Player Matchup

Raijin
Raijin
Picklejar1
Raijin
Level 18
God Stats
0W - 2L
1,024 SR
Queue Stats
4W - 18L
1,134 Elo+
Party 1
Medusa
Medusa
Shub_Cthulhurath
Medusa
Level 45
God Stats
4W - 2L
1,618 SR
Queue Stats
80W - 101L
1,112 Elo+
Solo
Serqet
Serqet
eeveelover90
Serqet
Level 19
God Stats
0W - 3L
1,005 SR
Queue Stats
1W - 13L
919 Elo+
Party 1
Team Averages
Level 27
1,216 SR
1,055 Elo+

VS

Team Averages
Level 25
1,460 SR
1,245 Elo+
Freya
Freya
Dragonseeralpha
Freya
Level 43
God Stats
5W - 3L
1,369 SR
Queue Stats
20W - 29L
1,144 Elo+
Solo
Cthulhu
Cthulhu
La_leche64
Cthulhu
Level 14
God Stats
2W - 2L
1,714 SR
Queue Stats
4W - 4L
1,586 Elo+
Solo
Merlin
Merlin
SugarPlumRose04
Merlin
Level 18
God Stats
53W - 68L
1,298 SR
Queue Stats
77W - 134L
1,006 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Picklejar1
Raijin
9
0 / 8 / 3
8,498
531
1,654
8,492
3,065
17
10 / 6 / 3
12,532
783
18,343
15,939
6,228
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Serqet
13
3 / 11 / 5
10,664
667
7,522
14,167
5,274
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 1 / 6
13,168
823
15,839
14,060
5,465
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
La_leche64
Cthulhu
13
6 / 4 / 8
11,853
741
4,463
12,118
6,133
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
6 / 8 / 8
11,214
701
9,813
14,574
4,700
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
13
Kills
25
25
Deaths
13
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
13
1
6
16
W
Cthulhu
La_leche64
Cthulhu
6
4
8
2.5
L
Raijin
Picklejar1
Raijin
0
8
3
0.19
L
10
6
3
1.92
W
6
8
8
1.25
L
Serqet
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,519
Damage
30,115
38,598
Taken
40,752
14,567
Mitigated
16,298
2,222
Healing
11,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,839
8,197
0
8,683
14,060
5,465
1,681
474
13,228
81,361
0
W
Cthulhu
La_leche64
Cthulhu
4,463
613
206
0
12,118
6,133
224
457
11,315
20,015
0
L
Raijin
Picklejar1
Raijin
1,654
381
0
0
8,492
3,065
0
7,155
1,337
5,441
0
L
18,343
7,806
0
2,222
15,939
6,228
0
12,019
3,920
0
71,625
W
9,813
515
116
2,054
14,574
4,700
618
831
12,837
40,810
0
L
Serqet
7,522
1,084
0
0
14,167
5,274
0
10,950
3,217
0
13,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,694
Gold Earned
36,235
123
Minions Killed
186
0
Camps Cleared
0
722,001
Distance Traveled
769,259
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
13,168
823
88
6
0
289,327
1
W
Cthulhu
11,853
741
25
2
0
245,555
1
L
Raijin
8,498
531
7
0
0
192,571
0
L
Medusa
12,532
783
99
6
0
285,368
0
W
Merlin
11,214
701
73
5
0
234,377
0
L
Serqet
10,664
667
17
1
0
244,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role