Player Matchup

Tsukuyomi
Tsukuyomi
FlakeSalt
Tsukuyomi
Level 27
God Stats
8W - 8L
1,407 SR
Queue Stats
60W - 63L
1,359 Elo+
Solo
Medusa
Medusa
Serchoramoz
Medusa
Level 13
God Stats
5W - 1L
1,523 SR
Queue Stats
8W - 4L
1,468 Elo+
Solo
Ymir
Ymir
ZoraBoss
Ymir
Level 8
God Stats
7W - 11L
1,713 SR
Queue Stats
112W - 134L
1,412 Elo+
Party 2
Hel
Hel
niabb
Hel
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,399 Elo+
Solo
Sun Wukong
Sun Wukong
psychopatenKonig
Sun Wukong
Level 151
God Stats
6W - 4L
1,579 SR
Queue Stats
171W - 179L
1,414 Elo+
Party 2
Team Averages
Level 43
1,544 SR
1,411 Elo+

VS

Team Averages
Level 21
1,573 SR
1,419 Elo+
Neith
Neith
AvardSM
Neith
Level 13
God Stats
2W - 3L
1,578 SR
Queue Stats
15W - 13L
1,370 Elo+
Solo
Bakasura
Bakasura
CLAPP3Dyt
Bakasura
Level 22
God Stats
3W - 6L
1,494 SR
Queue Stats
98W - 103L
1,428 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Maagui
Tsukuyomi
Level 17
God Stats
5W - 5L
1,519 SR
Queue Stats
17W - 22L
1,304 Elo+
Party 1
Susano
Susano
NikHunter
Susano
Level 24
God Stats
3W - 1L
1,683 SR
Queue Stats
46W - 33L
1,549 Elo+
Solo
Cupid
Cupid
bruvh
Cupid
Level 28
God Stats
14W - 9L
1,591 SR
Queue Stats
111W - 118L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FlakeSalt
Tsukuyomi
8
2 / 0 / 1
4,817
602
1,388
4,135
1,103
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Medusa
7
4 / 3 / 2
4,901
613
4,247
3,335
711
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
6
3 / 2 / 3
4,729
591
1,937
3,514
2,352
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes

Shoes

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hel
niabb
Hel
7
0 / 1 / 0
4,228
529
1,192
3,344
710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
psychopatenKonig
Sun Wukong
8
2 / 1 / 3
4,935
617
1,972
2,884
1,825
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AvardSM
Neith
6
2 / 5 / 2
4,199
525
3,516
4,882
1,138
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
CLAPP3Dyt
Bakasura
6
1 / 1 / 0
4,162
520
848
3,696
786
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
Maagui
Tsukuyomi
7
3 / 3 / 1
4,643
580
2,271
4,705
1,013
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Susano
NikHunter
Susano
2
0 / 2 / 1
3,313
414
577
1,632
299
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
bruvh
Cupid
7
1 / 0 / 0
4,631
579
2,500
3,273
951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
11
Kills
7
7
Deaths
11
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Neith
AvardSM
Neith
2
5
2
0.6
L
Bakasura
CLAPP3Dyt
Bakasura
1
1
0
1
W
Tsukuyomi
FlakeSalt
Tsukuyomi
2
0
1
2.5
L
Tsukuyomi
Maagui
Tsukuyomi
3
3
1
1.17
L
Susano
NikHunter
Susano
0
2
1
0.25
W
Medusa
4
3
2
1.67
W
Ymir
3
2
3
2.25
L
Cupid
bruvh
Cupid
1
0
0
1
W
Hel
niabb
Hel
0
1
0
0
W
Sun Wukong
psychopatenKonig
Sun Wukong
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,736
Damage
9,712
17,212
Taken
18,188
6,701
Mitigated
4,187
4,041
Healing
4,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AvardSM
Neith
3,516
2,052
0
997
4,882
1,138
351
1,055
3,827
0
9,335
L
Bakasura
CLAPP3Dyt
Bakasura
848
723
0
1,835
3,696
786
0
171
3,525
0
9,738
W
Tsukuyomi
FlakeSalt
Tsukuyomi
1,388
374
0
1,443
4,135
1,103
0
0
4,135
0
21,517
L
Tsukuyomi
Maagui
Tsukuyomi
2,271
584
0
850
4,705
1,013
0
711
3,994
0
10,349
L
Susano
NikHunter
Susano
577
209
0
370
1,632
299
0
0
1,632
0
1,839
W
Medusa
4,247
2,675
268
252
3,335
711
164
0
3,321
0
17,187
W
Ymir
1,937
590
0
730
3,514
2,352
360
0
3,471
7,212
0
L
Cupid
bruvh
Cupid
2,500
1,163
0
477
3,273
951
0
1,192
2,081
0
21,423
W
Hel
niabb
Hel
1,192
294
0
1,180
3,344
710
588
0
3,344
13,797
0
W
Sun Wukong
psychopatenKonig
Sun Wukong
1,972
835
0
168
2,884
1,825
431
0
2,759
0
16,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,610
Gold Earned
20,948
141
Minions Killed
94
0
Camps Cleared
0
631,721
Distance Traveled
542,182
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,199
525
11
1
0
125,894
1
L
Bakasura
4,162
520
29
4
0
108,164
0
W
Tsukuyomi
4,817
602
42
5
0
126,220
0
L
Tsukuyomi
4,643
580
10
1
0
134,491
0
L
Susano
3,313
414
4
1
0
42,250
0
W
Medusa
4,901
613
27
3
0
123,880
0
W
Ymir
4,729
591
9
1
0
116,806
0
L
Cupid
4,631
579
40
5
0
131,383
0
W
Hel
4,228
529
30
4
0
132,422
1
W
Sun Wukong
4,935
617
33
4
0
132,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role