Player Matchup

Kukulkan
Kukulkan
Checkoutmyavatar
Kukulkan
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
9W - 10L
1,628 Elo+
Solo
Hades
Hades
EAT_AWLIX_BOOTY
Hades
Level 18
God Stats
10W - 6L
1,787 SR
Queue Stats
187W - 104L
1,563 Elo+
Party 2
Sylvanus
Sylvanus
anthonyroses1987
Sylvanus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 26L
1,560 Elo+
Solo
Ravana
Ravana
awaffles249p2
Ravana
Level 29
God Stats
2W - 2L
1,496 SR
Queue Stats
36W - 50L
1,445 Elo+
Solo
Rama
Rama
xXwazzup
Rama
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 9L
1,557 Elo+
Party 2
Team Averages
Level 21
1,557 SR
1,551 Elo+

VS

Team Averages
Level 24
1,674 SR
1,548 Elo+
Aphrodite
Aphrodite
Rum World
Aphrodite
Level 28
God Stats
14W - 8L
1,833 SR
Queue Stats
139W - 146L
1,492 Elo+
Solo
Set
Set
Vegan8430
Set
Level 17
God Stats
17W - 8L
1,793 SR
Queue Stats
98W - 62L
1,623 Elo+
Party 1
Nu Wa
Nu Wa
VeganEgirl8119
Nu Wa
Level 17
God Stats
48W - 19L
1,809 SR
Queue Stats
98W - 62L
1,623 Elo+
Party 1
Horus
Horus
WetPaperPigeons
Horus
Level 28
God Stats
1W - 0L
1,732 SR
Queue Stats
12W - 13L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
tunnelanfacecamp
Tsukuyomi
Level 29
God Stats
2W - 4L
1,201 SR
Queue Stats
81W - 81L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 0
7,322
458
3,616
10,393
5,056
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
3 / 3 / 0
7,753
485
5,958
10,074
3,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 1 / 3
7,642
478
2,347
6,530
2,748
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

4
0 / 3 / 0
5,314
332
975
4,776
1,172
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Boots

Boots

+6%
Movement Speed

Rama
10
3 / 4 / 2
6,824
427
4,893
8,549
2,069
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Rum World
Aphrodite
14
0 / 2 / 4
8,660
541
4,576
8,175
4,375
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
12 / 1 / 3
12,145
759
10,443
10,760
5,309
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 5
8,849
553
11,392
7,201
2,452
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 2 / 0
7,063
441
1,498
8,734
4,430
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
14
3 / 4 / 3
8,767
548
4,597
10,296
3,414
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
9
Kills
17
17
Deaths
10
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
6
0
0.17
L
3
3
0
1
W
Aphrodite
Rum World
Aphrodite
0
2
4
1
W
12
1
3
13.5
W
2
1
5
4.5
W
0
2
0
0
L
2
1
3
3.5
L
0
3
0
0
W
Tsukuyomi
3
4
3
1.13
L
Rama
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,789
Damage
32,506
40,322
Taken
45,166
14,621
Mitigated
19,980
13,715
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,616
202
111
763
10,393
5,056
474
5,338
4,990
34,954
0
L
5,958
569
0
5,223
10,074
3,576
0
5,105
4,619
36,574
0
W
Aphrodite
Rum World
Aphrodite
4,576
896
232
4,752
8,175
4,375
120
5,084
3,091
49,436
0
W
10,443
3,805
0
4,497
10,760
5,309
0
2,464
8,296
0
103,047
W
11,392
1,200
0
1,000
7,201
2,452
1,580
2,755
4,446
64,775
0
W
1,498
651
618
3,162
8,734
4,430
1,069
774
7,960
0
22,296
L
2,347
1,023
2,161
2,804
6,530
2,748
231
1,663
4,760
15,441
0
L
975
449
0
1,084
4,776
1,172
0
1,549
3,227
0
10,147
W
Tsukuyomi
4,597
601
0
3,463
10,296
3,414
659
844
9,452
0
57,028
L
Rama
4,893
4,201
0
1,569
8,549
2,069
0
1,888
6,486
0
26,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,855
Gold Earned
45,484
253
Minions Killed
473
0
Camps Cleared
0
982,784
Distance Traveled
1,485,016
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,322
458
64
4
0
173,739
1
L
Hades
7,753
485
87
5
0
221,212
1
W
Aphrodite
8,660
541
107
7
0
282,118
1
W
Set
12,145
759
160
10
0
338,743
0
W
Nu Wa
8,849
553
85
5
0
295,142
1
W
Horus
7,063
441
44
3
0
285,749
0
L
Sylvanus
7,642
478
31
2
0
272,647
1
L
Ravana
5,314
332
20
1
0
103,426
1
W
Tsukuyomi
8,767
548
77
5
0
283,264
2
L
Rama
6,824
427
51
3
0
211,760
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role