Player Matchup

Cthulhu
Cthulhu
DonRomello
Cthulhu
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
224W - 277L
1,292 Elo+
Party 2
Ah Puch
Ah Puch
JulianPME
Ah Puch
Level 29
God Stats
1W - 1L
1,216 SR
Queue Stats
24W - 42L
1,223 Elo+
Solo
Freya
Freya
ThunderDJugo
Freya
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 228L
1,289 Elo+
Party 2
Team Averages
Level 35
1,405 SR
1,268 Elo+

VS

Team Averages
Level 44
1,409 SR
1,152 Elo+
Pele
Pele
Zephyrxs x
Pele
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,020 Elo+
Party 1
Merlin
Merlin
gstaylorz123
Merlin
Level 47
God Stats
0W - 2L
1,282 SR
Queue Stats
18W - 31L
1,126 Elo+
Party 1
Kumbhakarna
Kumbhakarna
mariololXDlol
Kumbhakarna
Level 69
God Stats
5W - 8L
1,445 SR
Queue Stats
118W - 131L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DonRomello
Cthulhu
17
7 / 4 / 8
14,268
679
16,885
22,943
24,935
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
JulianPME
Ah Puch
17
5 / 4 / 6
13,966
665
17,052
14,868
5,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 7 / 6
13,878
661
13,903
18,644
7,049
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 4
14,129
673
12,293
17,801
7,283
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
16
2 / 9 / 7
12,342
588
15,516
20,377
6,925
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
mariololXDlol
Kumbhakarna
16
3 / 4 / 9
12,289
585
8,894
23,773
28,855
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
19
Kills
15
15
Deaths
19
20
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DonRomello
Cthulhu
7
4
8
2.75
W
Ah Puch
JulianPME
Ah Puch
5
4
6
2
W
7
7
6
1.43
L
10
6
4
2
L
Merlin
2
9
7
0.61
L
Kumbhakarna
mariololXDlol
Kumbhakarna
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,840
Damage
36,703
56,455
Taken
61,951
37,172
Mitigated
43,063
20,530
Healing
8,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DonRomello
Cthulhu
16,885
838
301
5,139
22,943
24,935
427
9,251
13,692
54,725
0
W
Ah Puch
JulianPME
Ah Puch
17,052
2,585
222
6,971
14,868
5,188
0
8,929
5,939
60,832
0
W
13,903
6,101
0
7,897
18,644
7,049
1,855
6,286
12,358
58,957
0
L
12,293
3,574
0
1,199
17,801
7,283
0
13,217
4,584
0
61,892
L
Merlin
15,516
1,957
0
4,391
20,377
6,925
0
15,631
4,746
75,005
0
L
Kumbhakarna
mariololXDlol
Kumbhakarna
8,894
2,059
501
2,696
23,773
28,855
0
19,064
4,709
27,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,112
Gold Earned
38,760
214
Minions Killed
183
0
Camps Cleared
0
995,606
Distance Traveled
982,781
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,268
679
72
3
0
384,239
0
W
Ah Puch
13,966
665
80
4
0
287,027
1
W
Freya
13,878
661
62
3
0
324,340
0
L
Pele
14,129
673
61
3
0
361,683
3
L
Merlin
12,342
588
99
5
0
283,777
0
L
Kumbhakarna
12,289
585
23
1
0
337,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role