Player Matchup

Cthulhu
Cthulhu
Baron_Sitzkrieg
Cthulhu
Level 128
God Stats
17W - 13L
1,512 SR
Queue Stats
41W - 35L
1,533 Elo+
Party 1
Skadi
Skadi
Bbig28
Skadi
Level 20
God Stats
82W - 68L
1,412 SR
Queue Stats
130W - 133L
1,305 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ghostgaming 113
Tsukuyomi
Level 21
God Stats
5W - 4L
1,500 SR
Queue Stats
119W - 135L
1,289 Elo+
Solo
Artemis
Artemis
Jennana
Artemis
Level 5
God Stats
30W - 43L
1,363 SR
Queue Stats
33W - 52L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
silverrain583
Kukulkan
Level 27
God Stats
15W - 20L
1,270 SR
Queue Stats
22W - 35L
1,062 Elo+
Party 1
Team Averages
Level 40
1,411 SR
1,312 Elo+

VS

Team Averages
Level 15
1,421 SR
1,213 Elo+
Ah Puch
Ah Puch
CoherentGem7
Ah Puch
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,308 Elo+
Solo
Kukulkan
Kukulkan
CrazyKingSte
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
914 Elo+
Party 2
Cernunnos
Cernunnos
Rabid Wookies
Cernunnos
Level 21
God Stats
13W - 21L
1,104 SR
Queue Stats
96W - 103L
1,322 Elo+
Party 2
Pele
Pele
TheBard2030
Pele
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 121L
1,323 Elo+
Solo
Chaac
Chaac
TheEnderBrine12
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,198 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 28
12,740
1,274
24,942
9,856
9,738
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Skadi
Bbig28
Skadi
19
13 / 1 / 23
12,187
1,219
14,696
7,387
2,912
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Ghostgaming 113
Tsukuyomi
19
15 / 1 / 24
11,968
1,197
19,256
10,174
4,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Jennana
Artemis
17
4 / 4 / 24
10,429
1,043
8,978
8,824
3,486
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Kukulkan
silverrain583
Kukulkan
18
5 / 0 / 27
10,992
1,099
8,398
1,951
743
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

266

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CoherentGem7
Ah Puch
15
0 / 9 / 2
8,875
888
4,230
15,966
7,160
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
CrazyKingSte
Kukulkan
14
0 / 10 / 2
8,341
834
4,889
12,990
7,148
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Rabid Wookies
Cernunnos
14
3 / 9 / 1
9,526
953
9,205
14,624
5,027
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 14 / 3
10,335
1,034
12,047
22,788
9,780
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 10 / 4
8,709
871
4,084
18,583
12,667
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

178
Kill Participation
19
52
Kills
7
7
Deaths
52
126
Assists
12
Player
Kills
Deaths
Assists
KDA
W
15
1
28
29
W
Skadi
Bbig28
Skadi
13
1
23
24.5
L
Ah Puch
CoherentGem7
Ah Puch
0
9
2
0.11
L
Kukulkan
CrazyKingSte
Kukulkan
0
10
2
0.1
W
Tsukuyomi
Ghostgaming 113
Tsukuyomi
15
1
24
27
W
Artemis
Jennana
Artemis
4
4
24
4
L
Cernunnos
Rabid Wookies
Cernunnos
3
9
1
0.39
L
4
14
3
0.39
L
0
10
4
0.2
W
Kukulkan
silverrain583
Kukulkan
5
0
27
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,270
Damage
34,455
38,192
Taken
84,951
21,876
Mitigated
41,782
6,171
Healing
5,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,942
1,834
1,002
756
9,856
9,738
0
2,096
7,760
47,909
0
W
Skadi
Bbig28
Skadi
14,696
9,777
0
0
7,387
2,912
0
1,750
5,637
0
25,442
L
Ah Puch
CoherentGem7
Ah Puch
4,230
1,067
0
817
15,966
7,160
0
7,464
8,363
23,465
0
L
Kukulkan
CrazyKingSte
Kukulkan
4,889
934
0
0
12,990
7,148
0
5,848
7,094
15,970
0
W
Tsukuyomi
Ghostgaming 113
Tsukuyomi
19,256
5,479
0
2,946
10,174
4,997
0
2,596
7,578
0
25,660
W
Artemis
Jennana
Artemis
8,978
4,463
241
402
8,824
3,486
0
2,411
6,413
0
14,931
L
Cernunnos
Rabid Wookies
Cernunnos
9,205
5,336
0
242
14,624
5,027
0
8,485
6,112
0
23,798
L
12,047
2,609
0
2,060
22,788
9,780
0
7,031
15,569
0
45,529
L
4,084
1,229
0
2,564
18,583
12,667
0
4,512
13,957
527
12,823
W
Kukulkan
silverrain583
Kukulkan
8,398
1,314
591
233
1,951
743
0
350
1,601
21,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,316
Gold Earned
45,786
173
Minions Killed
172
2
Camps Cleared
4
925,378
Distance Traveled
732,528
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,740
1,274
69
7
1
223,660
0
W
Skadi
12,187
1,219
27
3
0
179,877
0
L
Ah Puch
8,875
888
34
3
0
127,571
0
L
Kukulkan
8,341
834
33
3
0
157,630
0
W
Tsukuyomi
11,968
1,197
17
2
0
220,304
0
W
Artemis
10,429
1,043
22
2
0
118,542
0
L
Cernunnos
9,526
953
28
3
3
135,063
1
L
Pele
10,335
1,034
56
6
1
163,078
1
L
Chaac
8,709
871
21
2
0
149,186
3
W
Kukulkan
10,992
1,099
38
4
1
182,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role