Player Matchup

Sol
Sol
Jose81
Sol
Level 27
God Stats
14W - 21L
1,400 SR
Queue Stats
106W - 182L
1,218 Elo+
Solo
Vamana
Vamana
Mrcap420
Vamana
Level 28
God Stats
24W - 21L
1,728 SR
Queue Stats
94W - 89L
1,316 Elo+
Solo
Nemesis
Nemesis
Reed3907
Nemesis
Level 19
God Stats
16W - 12L
1,545 SR
Queue Stats
25W - 29L
1,259 Elo+
Solo
Ah Puch
Ah Puch
Rousty4N0w
Ah Puch
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 125L
1,246 Elo+
Solo
Bakasura
Bakasura
SpecsGreninja
Bakasura
Level 29
God Stats
3W - 3L
1,425 SR
Queue Stats
123W - 164L
1,340 Elo+
Solo
Team Averages
Level 26
1,520 SR
1,276 Elo+

VS

Team Averages
Level 13
1,478 SR
1,152 Elo+
Tsukuyomi
Tsukuyomi
BOOtybandit1206
Tsukuyomi
Level 22
God Stats
8W - 6L
1,644 SR
Queue Stats
80W - 82L
1,244 Elo+
Party 1
Loki
Loki
BigBossZ4891
Loki
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
843 Elo+
Solo
Nemesis
Nemesis
I_Am_Los_6
Nemesis
Level 7
God Stats
3W - 5L
1,336 SR
Queue Stats
5W - 20L
1,207 Elo+
Solo
Cthulhu
Cthulhu
MiniMafia69
Cthulhu
Level 23
God Stats
19W - 17L
1,618 SR
Queue Stats
154W - 165L
1,285 Elo+
Party 1
Susano
Susano
garciajosezero2
Susano
Level 7
God Stats
1W - 1L
1,293 SR
Queue Stats
3W - 5L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Jose81
Sol
18
5 / 11 / 5
14,577
470
13,370
24,826
9,389
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
Mrcap420
Vamana
20
7 / 9 / 7
17,808
574
15,577
26,471
13,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
Reed3907
Nemesis
19
10 / 8 / 7
16,325
527
20,647
25,036
27,140
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
Rousty4N0w
Ah Puch
20
2 / 4 / 2
16,164
521
9,605
14,080
6,083
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bakasura
SpecsGreninja
Bakasura
20
15 / 3 / 4
20,655
666
25,137
28,175
14,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BOOtybandit1206
Tsukuyomi
20
13 / 8 / 8
15,760
508
27,797
23,772
9,353
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
2 / 9 / 1
9,728
314
2,322
8,842
2,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
I_Am_Los_6
Nemesis
20
5 / 8 / 6
14,958
483
14,353
25,433
10,396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
MiniMafia69
Cthulhu
20
5 / 4 / 5
13,952
450
10,904
27,301
26,530
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
8 / 11 / 9
15,023
485
18,386
25,535
14,016
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
62
39
Kills
33
35
Deaths
40
25
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BOOtybandit1206
Tsukuyomi
13
8
8
2.13
L
2
9
1
0.28
L
Nemesis
I_Am_Los_6
Nemesis
5
8
6
1
W
Sol
Jose81
Sol
5
11
5
0.68
L
Cthulhu
MiniMafia69
Cthulhu
5
4
5
1.88
W
Vamana
Mrcap420
Vamana
7
9
7
1.17
W
Nemesis
Reed3907
Nemesis
10
8
7
1.69
W
Ah Puch
Rousty4N0w
Ah Puch
2
4
2
0.75
W
Bakasura
SpecsGreninja
Bakasura
15
3
4
5.67
L
8
11
9
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,336
Damage
73,762
118,588
Taken
110,883
70,983
Mitigated
62,793
40,745
Healing
20,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BOOtybandit1206
Tsukuyomi
27,797
5,708
0
8,074
23,772
9,353
97
2,598
19,859
0
87,115
L
2,322
954
0
409
8,842
2,498
0
2,639
6,008
0
10,139
L
Nemesis
I_Am_Los_6
Nemesis
14,353
7,792
0
5,786
25,433
10,396
4,195
4,111
20,862
473
93,817
W
Sol
Jose81
Sol
13,370
4,073
0
5,866
24,826
9,389
302
1,231
23,363
53,632
0
L
Cthulhu
MiniMafia69
Cthulhu
10,904
1,212
1,558
2,393
27,301
26,530
0
5,278
20,444
76,504
0
W
Vamana
Mrcap420
Vamana
15,577
7,669
285
10,044
26,471
13,802
7,745
2,694
23,533
0
90,591
W
Nemesis
Reed3907
Nemesis
20,647
9,749
462
7,515
25,036
27,140
312
5,417
19,347
0
85,291
W
Ah Puch
Rousty4N0w
Ah Puch
9,605
273
195
2,428
14,080
6,083
1,747
2,166
11,739
101,558
0
W
Bakasura
SpecsGreninja
Bakasura
25,137
16,110
0
13,950
28,175
14,569
3,255
3,955
23,854
0
153,027
L
18,386
6,280
0
2,239
25,535
14,016
254
8,349
16,282
0
79,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,529
Gold Earned
69,421
649
Minions Killed
543
0
Camps Cleared
0
2,599,567
Distance Traveled
2,521,276
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
15,760
508
128
4
0
557,725
0
L
Loki
9,728
314
11
0
0
277,475
2
L
Nemesis
14,958
483
163
5
0
597,700
0
W
Sol
14,577
470
65
2
0
379,099
0
L
Cthulhu
13,952
450
131
4
0
559,166
1
W
Vamana
17,808
574
147
5
0
566,914
0
W
Nemesis
16,325
527
83
3
0
487,704
4
W
Ah Puch
16,164
521
128
4
0
494,885
0
W
Bakasura
20,655
666
226
7
0
670,965
2
L
Susano
15,023
485
110
4
0
529,210
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role