Player Matchup

Ymir
Ymir
Boonie Town2
Ymir
Level 124
God Stats
0W - 2L
1,321 SR
Queue Stats
13W - 18L
1,498 Elo+
Party 1
Medusa
Medusa
Fyzic
Medusa
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,663 Elo+
Party 1
Cthulhu
Cthulhu
JudoTiger30
Cthulhu
Level 90
God Stats
0W - 1L
1,408 SR
Queue Stats
3W - 2L
1,644 Elo+
Party 1
Chaac
Chaac
MyAutisticChild
Chaac
Level 83
God Stats
6W - 5L
1,665 SR
Queue Stats
11W - 12L
1,523 Elo+
Party 1
Sol
Sol
iMoabb
Sol
Level 152
God Stats
0W - 3L
1,675 SR
Queue Stats
9W - 10L
1,541 Elo+
Party 1
Team Averages
Level 107
1,514 SR
1,574 Elo+

VS

Team Averages
Level 80
1,589 SR
1,505 Elo+
Horus
Horus
BRANT1485
Horus
Level 62
God Stats
41W - 40L
1,573 SR
Queue Stats
250W - 235L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
Native Ameracan
Nu Wa
Level 65
God Stats
46W - 32L
1,531 SR
Queue Stats
369W - 353L
1,502 Elo+
Party 2
Chronos
Chronos
Shanaynay1111
Chronos
Level 66
God Stats
2W - 2L
1,651 SR
Queue Stats
211W - 178L
1,505 Elo+
Party 2
Serqet
Serqet
ThatDudeCJCrazy
Serqet
Level 150
God Stats
25W - 26L
1,517 SR
Queue Stats
405W - 421L
1,457 Elo+
Solo
Chaac
Chaac
xAzraelx1
Chaac
Level 59
God Stats
24W - 16L
1,674 SR
Queue Stats
423W - 398L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 2
9,653
460
10,752
19,499
10,695
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Fyzic
Medusa
11
0 / 3 / 4
7,911
377
5,570
8,954
2,254
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
JudoTiger30
Cthulhu
14
4 / 4 / 2
9,981
475
13,088
15,839
9,061
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
0 / 4 / 1
9,278
442
9,982
21,337
18,094
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
iMoabb
Sol
19
3 / 3 / 2
11,878
566
20,391
16,999
5,485
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BRANT1485
Horus
15
0 / 2 / 11
10,402
495
10,204
19,179
19,114
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 4 / 9
10,512
501
14,129
12,974
5,502
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos
17
6 / 2 / 4
10,887
518
12,474
14,969
5,726
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 1 / 8
11,321
539
8,881
15,358
5,926
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
xAzraelx1
Chaac
19
8 / 0 / 2
12,213
582
17,158
21,540
22,376
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
51
9
Kills
17
17
Deaths
9
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Horus
BRANT1485
Horus
0
2
11
2.75
L
2
3
2
1
L
Medusa
Fyzic
Medusa
0
3
4
0.67
L
Cthulhu
JudoTiger30
Cthulhu
4
4
2
1.25
L
0
4
1
0.13
W
0
4
9
1.13
W
Chronos
6
2
4
4
W
3
1
8
7
L
Sol
iMoabb
Sol
3
3
2
1.33
W
Chaac
xAzraelx1
Chaac
8
0
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,783
Damage
62,846
82,628
Taken
84,020
45,589
Mitigated
58,644
24,707
Healing
34,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BRANT1485
Horus
10,204
4,999
4,844
6,907
19,179
19,114
1,217
10,839
8,340
0
27,573
L
10,752
1,736
0
3,272
19,499
10,695
520
5,454
13,585
68,828
0
L
Medusa
Fyzic
Medusa
5,570
2,691
0
1,627
8,954
2,254
0
3,500
5,209
0
33,319
L
Cthulhu
JudoTiger30
Cthulhu
13,088
878
704
920
15,839
9,061
0
7,257
8,134
44,130
0
L
9,982
1,873
0
8,973
21,337
18,094
84
2,947
16,898
0
52,491
W
14,129
3,054
0
1,852
12,974
5,502
2,069
9,936
3,038
74,797
0
W
Chronos
12,474
5,737
0
4,720
14,969
5,726
4,316
10,578
4,391
59,934
0
W
8,881
551
0
5,487
15,358
5,926
1,138
7,320
8,038
0
62,118
L
Sol
iMoabb
Sol
20,391
5,069
0
9,211
16,999
5,485
2,528
7,751
9,248
123,030
0
W
Chaac
xAzraelx1
Chaac
17,158
5,962
0
10,584
21,540
22,376
435
5,696
15,018
0
79,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,701
Gold Earned
55,335
538
Minions Killed
471
0
Camps Cleared
0
1,794,226
Distance Traveled
2,042,891
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,402
495
34
2
0
383,246
0
L
Ymir
9,653
460
101
5
0
393,505
1
L
Medusa
7,911
377
54
3
0
271,214
3
L
Cthulhu
9,981
475
64
3
0
395,342
6
L
Chaac
9,278
442
95
5
0
375,656
0
W
Nu Wa
10,512
501
124
6
0
355,326
3
W
Chronos
10,887
518
95
5
0
399,545
5
W
Serqet
11,321
539
90
4
0
490,606
3
L
Sol
11,878
566
224
11
0
358,509
3
W
Chaac
12,213
582
128
6
0
414,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role