Player Matchup

Arachne
Arachne
D1NK3LBURG
Arachne
Level 22
God Stats
84W - 52L
1,546 SR
Queue Stats
155W - 117L
1,533 Elo+
Party 1
Olorun
Olorun
DarkMechaDragon
Olorun
Level 29
God Stats
6W - 4L
1,584 SR
Queue Stats
142W - 146L
1,505 Elo+
Solo
Fenrir
Fenrir
Jesus170
Fenrir
Level 16
God Stats
4W - 5L
1,380 SR
Queue Stats
24W - 19L
1,580 Elo+
Solo
Izanami
Izanami
LoveCassandraXo
Izanami
Level 29
God Stats
26W - 11L
1,554 SR
Queue Stats
71W - 58L
1,573 Elo+
Solo
Bastet
Bastet
The Beast 021
Bastet
Level 20
God Stats
67W - 52L
1,620 SR
Queue Stats
165W - 122L
1,480 Elo+
Party 1
Team Averages
Level 23
1,537 SR
1,534 Elo+

VS

Team Averages
Level 17
1,489 SR
1,522 Elo+
Thor
Thor
EatingDrop9053
Thor
Level 29
God Stats
1W - 3L
1,405 SR
Queue Stats
41W - 42L
1,487 Elo+
Solo
Cthulhu
Cthulhu
Ranarath
Cthulhu
Level 9
God Stats
16W - 14L
1,506 SR
Queue Stats
19W - 18L
1,516 Elo+
Solo
Achilles
Achilles
Th3M4ssacr3B
Achilles
Level 24
God Stats
36W - 19L
1,605 SR
Queue Stats
172W - 151L
1,571 Elo+
Solo
Poseidon
Poseidon
UnpricedCareras
Poseidon
Level 8
God Stats
0W - 2L
1,410 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hachiman
Hachiman
hyenajack25
Hachiman
Level 14
God Stats
56W - 47L
1,520 SR
Queue Stats
82W - 68L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D1NK3LBURG
Arachne
20
7 / 3 / 12
14,714
981
22,391
15,393
8,670
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
2 / 6 / 15
13,696
913
17,804
17,565
9,141
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Jesus170
Fenrir
19
2 / 2 / 8
13,377
892
4,883
9,530
5,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
14 / 2 / 12
16,492
1,099
33,687
14,600
8,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 5 / 13
14,285
952
23,726
18,941
10,107
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Team 1 Tickets

130

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 9
13,504
900
6,895
14,690
13,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Ranarath
Cthulhu
20
0 / 7 / 11
12,848
857
12,968
25,453
17,941
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Th3M4ssacr3B
Achilles
20
4 / 4 / 9
14,014
934
12,820
31,240
33,508
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
18
0 / 10 / 6
12,222
815
6,921
14,824
4,431
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
hyenajack25
Hachiman
20
11 / 8 / 7
15,902
1,060
29,040
21,292
8,864
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
60
32
Kills
18
18
Deaths
32
60
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Arachne
D1NK3LBURG
Arachne
7
3
12
4.33
W
2
6
15
1.58
L
3
3
9
2.5
W
Fenrir
Jesus170
Fenrir
2
2
8
3
W
14
2
12
10
L
Cthulhu
Ranarath
Cthulhu
0
7
11
0.79
L
Achilles
Th3M4ssacr3B
Achilles
4
4
9
2.13
W
7
5
13
2.7
L
Poseidon
0
10
6
0.3
L
Hachiman
hyenajack25
Hachiman
11
8
7
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,491
Damage
68,644
76,029
Taken
107,499
41,432
Mitigated
78,371
17,822
Healing
8,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
D1NK3LBURG
Arachne
22,391
15,415
0
2,790
15,393
8,670
0
3,630
11,535
0
37,773
W
17,804
10,842
262
5,879
17,565
9,141
0
5,228
12,137
34,705
0
L
6,895
989
1,237
1,851
14,690
13,627
0
2,370
12,320
0
23,144
W
Fenrir
Jesus170
Fenrir
4,883
675
558
1,394
9,530
5,474
0
2,012
7,418
0
28,615
W
33,687
26,548
0
2,291
14,600
8,040
0
3,906
10,619
0
85,305
L
Cthulhu
Ranarath
Cthulhu
12,968
432
627
0
25,453
17,941
0
2,574
22,879
42,856
0
L
Achilles
Th3M4ssacr3B
Achilles
12,820
4,508
0
3,605
31,240
33,508
0
7,101
24,139
0
29,591
W
23,726
8,612
0
4,648
18,941
10,107
0
5,113
13,628
0
38,717
L
Poseidon
6,921
635
0
290
14,824
4,431
0
1,571
13,253
34,437
0
L
Hachiman
hyenajack25
Hachiman
29,040
19,108
0
1,289
21,292
8,864
0
4,188
17,104
0
56,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,564
Gold Earned
68,490
281
Minions Killed
302
14
Camps Cleared
5
1,223,507
Distance Traveled
1,254,480
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,714
981
31
2
2
270,663
0
W
Olorun
13,696
913
28
2
4
209,609
0
L
Thor
13,504
900
48
3
0
268,568
0
W
Fenrir
13,377
892
49
3
6
178,989
0
W
Izanami
16,492
1,099
132
9
1
275,009
0
L
Cthulhu
12,848
857
62
4
1
284,757
0
L
Achilles
14,014
934
34
2
3
267,355
0
W
Bastet
14,285
952
41
3
1
289,237
0
L
Poseidon
12,222
815
81
5
0
168,858
1
L
Hachiman
15,902
1,060
77
5
1
264,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role