Player Matchup

Neith
Neith
Silver V
shid houdini
Neith
Silver V
Level 68
God Stats
12W - 6L
1,845 SR
Queue Stats
160W - 128L
932 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 68
1,845 SR
932 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 106
1,372 SR
676 MMR
Hel
Hel
Bronze III
Guns and Harley
Hel
Bronze III
Level 106
God Stats
8W - 13L
1,372 SR
Queue Stats
9W - 26L
676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 1 / 0
12,241
816
10,891
14,444
5,223
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
Ah Muzen CabMerlinSkadiKukulkanZeus

VS

Bans
HadesChang'eHeimdallrPoseidonArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 0
10,834
722
8,899
16,945
7,586
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,891
Damage
8,899
14,444
Taken
16,945
5,223
Mitigated
7,586
6,393
Healing
7,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,899
1,100
0
7,629
16,945
7,586
0
20
16,925
76,018
0
W
10,891
2,739
0
6,393
14,444
5,223
2,891
8,963
5,481
0
91,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,241
Gold Earned
10,834
156
Minions Killed
134
0
Camps Cleared
0
254,979
Distance Traveled
279,959
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,834
722
134
9
0
279,959
0
W
Neith
12,241
816
156
10
0
254,979
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role