Player Matchup

Nemesis
Nemesis
AlejandroPro4
Nemesis
Level 15
God Stats
1W - 1L
1,336 SR
Queue Stats
18W - 19L
1,270 Elo+
Solo
Hou Yi
Hou Yi
FelineVessel794
Hou Yi
Level 27
God Stats
2W - 1L
1,531 SR
Queue Stats
5W - 7L
1,384 Elo+
Solo
Fenrir
Fenrir
Fox4514
Fenrir
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
Leviathaeon
Yemoja
Level 14
God Stats
6W - 6L
1,683 SR
Queue Stats
36W - 33L
1,494 Elo+
Solo
Cthulhu
Cthulhu
SIRIUS__FOX
Cthulhu
Level 18
God Stats
1W - 1L
1,730 SR
Queue Stats
31W - 31L
1,194 Elo+
Solo
Team Averages
Level 16
1,556 SR
1,369 Elo+

VS

Team Averages
Level 22
1,418 SR
1,221 Elo+
Nu Wa
Nu Wa
HFK555
Nu Wa
Level 18
God Stats
10W - 10L
1,559 SR
Queue Stats
122W - 104L
1,432 Elo+
Party 1
Nemesis
Nemesis
Kenchin974
Nemesis
Level 25
God Stats
1W - 3L
1,158 SR
Queue Stats
46W - 62L
1,084 Elo+
Party 2
Jormungandr
Jormungandr
SPIDER-MAN1316
Jormungandr
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 67L
1,084 Elo+
Party 2
Cthulhu
Cthulhu
kazeroonii
Cthulhu
Level 26
God Stats
127W - 109L
1,579 SR
Queue Stats
177W - 172L
1,422 Elo+
Party 1
Kukulkan
Kukulkan
teemo974
Kukulkan
Level 24
God Stats
36W - 47L
1,295 SR
Queue Stats
49W - 63L
1,084 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
13
0 / 10 / 1
9,157
352
3,803
24,599
5,886
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 8 / 1
10,712
412
6,529
21,360
6,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Fox4514
Fenrir
13
0 / 14 / 1
8,809
339
3,598
24,962
8,833
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
14
1 / 8 / 2
10,117
389
6,814
24,205
9,701
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
SIRIUS__FOX
Cthulhu
18
1 / 7 / 1
10,687
411
12,580
32,807
11,135
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
HFK555
Nu Wa
20
28 / 0 / 7
16,528
636
45,438
15,858
6,993
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Kenchin974
Nemesis
17
3 / 2 / 6
12,363
476
7,790
23,327
10,876
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jormungandr
SPIDER-MAN1316
Jormungandr
16
5 / 0 / 11
13,191
507
6,869
8,631
7,518
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
kazeroonii
Cthulhu
15
1 / 1 / 9
12,519
482
11,882
13,940
12,938
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
teemo974
Kukulkan
18
10 / 1 / 8
13,206
508
27,092
9,540
4,772
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
88
4
Kills
47
47
Deaths
4
6
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
10
1
0.05
L
2
8
1
0.31
L
Fenrir
Fox4514
Fenrir
0
14
1
0.04
W
Nu Wa
HFK555
Nu Wa
28
0
7
31.5
W
Nemesis
Kenchin974
Nemesis
3
2
6
3
L
Yemoja
1
8
2
0.25
L
Cthulhu
SIRIUS__FOX
Cthulhu
1
7
1
0.21
W
Jormungandr
SPIDER-MAN1316
Jormungandr
5
0
11
10.5
W
Cthulhu
kazeroonii
Cthulhu
1
1
9
5.5
W
Kukulkan
teemo974
Kukulkan
10
1
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,324
Damage
99,071
127,933
Taken
71,296
42,309
Mitigated
43,097
24,888
Healing
22,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
3,803
466
0
2,871
24,599
5,886
0
16,614
7,985
0
49,983
L
6,529
2,661
0
4,091
21,360
6,754
831
16,650
4,710
0
59,529
L
Fenrir
Fox4514
Fenrir
3,598
669
0
1,749
24,962
8,833
84
17,857
7,105
0
25,968
W
Nu Wa
HFK555
Nu Wa
45,438
10,060
406
6,492
15,858
6,993
3,314
4,614
11,244
146,823
0
W
Nemesis
Kenchin974
Nemesis
7,790
3,440
0
13,158
23,327
10,876
3,349
6,169
17,158
0
85,526
L
Yemoja
6,814
1,522
4,321
2,363
24,205
9,701
386
20,885
3,320
31,004
0
L
Cthulhu
SIRIUS__FOX
Cthulhu
12,580
1,207
215
9,278
32,807
11,135
532
19,275
13,532
88,425
0
W
Jormungandr
SPIDER-MAN1316
Jormungandr
6,869
1,048
0
0
8,631
7,518
1,646
2,016
6,615
35,808
0
W
Cthulhu
kazeroonii
Cthulhu
11,882
390
0
0
13,940
12,938
1,142
3,772
10,168
40,732
0
W
Kukulkan
teemo974
Kukulkan
27,092
1,806
0
2,032
9,540
4,772
1,919
2,823
6,717
81,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,482
Gold Earned
67,807
381
Minions Killed
522
0
Camps Cleared
0
2,074,102
Distance Traveled
2,174,487
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,157
352
92
4
0
421,629
2
L
Hou Yi
10,712
412
111
4
0
404,041
1
L
Fenrir
8,809
339
39
2
0
368,113
2
W
Nu Wa
16,528
636
190
7
0
527,719
0
W
Nemesis
12,363
476
100
4
0
456,981
1
L
Yemoja
10,117
389
26
1
0
452,304
5
L
Cthulhu
10,687
411
113
4
0
428,015
0
W
Jormungandr
13,191
507
45
2
0
455,945
0
W
Cthulhu
12,519
482
50
2
0
342,465
1
W
Kukulkan
13,206
508
137
5
0
391,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role