Player Matchup

Heimdallr
Heimdallr
DUNCHMUNCHER
Heimdallr
Level 28
God Stats
99W - 108L
1,359 SR
Queue Stats
237W - 313L
1,134 Elo+
Solo
Osiris
Osiris
ItachiSippinTea
Osiris
Level 16
God Stats
6W - 6L
1,206 SR
Queue Stats
85W - 104L
1,040 Elo+
Party 2
Cthulhu
Cthulhu
ObitoSippinTea
Cthulhu
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
110W - 100L
1,122 Elo+
Party 2
Team Averages
Level 21
1,355 SR
1,099 Elo+

VS

Team Averages
Level 21
1,309 SR
976 Elo+
Fenrir
Fenrir
AwardedCarpet56
Fenrir
Level 8
God Stats
3W - 3L
1,257 SR
Queue Stats
61W - 65L
1,020 Elo+
Party 1
Merlin
Merlin
GhostEye132
Merlin
Level 28
God Stats
17W - 14L
1,356 SR
Queue Stats
48W - 45L
1,020 Elo+
Party 1
Kukulkan
Kukulkan
TheBeardedRex93
Kukulkan
Level 26
God Stats
1W - 3L
1,315 SR
Queue Stats
3W - 13L
890 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DUNCHMUNCHER
Heimdallr
14
7 / 2 / 5
11,386
813
4,746
8,928
2,877
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
4 / 6 / 5
9,993
714
5,299
12,177
14,369
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 2 / 9
10,135
724
7,333
13,285
13,692
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 6 / 4
9,537
681
7,144
13,008
5,293
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
15
5 / 5 / 2
9,537
681
11,381
11,244
6,156
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
4
0 / 2 / 1
7,091
507
893
1,311
334
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
13
Kills
10
10
Deaths
13
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
6
4
1.17
W
Heimdallr
DUNCHMUNCHER
Heimdallr
7
2
5
4.75
L
Merlin
5
5
2
1.2
W
4
6
5
1.08
W
2
2
9
3.25
L
Kukulkan
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,378
Damage
19,418
34,390
Taken
25,563
30,938
Mitigated
11,783
7,069
Healing
2,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,144
3,247
0
321
13,008
5,293
0
2,871
9,537
0
15,732
W
Heimdallr
DUNCHMUNCHER
Heimdallr
4,746
3,055
123
1,541
8,928
2,877
1,729
4,407
4,321
0
54,176
L
Merlin
11,381
684
0
2,439
11,244
6,156
0
3,245
7,524
38,519
0
W
5,299
1,494
417
1,279
12,177
14,369
331
3,483
8,494
0
15,928
W
7,333
485
536
3,173
13,285
13,692
362
3,655
9,265
27,105
0
L
Kukulkan
893
360
0
0
1,311
334
0
554
657
2,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,514
Gold Earned
26,165
151
Minions Killed
61
0
Camps Cleared
0
748,734
Distance Traveled
487,245
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,537
681
10
1
0
236,205
3
W
Heimdallr
11,386
813
90
6
0
239,099
0
L
Merlin
9,537
681
47
3
0
216,989
0
W
Osiris
9,993
714
24
2
0
226,095
0
W
Cthulhu
10,135
724
37
3
0
283,540
1
L
Kukulkan
7,091
507
4
0
0
34,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role