Player Matchup

Merlin
Merlin
BEAS the1st
Merlin
Level 24
God Stats
14W - 29L
1,221 SR
Queue Stats
23W - 38L
1,016 Elo+
Solo
Medusa
Medusa
BerMax34595
Medusa
Level 19
God Stats
1W - 1L
1,761 SR
Queue Stats
19W - 44L
1,086 Elo+
Solo
Susano
Susano
CJMOB_35
Susano
Level 26
God Stats
6W - 10L
1,319 SR
Queue Stats
68W - 68L
1,144 Elo+
Solo
Vamana
Vamana
TSF Saia
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 70L
1,165 Elo+
Party 1
Pele
Pele
Waqao
Pele
Level 26
God Stats
28W - 16L
1,620 SR
Queue Stats
102W - 79L
1,256 Elo+
Party 1
Team Averages
Level 24
1,484 SR
1,133 Elo+

VS

Team Averages
Level 19
1,408 SR
1,055 Elo+
Sobek
Sobek
BiopticCafe6064
Sobek
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 72L
1,037 Elo+
Solo
Skadi
Skadi
CatcH Me NooB
Skadi
Level 28
God Stats
28W - 15L
1,522 SR
Queue Stats
72W - 68L
1,189 Elo+
Solo
Cernunnos
Cernunnos
SxRrY_n0t__SxRrY
Cernunnos
Level 27
God Stats
35W - 34L
1,325 SR
Queue Stats
85W - 89L
1,082 Elo+
Solo
Tsukuyomi
Tsukuyomi
YungBull703
Tsukuyomi
Level 14
God Stats
1W - 1L
1,455 SR
Queue Stats
3W - 10L
949 Elo+
Solo
Nike
Nike
andilyseclark
Nike
Level 7
God Stats
3W - 8L
1,239 SR
Queue Stats
3W - 9L
1,019 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
3 / 19 / 9
16,038
472
19,367
28,909
12,106
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
7
0 / 3 / 3
9,926
292
440
1,796
293
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Susano
CJMOB_35
Susano
20
12 / 16 / 6
16,542
487
16,529
30,382
12,865
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
TSF Saia
Vamana
20
5 / 8 / 12
16,708
491
16,989
30,747
37,785
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pele
Waqao
Pele
20
23 / 5 / 4
21,965
646
32,584
27,308
11,483
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 9
12,957
381
2,031
17,419
6,077
20
11 / 8 / 6
18,937
557
25,743
29,327
11,452
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
20
20 / 8 / 8
22,324
657
30,350
32,028
11,831
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
YungBull703
Tsukuyomi
20
17 / 11 / 5
17,864
525
27,565
26,747
11,995
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
1 / 5 / 0
14,918
439
2,258
17,977
7,886
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
78
43
Kills
50
51
Deaths
44
34
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
3
19
9
0.39
L
Medusa
0
3
3
0.5
W
1
12
9
0.46
L
Susano
CJMOB_35
Susano
12
16
6
0.94
W
11
8
6
1.75
W
Cernunnos
20
8
8
3
L
Vamana
TSF Saia
Vamana
5
8
12
1.38
L
Pele
Waqao
Pele
23
5
4
5
W
Tsukuyomi
YungBull703
Tsukuyomi
17
11
5
1.77
W
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,909
Damage
87,947
119,142
Taken
123,498
74,532
Mitigated
49,241
25,285
Healing
23,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
19,367
2,494
0
2,142
28,909
12,106
4,150
471
28,408
114,525
0
L
Medusa
440
362
0
0
1,796
293
283
83
1,713
0
2,751
W
2,031
418
0
729
17,419
6,077
328
2,157
15,142
8,634
0
L
Susano
CJMOB_35
Susano
16,529
3,462
0
3,949
30,382
12,865
2,800
754
29,559
0
69,161
W
25,743
14,486
0
7,746
29,327
11,452
6,755
4,938
24,037
224
135,562
W
Cernunnos
30,350
18,919
509
12,731
32,028
11,831
9,576
5,952
26,026
0
176,722
L
Vamana
TSF Saia
Vamana
16,989
7,780
0
6,941
30,747
37,785
3,780
154
30,535
0
71,523
L
Pele
Waqao
Pele
32,584
11,942
0
12,253
27,308
11,483
2,680
963
26,295
0
196,092
W
Tsukuyomi
YungBull703
Tsukuyomi
27,565
6,812
0
2,231
26,747
11,995
3,322
2,688
23,908
0
94,526
W
2,258
51
0
0
17,977
7,886
24
3,632
14,345
0
43,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,179
Gold Earned
87,000
590
Minions Killed
597
0
Camps Cleared
0
2,151,301
Distance Traveled
2,516,255
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
16,038
472
180
5
0
438,053
0
L
Medusa
9,926
292
4
0
0
49,556
0
W
Sobek
12,957
381
10
0
0
448,570
0
L
Susano
16,542
487
105
3
0
420,905
0
W
Skadi
18,937
557
170
5
0
536,619
0
W
Cernunnos
22,324
657
201
6
0
523,551
0
L
Vamana
16,708
491
95
3
0
575,111
0
L
Pele
21,965
646
206
6
0
667,676
0
W
Tsukuyomi
17,864
525
138
4
0
513,788
3
W
Nike
14,918
439
78
2
0
493,727
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role