Player Matchup

Tsukuyomi
Tsukuyomi
Albert2376
Tsukuyomi
Level 129
God Stats
3W - 2L
1,424 SR
Queue Stats
43W - 35L
1,565 Elo+
Party 2
Chronos
Chronos
Kevinchis 16
Chronos
Level 109
God Stats
2W - 2L
1,568 SR
Queue Stats
28W - 24L
1,561 Elo+
Party 2
Sun Wukong
Sun Wukong
VIHU6331
Sun Wukong
Level 107
God Stats
2W - 1L
1,616 SR
Queue Stats
32W - 31L
1,562 Elo+
Party 2
Xing Tian
Xing Tian
pikachumexicano
Xing Tian
Level 119
God Stats
4W - 3L
1,574 SR
Queue Stats
36W - 33L
1,571 Elo+
Party 2
Team Averages
Level 116
1,546 SR
1,565 Elo+

VS

Team Averages
Level 105
1,553 SR
1,571 Elo+
Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Brandolonian
Cthulhu
Level 124
God Stats
3W - 2L
1,593 SR
Queue Stats
32W - 22L
1,637 Elo+
Party 1
Terra
Terra
Karleestefer
Terra
Level 124
God Stats
0W - 2L
1,571 SR
Queue Stats
36W - 26L
1,581 Elo+
Party 1
Jormungandr
Jormungandr
One Ugly Fetus
Jormungandr
Level 25
God Stats
0W - 1L
1,548 SR
Queue Stats
3W - 5L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Albert2376
Tsukuyomi
20
9 / 1 / 7
13,591
849
23,160
14,261
14,753
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
Kevinchis 16
Chronos
19
5 / 1 / 8
12,589
787
17,364
18,005
7,196
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
VIHU6331
Sun Wukong
17
0 / 3 / 10
11,339
709
12,012
15,653
24,296
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Xing Tian
pikachumexicano
Xing Tian
19
8 / 2 / 8
13,041
815
9,269
14,229
17,841
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
2 / 7 / 1
11,369
711
13,276
19,921
10,395
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Brandolonian
Cthulhu
18
4 / 4 / 2
11,800
738
14,733
20,881
13,226
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
0 / 5 / 2
9,817
614
6,154
19,781
9,430
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
One Ugly Fetus
Jormungandr
15
0 / 6 / 2
10,009
626
5,617
13,203
5,273
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
22
Kills
6
7
Deaths
22
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
7
1
0.36
W
Tsukuyomi
Albert2376
Tsukuyomi
9
1
7
12.5
L
Cthulhu
Brandolonian
Cthulhu
4
4
2
1.25
L
0
5
2
0.2
W
Chronos
Kevinchis 16
Chronos
5
1
8
9
L
Jormungandr
One Ugly Fetus
Jormungandr
0
6
2
0.17
W
Sun Wukong
VIHU6331
Sun Wukong
0
3
10
1.67
W
Xing Tian
pikachumexicano
Xing Tian
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,805
Damage
39,780
62,148
Taken
73,786
64,086
Mitigated
38,324
18,969
Healing
12,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
13,276
4,279
0
2,738
19,921
10,395
864
7,879
11,477
45,329
0
W
Tsukuyomi
Albert2376
Tsukuyomi
23,160
5,458
0
3,799
14,261
14,753
3,253
7,673
6,588
0
66,921
L
Cthulhu
Brandolonian
Cthulhu
14,733
233
418
2,428
20,881
13,226
122
6,555
13,742
52,697
0
L
6,154
339
2,308
4,192
19,781
9,430
355
5,727
13,381
26,264
0
W
Chronos
Kevinchis 16
Chronos
17,364
8,296
0
9,570
18,005
7,196
4,523
12,793
5,212
68,225
0
L
Jormungandr
One Ugly Fetus
Jormungandr
5,617
751
0
316
13,203
5,273
0
7,305
5,722
30,396
0
W
Sun Wukong
VIHU6331
Sun Wukong
12,012
2,271
0
2,274
15,653
24,296
128
12,094
3,559
219
31,017
W
Xing Tian
pikachumexicano
Xing Tian
9,269
770
1,584
1,742
14,229
17,841
116
7,546
6,683
27,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,560
Gold Earned
42,995
280
Minions Killed
255
12
Camps Cleared
7
1,265,019
Distance Traveled
1,101,926
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,369
711
73
5
2
226,315
2
W
Tsukuyomi
13,591
849
98
6
4
348,396
2
L
Cthulhu
11,800
738
80
5
2
328,443
0
L
Terra
9,817
614
50
3
1
285,849
1
W
Chronos
12,589
787
121
8
3
301,969
2
L
Jormungandr
10,009
626
52
3
2
261,319
0
W
Sun Wukong
11,339
709
31
2
3
282,242
1
W
Xing Tian
13,041
815
30
2
2
332,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role