Player Matchup

Fenrir
Fenrir
Avraham2801
Fenrir
Level 17
God Stats
2W - 4L
1,500 SR
Queue Stats
28W - 44L
1,159 Elo+
Solo
Cerberus
Cerberus
HenkDeSteen2709
Cerberus
Level 22
God Stats
28W - 23L
1,461 SR
Queue Stats
31W - 30L
1,167 Elo+
Party 2
Pele
Pele
Sgkpro13
Pele
Level 22
God Stats
2W - 3L
1,298 SR
Queue Stats
17W - 15L
1,190 Elo+
Solo
Tsukuyomi
Tsukuyomi
sanlu0911
Tsukuyomi
Level 15
God Stats
1W - 4L
1,434 SR
Queue Stats
8W - 22L
1,103 Elo+
Solo
Medusa
Medusa
thibault_017
Medusa
Level 26
God Stats
21W - 19L
1,439 SR
Queue Stats
33W - 28L
1,191 Elo+
Party 2
Team Averages
Level 20
1,426 SR
1,162 Elo+

VS

Team Averages
Level 22
1,294 SR
1,146 Elo+
Merlin
Merlin
TJM200819
Merlin
Level 23
God Stats
7W - 13L
1,218 SR
Queue Stats
46W - 89L
1,015 Elo+
Solo
Neith
Neith
XalTy-_-Wazzy
Neith
Level 27
God Stats
3W - 7L
1,148 SR
Queue Stats
68W - 76L
1,229 Elo+
Party 1
Thanatos
Thanatos
eyyMonsterzz
Thanatos
Level 13
God Stats
1W - 4L
1,191 SR
Queue Stats
8W - 9L
1,237 Elo+
Party 1
Anubis
Anubis
haldrak722
Anubis
Level 18
God Stats
11W - 11L
1,537 SR
Queue Stats
22W - 37L
1,114 Elo+
Party 1
Kukulkan
Kukulkan
taut_pall
Kukulkan
Level 29
God Stats
90W - 121L
1,377 SR
Queue Stats
131W - 205L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
5 / 7 / 9
17,691
402
18,580
38,062
31,706
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cerberus
20
1 / 8 / 5
15,242
346
10,599
61,902
35,146
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pele
13
8 / 3 / 2
14,007
318
13,418
12,404
3,281
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
sanlu0911
Tsukuyomi
20
5 / 11 / 3
15,961
363
9,750
30,987
12,357
Medusa
20
7 / 7 / 2
18,737
426
19,181
33,882
12,170
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
TJM200819
Merlin
4
0 / 1 / 0
10,987
250
108
457
66
20
13 / 3 / 12
21,124
480
62,129
25,632
12,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
eyyMonsterzz
Thanatos
20
11 / 8 / 12
21,393
486
46,194
38,216
18,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
haldrak722
Anubis
20
8 / 8 / 12
17,956
408
25,530
20,251
8,256
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
taut_pall
Kukulkan
20
3 / 6 / 3
16,114
366
9,554
19,823
8,906
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
74
26
Kills
35
36
Deaths
26
21
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
7
9
1.36
L
Cerberus
1
8
5
0.44
L
Pele
8
3
2
3
W
Merlin
TJM200819
Merlin
0
1
0
0
W
13
3
12
6.33
W
Thanatos
eyyMonsterzz
Thanatos
11
8
12
2.13
W
Anubis
haldrak722
Anubis
8
8
12
1.75
L
Tsukuyomi
sanlu0911
Tsukuyomi
5
11
3
0.59
W
Kukulkan
taut_pall
Kukulkan
3
6
3
0.75
L
Medusa
7
7
2
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,528
Damage
143,515
177,237
Taken
104,379
94,660
Mitigated
47,809
33,575
Healing
60,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
18,580
7,511
0
4,229
38,062
31,706
1,113
9,424
28,638
0
100,659
L
Cerberus
10,599
35
825
21,039
61,902
35,146
938
7,405
54,497
65,007
0
L
Pele
13,418
2,520
0
1,166
12,404
3,281
630
5,246
7,158
0
41,277
W
Merlin
TJM200819
Merlin
108
108
0
0
457
66
0
0
457
217
0
W
62,129
23,598
1,679
12,933
25,632
12,406
5,514
3,070
22,562
0
210,019
W
Thanatos
eyyMonsterzz
Thanatos
46,194
15,794
882
34,719
38,216
18,175
97
4,237
33,974
0
176,672
W
Anubis
haldrak722
Anubis
25,530
1,754
1,788
6,345
20,251
8,256
1,783
2,887
17,359
87,344
0
L
Tsukuyomi
sanlu0911
Tsukuyomi
9,750
1,233
0
150
30,987
12,357
394
9,829
21,158
0
55,166
W
Kukulkan
taut_pall
Kukulkan
9,554
811
0
1,819
19,823
8,906
824
405
19,408
66,901
0
L
Medusa
19,181
5,536
1,026
5,140
33,882
12,170
2,279
3,288
30,594
0
123,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,638
Gold Earned
87,574
621
Minions Killed
666
0
Camps Cleared
0
3,156,811
Distance Traveled
3,011,150
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,691
402
138
3
0
752,245
2
L
Cerberus
15,242
346
142
3
0
636,122
5
L
Pele
14,007
318
73
2
0
378,168
1
W
Merlin
10,987
250
0
0
0
274,097
0
W
Neith
21,124
480
256
6
0
755,763
2
W
Thanatos
21,393
486
161
4
0
913,768
0
W
Anubis
17,956
408
122
3
0
660,622
0
L
Tsukuyomi
15,961
363
57
1
0
660,511
1
W
Kukulkan
16,114
366
127
3
0
406,900
2
L
Medusa
18,737
426
211
5
0
729,765
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role