Player Matchup

Tsukuyomi
Tsukuyomi
GhostWindSamurai
Tsukuyomi
Level 107
God Stats
6W - 12L
1,431 SR
Queue Stats
173W - 229L
1,318 Elo+
Party 2
Sol
Sol
Kairos-X-Man
Sol
Level 108
God Stats
8W - 13L
1,510 SR
Queue Stats
120W - 138L
1,376 Elo+
Party 2
Bellona
Bellona
Toxicitay13
Bellona
Level 37
God Stats
15W - 20L
1,468 SR
Queue Stats
69W - 106L
1,300 Elo+
Party 2
Cthulhu
Cthulhu
comiclygod
Cthulhu
Level 103
God Stats
1W - 3L
1,577 SR
Queue Stats
84W - 68L
1,524 Elo+
Solo
Merlin
Merlin
koi child
Merlin
Level 83
God Stats
0W - 1L
1,568 SR
Queue Stats
1W - 5L
1,197 Elo+
Solo
Team Averages
Level 88
1,511 SR
1,343 Elo+

VS

Team Averages
Level 89
1,526 SR
1,480 Elo+
Anubis
Anubis
 
Anubis
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
ADKT oZilver
Tsukuyomi
Level 112
God Stats
14W - 11L
1,551 SR
Queue Stats
479W - 460L
1,527 Elo+
Solo
Sol
Sol
Dominics23
Sol
Level 122
God Stats
2W - 3L
1,354 SR
Queue Stats
260W - 249L
1,486 Elo+
Solo
Nemesis
Nemesis
LucasXIl
Nemesis
Level 57
God Stats
7W - 5L
1,727 SR
Queue Stats
284W - 341L
1,462 Elo+
Party 1
Horus
Horus
zomar1205
Horus
Level 89
God Stats
8W - 5L
1,497 SR
Queue Stats
440W - 446L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
5
0 / 0 / 0
3,513
703
596
2,581
493
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

2
0 / 0 / 0
2,655
531
43
0
0
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Toxicitay13
Bellona
6
0 / 0 / 0
3,500
700
485
1,509
658
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
comiclygod
Cthulhu
5
0 / 1 / 0
3,221
644
2,359
2,903
909
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
koi child
Merlin
2
0 / 1 / 0
2,849
570
321
970
147
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
1 / 0 / 1
4,228
846
1,389
1,491
621
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
ADKT oZilver
Tsukuyomi
7
0 / 0 / 0
4,265
853
258
2,643
649
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 0 / 0
3,670
734
892
1,876
463
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
LucasXIl
Nemesis
6
0 / 0 / 0
3,685
737
847
1,559
477
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Horus
zomar1205
Horus
5
0 / 0 / 1
3,555
711
573
2,927
1,033
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
1
0
1
1.5
W
Tsukuyomi
ADKT oZilver
Tsukuyomi
0
0
0
0
W
1
0
0
1
L
Tsukuyomi
0
0
0
0
L
0
0
0
0
W
Nemesis
LucasXIl
Nemesis
0
0
0
0
L
Bellona
Toxicitay13
Bellona
0
0
0
0
L
Cthulhu
comiclygod
Cthulhu
0
1
0
0
L
Merlin
koi child
Merlin
0
1
0
0
W
Horus
zomar1205
Horus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,804
Damage
3,959
7,963
Taken
10,496
2,207
Mitigated
3,243
2,470
Healing
5,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,389
178
270
737
1,491
621
433
245
1,246
13,815
0
W
Tsukuyomi
ADKT oZilver
Tsukuyomi
258
0
0
1,697
2,643
649
0
76
2,567
0
20,470
W
892
594
0
754
1,876
463
1,033
913
838
13,353
0
L
Tsukuyomi
596
95
0
1,644
2,581
493
0
547
2,034
0
13,835
L
43
0
0
0
0
0
0
0
0
1,072
0
W
Nemesis
LucasXIl
Nemesis
847
147
0
650
1,559
477
0
0
1,459
0
8,558
L
Bellona
Toxicitay13
Bellona
485
0
0
400
1,509
658
0
0
1,359
0
8,449
L
Cthulhu
comiclygod
Cthulhu
2,359
37
111
315
2,903
909
0
1,268
1,635
9,749
0
L
Merlin
koi child
Merlin
321
0
0
0
970
147
0
466
504
3,269
0
W
Horus
zomar1205
Horus
573
302
252
1,153
2,927
1,033
0
1,264
1,563
0
4,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,738
Gold Earned
19,403
77
Minions Killed
128
0
Camps Cleared
0
380,933
Distance Traveled
518,620
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,228
846
29
6
0
95,673
2
W
Tsukuyomi
4,265
853
48
10
0
114,692
2
W
Sol
3,670
734
27
5
0
93,273
1
L
Tsukuyomi
3,513
703
32
6
0
113,049
2
L
Sol
2,655
531
2
0
0
21,963
0
W
Nemesis
3,685
737
16
3
0
109,426
0
L
Bellona
3,500
700
17
3
0
98,062
4
L
Cthulhu
3,221
644
19
4
0
97,483
0
L
Merlin
2,849
570
7
1
0
50,376
0
W
Horus
3,555
711
8
2
0
105,556
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role