Player Matchup

Tyr
Tyr
GaJnzZ
Tyr
Level 113
God Stats
1W - 1L
1,612 SR
Queue Stats
25W - 26L
1,704 Elo+
Party 3
Chang'e
Chang'e
INaytric
Chang'e
Level 128
God Stats
2W - 0L
1,796 SR
Queue Stats
55W - 50L
1,549 Elo+
Party 2
Janus
Janus
Mr xRacso L96A1
Janus
Level 129
God Stats
2W - 0L
1,347 SR
Queue Stats
56W - 52L
1,547 Elo+
Party 2
Jormungandr
Jormungandr
RoyalFlaix
Jormungandr
Level 106
God Stats
1W - 0L
1,874 SR
Queue Stats
25W - 17L
1,557 Elo+
Party 2
Thoth
Thoth
wiktorplay
Thoth
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,704 Elo+
Party 3
Team Averages
Level 108
1,626 SR
1,612 Elo+

VS

Team Averages
Level 82
1,424 SR
1,484 Elo+
Hercules
Hercules
BartenderBilly
Hercules
Level 78
God Stats
2W - 2L
1,293 SR
Queue Stats
132W - 118L
1,457 Elo+
Party 1
Ao Kuang
Ao Kuang
MARCcogiosufusil
Ao Kuang
Level 129
God Stats
4W - 3L
1,609 SR
Queue Stats
267W - 296L
1,503 Elo+
Solo
Bellona
Bellona
Nuhm
Bellona
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,407 Elo+
Party 1
Chang'e
Chang'e
Outcomac
Chang'e
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 217L
1,483 Elo+
Party 1
Ne Zha
Ne Zha
SnehuggarN
Ne Zha
Level 71
God Stats
0W - 2L
1,218 SR
Queue Stats
130W - 104L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
GaJnzZ
Tyr
19
3 / 5 / 21
12,070
671
22,975
35,680
23,715
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
INaytric
Chang'e
20
15 / 3 / 11
14,743
819
23,555
16,958
7,992
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 16
13,866
770
26,771
12,677
5,864
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
RoyalFlaix
Jormungandr
20
4 / 6 / 24
12,544
697
14,732
20,938
23,567
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thoth
19
5 / 3 / 13
12,162
676
15,712
13,847
5,728
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
4 / 6 / 12
11,063
615
14,746
29,904
22,725
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
8 / 6 / 7
11,331
630
14,973
21,150
8,968
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bellona
Nuhm
Bellona
18
3 / 8 / 10
11,493
639
15,104
18,502
14,445
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
Outcomac
Chang'e
20
4 / 6 / 8
11,240
624
17,478
21,766
15,960
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
SnehuggarN
Ne Zha
16
1 / 8 / 16
10,235
569
17,350
25,892
10,818
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
73
34
Kills
20
20
Deaths
34
85
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
6
12
1.67
W
Tyr
GaJnzZ
Tyr
3
5
21
2.7
W
Chang'e
INaytric
Chang'e
15
3
11
6.83
L
8
6
7
1.92
W
7
3
16
5
L
Bellona
Nuhm
Bellona
3
8
10
1
L
Chang'e
Outcomac
Chang'e
4
6
8
1.33
W
Jormungandr
RoyalFlaix
Jormungandr
4
6
24
2.67
L
Ne Zha
SnehuggarN
Ne Zha
1
8
16
1.13
W
Thoth
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,745
Damage
79,651
100,100
Taken
117,214
66,866
Mitigated
72,916
54,407
Healing
47,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
14,746
4,236
1,983
10,166
29,904
22,725
0
19,387
10,517
583
23,226
W
Tyr
GaJnzZ
Tyr
22,975
2,886
649
15,786
35,680
23,715
445
11,188
23,776
0
32,986
W
Chang'e
INaytric
Chang'e
23,555
1,725
10,332
9,909
16,958
7,992
2,856
5,795
11,163
46,688
0
L
14,973
4,840
469
5,799
21,150
8,968
0
15,319
5,831
25,840
0
W
26,771
1,419
3,214
3,058
12,677
5,864
847
2,699
9,978
57,815
0
L
Bellona
Nuhm
Bellona
15,104
2,796
2,206
1,912
18,502
14,445
0
14,313
4,189
0
28,428
L
Chang'e
Outcomac
Chang'e
17,478
2,715
9,872
8,982
21,766
15,960
0
12,163
9,603
39,171
0
W
Jormungandr
RoyalFlaix
Jormungandr
14,732
1,738
2,125
1,762
20,938
23,567
399
9,682
11,256
27,936
0
L
Ne Zha
SnehuggarN
Ne Zha
17,350
4,701
1,489
4,577
25,892
10,818
0
19,588
6,304
0
36,471
W
Thoth
15,712
2,052
2,288
5,284
13,847
5,728
998
3,610
10,237
28,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,385
Gold Earned
55,362
177
Minions Killed
140
0
Camps Cleared
0
1,712,462
Distance Traveled
1,457,128
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,063
615
13
1
0
308,666
3
W
Tyr
12,070
671
16
1
0
352,510
0
W
Chang'e
14,743
819
53
3
0
321,907
2
L
Ao Kuang
11,331
630
22
1
0
266,350
0
W
Janus
13,866
770
81
5
0
378,493
0
L
Bellona
11,493
639
26
1
0
304,570
2
L
Chang'e
11,240
624
51
3
0
279,688
0
W
Jormungandr
12,544
697
9
1
0
323,798
0
L
Ne Zha
10,235
569
28
2
0
297,854
3
W
Thoth
12,162
676
18
1
0
335,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role