Player Matchup

He Bo
He Bo
Acesinik
He Bo
Level 138
God Stats
2W - 0L
1,832 SR
Queue Stats
91W - 116L
1,553 Elo+
Party 1
Tsukuyomi
Tsukuyomi
J3F3 3SPARTAC0
Tsukuyomi
Level 146
God Stats
8W - 5L
1,562 SR
Queue Stats
104W - 122L
1,562 Elo+
Party 1
Heimdallr
Heimdallr
jafid
Heimdallr
Level 88
God Stats
9W - 7L
1,556 SR
Queue Stats
79W - 87L
1,573 Elo+
Party 1
Team Averages
Level 124
1,650 SR
1,563 Elo+

VS

Team Averages
Level 101
1,758 SR
1,568 Elo+
Tsukuyomi
Tsukuyomi
Joshua TS98
Tsukuyomi
Level 110
God Stats
3W - 3L
1,894 SR
Queue Stats
142W - 156L
1,541 Elo+
Solo
Ra
Ra
WAFFLEZFTT
Ra
Level 108
God Stats
7W - 4L
1,895 SR
Queue Stats
95W - 88L
1,566 Elo+
Solo
Hercules
Hercules
xXfirehawkXx69
Hercules
Level 86
God Stats
9W - 7L
1,485 SR
Queue Stats
48W - 38L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Acesinik
He Bo
18
6 / 8 / 12
15,463
672
20,041
17,093
4,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Tsukuyomi
J3F3 3SPARTAC0
Tsukuyomi
19
10 / 12 / 10
16,487
717
28,868
23,448
10,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
jafid
Heimdallr
20
9 / 7 / 16
18,207
792
18,841
23,345
8,734
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Joshua TS98
Tsukuyomi
20
15 / 8 / 6
17,103
744
24,580
20,967
7,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 13 / 12
14,406
626
10,768
22,347
15,095
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
20
8 / 4 / 16
16,688
726
16,525
31,783
37,223
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
60
25
Kills
26
27
Deaths
25
38
Assists
34
Player
Kills
Deaths
Assists
KDA
W
He Bo
Acesinik
He Bo
6
8
12
1.5
W
Tsukuyomi
J3F3 3SPARTAC0
Tsukuyomi
10
12
10
1.25
L
Tsukuyomi
Joshua TS98
Tsukuyomi
15
8
6
2.25
L
3
13
12
0.69
W
Heimdallr
jafid
Heimdallr
9
7
16
2.43
L
Hercules
8
4
16
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,750
Damage
51,873
63,886
Taken
75,097
23,889
Mitigated
59,646
9,786
Healing
21,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Acesinik
He Bo
20,041
383
0
3,099
17,093
4,589
356
2,272
14,708
70,448
0
W
Tsukuyomi
J3F3 3SPARTAC0
Tsukuyomi
28,868
6,519
0
1,886
23,448
10,566
674
4,945
18,123
0
79,383
L
Tsukuyomi
Joshua TS98
Tsukuyomi
24,580
5,105
0
468
20,967
7,328
637
5,528
15,090
0
78,169
L
10,768
786
3,182
6,317
22,347
15,095
207
6,203
15,905
69,162
0
W
Heimdallr
jafid
Heimdallr
18,841
9,151
0
4,801
23,345
8,734
2,053
3,579
19,312
0
100,262
L
Hercules
16,525
4,614
0
11,561
31,783
37,223
149
8,494
23,036
0
65,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,157
Gold Earned
48,197
286
Minions Killed
264
0
Camps Cleared
0
1,115,057
Distance Traveled
1,302,430
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,463
672
100
4
0
369,249
6
W
Tsukuyomi
16,487
717
63
3
0
367,673
3
L
Tsukuyomi
17,103
744
96
4
0
419,358
6
L
Ra
14,406
626
107
5
0
376,813
2
W
Heimdallr
18,207
792
123
5
0
378,135
0
L
Hercules
16,688
726
61
3
0
506,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role