Player Matchup

Ullr
Ullr
Alzac2674
Ullr
Level 10
God Stats
3W - 2L
1,500 SR
Queue Stats
58W - 64L
1,543 Elo+
Party 1
Geb
Geb
OsmanIiTuran
Geb
Level 26
God Stats
1W - 5L
1,131 SR
Queue Stats
286W - 173L
1,660 Elo+
Solo
Kukulkan
Kukulkan
Sertenus
Kukulkan
Level 17
God Stats
67W - 29L
1,764 SR
Queue Stats
91W - 73L
1,511 Elo+
Party 3
Amaterasu
Amaterasu
spatoulios
Amaterasu
Level 6
God Stats
1W - 3L
1,393 SR
Queue Stats
15W - 15L
1,485 Elo+
Party 1
Chang'e
Chang'e
tophwei
Chang'e
Level 21
God Stats
159W - 138L
1,636 SR
Queue Stats
199W - 187L
1,496 Elo+
Party 3
Team Averages
Level 16
1,485 SR
1,539 Elo+

VS

Team Averages
Level 22
1,588 SR
1,662 Elo+
Nemesis
Nemesis
AlexJustAlex
Nemesis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,460 Elo+
Solo
Artemis
Artemis
M1903Springfield
Artemis
Level 16
God Stats
10W - 2L
1,675 SR
Queue Stats
90W - 18L
1,883 Elo+
Party 2
Janus
Janus
SUPEROR
Janus
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 11L
1,481 Elo+
Solo
Khepri
Khepri
SеаnВeаn
Khepri
Level 43
God Stats
9W - 3L
1,765 SR
Queue Stats
226W - 133L
1,685 Elo+
Party 2
Baron Samedi
Baron Samedi
ЭджныйУебан
Baron Samedi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 11L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
1 / 11 / 3
11,064
851
12,420
27,064
10,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
0 / 3 / 4
11,374
875
5,401
16,843
7,815
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kukulkan
Sertenus
Kukulkan
17
2 / 11 / 1
11,724
902
23,198
24,631
9,335
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
spatoulios
Amaterasu
17
1 / 12 / 3
11,042
849
9,045
31,408
29,996
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
tophwei
Chang'e
17
0 / 5 / 2
10,908
839
5,707
12,817
4,232
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexJustAlex
Nemesis
20
3 / 1 / 24
13,054
1,004
19,048
14,653
7,616
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
19 / 1 / 20
15,725
1,210
35,282
13,653
6,652
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
SUPEROR
Janus
20
5 / 0 / 18
12,600
969
13,609
9,465
4,516
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
20
0 / 1 / 24
12,364
951
7,866
11,126
15,350
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
15 / 1 / 20
14,856
1,143
29,112
11,650
7,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
148
4
Kills
42
42
Deaths
4
13
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlexJustAlex
Nemesis
3
1
24
15
L
Ullr
1
11
3
0.23
W
19
1
20
29
L
0
3
4
0.67
W
Janus
SUPEROR
Janus
5
0
18
14
L
Kukulkan
Sertenus
Kukulkan
2
11
1
0.23
W
Khepri
0
1
24
12
L
Amaterasu
spatoulios
Amaterasu
1
12
3
0.21
L
Chang'e
tophwei
Chang'e
0
5
2
0.2
W
15
1
20
25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,771
Damage
104,917
112,763
Taken
60,547
61,926
Mitigated
41,868
9,980
Healing
20,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlexJustAlex
Nemesis
19,048
7,123
0
2,716
14,653
7,616
0
8,136
6,342
0
49,767
L
Ullr
12,420
5,801
0
454
27,064
10,548
0
14,689
12,375
0
23,053
W
35,282
23,137
0
6,534
13,653
6,652
0
7,483
6,070
0
65,314
L
5,401
129
0
0
16,843
7,815
0
3,470
12,697
36,723
0
W
Janus
SUPEROR
Janus
13,609
1,062
0
0
9,465
4,516
0
5,430
4,010
28,523
0
L
Kukulkan
Sertenus
Kukulkan
23,198
2,182
0
891
24,631
9,335
0
10,744
13,887
60,641
0
W
Khepri
7,866
66
978
513
11,126
15,350
0
6,873
4,128
16,785
0
L
Amaterasu
spatoulios
Amaterasu
9,045
2,213
0
3,222
31,408
29,996
0
16,086
15,322
0
14,641
L
Chang'e
tophwei
Chang'e
5,707
458
3,160
2,253
12,817
4,232
0
5,598
7,219
29,171
0
W
29,112
1,686
5,346
4,355
11,650
7,734
0
6,384
5,125
53,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,112
Gold Earned
68,599
247
Minions Killed
254
3
Camps Cleared
13
1,279,935
Distance Traveled
1,388,862
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,054
1,004
68
5
1
312,342
1
L
Ullr
11,064
851
27
2
2
225,589
0
W
Artemis
15,725
1,210
82
6
6
265,121
1
L
Geb
11,374
875
53
4
0
309,615
1
W
Janus
12,600
969
37
3
1
260,960
0
L
Kukulkan
11,724
902
84
6
0
232,676
0
W
Khepri
12,364
951
6
0
1
289,431
1
L
Amaterasu
11,042
849
10
1
1
261,282
0
L
Chang'e
10,908
839
73
6
0
250,773
0
W
Baron Samedi
14,856
1,143
61
5
4
261,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role