitjones
Nemesis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,305 Elo+
Party 2
Ares
Ares
Sergohero
Ares
Level 18
God Stats
2W - 7L
1,188 SR
Queue Stats
318W - 325L
1,396 Elo+
Party 2
Team Averages
Level 35
1,324 SR
1,335 Elo+

VS

Team Averages
Level 57
1,485 SR
1,265 Elo+
Cthulhu
Cthulhu
ER_MlGu3_LOoKOo
Cthulhu
Level 95
God Stats
18W - 35L
1,455 SR
Queue Stats
164W - 276L
1,247 Elo+
Party 1
Olorun
Olorun
estirje
Olorun
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
135W - 254L
1,220 Elo+
Party 1
Hun Batz
Hun Batz
pedi89
Hun Batz
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Farmazion
Ao Kuang
19
13 / 3 / 10
14,730
737
21,678
22,035
9,576
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nemesis
Hitjones
Nemesis
19
10 / 3 / 14
14,907
745
20,671
20,961
14,403
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
16
4 / 8 / 17
13,928
696
10,335
19,983
19,993
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 9
12,254
613
15,696
21,956
21,866
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
estirje
Olorun
14
3 / 9 / 5
11,926
596
9,182
16,630
5,536
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
pedi89
Hun Batz
15
9 / 12 / 3
13,529
676
14,363
21,089
8,847
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
27
Kills
14
14
Deaths
27
41
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
6
9
1.08
W
Ao Kuang
Farmazion
Ao Kuang
13
3
10
6
W
Nemesis
Hitjones
Nemesis
10
3
14
5.67
W
Ares
4
8
17
1.56
L
Olorun
estirje
Olorun
3
9
5
0.61
L
Hun Batz
pedi89
Hun Batz
9
12
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,684
Damage
39,241
62,979
Taken
59,675
43,972
Mitigated
36,249
21,722
Healing
7,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,696
990
1,351
1,794
21,956
21,866
270
12,609
9,347
43,590
0
W
Ao Kuang
Farmazion
Ao Kuang
21,678
9,725
0
13,411
22,035
9,576
2,135
8,913
12,847
72,364
0
W
Nemesis
Hitjones
Nemesis
20,671
9,791
0
6,834
20,961
14,403
1,127
9,738
10,923
0
92,400
W
Ares
10,335
594
0
1,477
19,983
19,993
353
5,798
13,869
27,917
0
L
Olorun
estirje
Olorun
9,182
4,736
764
2,780
16,630
5,536
0
7,659
8,971
43,568
0
L
Hun Batz
pedi89
Hun Batz
14,363
5,423
0
1,124
21,089
8,847
0
11,821
9,268
0
40,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,565
Gold Earned
37,709
196
Minions Killed
173
0
Camps Cleared
0
1,052,725
Distance Traveled
961,337
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,254
613
47
2
0
360,210
1
W
Ao Kuang
14,730
737
73
4
0
344,622
0
W
Nemesis
14,907
745
99
5
0
409,232
0
W
Ares
13,928
696
24
1
0
298,871
1
L
Olorun
11,926
596
71
4
0
290,363
0
L
Hun Batz
13,529
676
55
3
0
310,764
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role