Player Matchup

Baron Samedi
Baron Samedi
CocoaMyPebbles9
Baron Samedi
Level 27
God Stats
64W - 57L
1,432 SR
Queue Stats
183W - 234L
1,396 Elo+
Solo
Merlin
Merlin
GREEN T1767
Merlin
Level 7
God Stats
1W - 1L
1,445 SR
Queue Stats
2W - 1L
1,621 Elo+
Solo
Artemis
Artemis
Pero_han
Artemis
Level 11
God Stats
1W - 1L
1,459 SR
Queue Stats
2W - 6L
1,524 Elo+
Solo
Fenrir
Fenrir
SamRitt8402
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 84L
1,492 Elo+
Solo
Cernunnos
Cernunnos
Wolflander29
Cernunnos
Level 26
God Stats
5W - 13L
1,595 SR
Queue Stats
179W - 212L
1,516 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,510 Elo+

VS

Team Averages
Level 21
1,519 SR
1,461 Elo+
Sylvanus
Sylvanus
BigShaq Tings 0
Sylvanus
Level 24
God Stats
4W - 1L
1,847 SR
Queue Stats
172W - 211L
1,561 Elo+
Party 1
Nox
Nox
BobbywdatooI745
Nox
Level 26
God Stats
2W - 7L
1,500 SR
Queue Stats
35W - 45L
1,357 Elo+
Solo
Vamana
Vamana
TheSmallWorm
Vamana
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,577 Elo+
Party 1
Neith
Neith
mrfluffy0712
Neith
Level 18
God Stats
31W - 28L
1,460 SR
Queue Stats
54W - 55L
1,460 Elo+
Party 2
Cerberus
Cerberus
xxlobos112600xx
Cerberus
Level 22
God Stats
3W - 2L
1,289 SR
Queue Stats
11W - 11L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CocoaMyPebbles9
Baron Samedi
17
5 / 3 / 6
10,735
511
17,915
15,523
7,949
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
12
1 / 9 / 3
8,206
391
4,090
10,309
2,894
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Pero_han
Artemis
15
4 / 4 / 2
10,499
500
10,668
10,193
2,833
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
12
3 / 7 / 4
8,851
421
6,649
16,791
5,292
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
Wolflander29
Cernunnos
15
3 / 6 / 2
9,480
451
13,808
14,113
7,486
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
16
2 / 2 / 6
11,167
532
5,538
12,024
9,874
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 7 / 4
10,280
490
3,852
16,200
5,921
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
18
9 / 2 / 4
12,187
580
18,172
17,457
12,332
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 5 / 6
9,882
471
9,349
13,944
4,018
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
16
8 / 1 / 9
10,430
497
11,336
16,393
17,841
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
16
Kills
28
29
Deaths
17
17
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
2
6
2.5
W
4
7
4
0.86
L
Baron Samedi
CocoaMyPebbles9
Baron Samedi
5
3
6
2.67
L
Merlin
1
9
3
0.28
L
Artemis
Pero_han
Artemis
4
4
2
1.25
L
Fenrir
3
7
4
0.71
W
Vamana
9
2
4
5.5
L
Cernunnos
Wolflander29
Cernunnos
3
6
2
0.67
W
5
5
6
1.6
W
Cerberus
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,130
Damage
48,247
66,929
Taken
76,018
26,454
Mitigated
49,986
14,223
Healing
26,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
5,538
1,174
983
1,511
12,024
9,874
463
2,539
9,435
45,100
0
W
3,852
303
0
5,231
16,200
5,921
1,672
6,681
9,519
37,310
0
L
Baron Samedi
CocoaMyPebbles9
Baron Samedi
17,915
687
725
6,699
15,523
7,949
0
3,736
11,721
65,519
0
L
Merlin
4,090
587
0
0
10,309
2,894
575
4,172
6,012
24,631
0
L
Artemis
Pero_han
Artemis
10,668
5,532
0
946
10,193
2,833
2,000
4,287
5,856
0
46,319
L
Fenrir
6,649
1,098
390
3,651
16,791
5,292
816
3,606
13,110
0
35,761
W
Vamana
18,172
8,711
0
7,241
17,457
12,332
211
5,105
12,327
0
89,807
L
Cernunnos
Wolflander29
Cernunnos
13,808
4,636
0
1,812
14,113
7,486
469
4,284
9,504
0
62,483
W
9,349
4,210
0
6,085
13,944
4,018
4,031
3,311
10,158
0
42,860
W
Cerberus
11,336
221
0
4,990
16,393
17,841
0
4,621
11,347
45,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,771
Gold Earned
53,946
404
Minions Killed
452
0
Camps Cleared
0
1,730,114
Distance Traveled
1,728,105
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,167
532
77
4
0
301,165
0
W
Nox
10,280
490
62
3
0
324,604
1
L
Baron Samedi
10,735
511
116
6
0
360,397
1
L
Merlin
8,206
391
46
2
0
322,523
1
L
Artemis
10,499
500
96
5
0
348,256
5
L
Fenrir
8,851
421
54
3
0
415,084
0
W
Vamana
12,187
580
126
6
0
414,400
6
L
Cernunnos
9,480
451
92
4
0
283,854
5
W
Neith
9,882
471
77
4
0
310,622
7
W
Cerberus
10,430
497
110
5
0
377,314
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role