Player Matchup

Olorun
Olorun
A-R-E-S1738
Olorun
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
107W - 128L
1,608 Elo+
Solo
Da Ji
Da Ji
Marukrn
Da Ji
Level 24
God Stats
7W - 3L
1,645 SR
Queue Stats
80W - 76L
1,327 Elo+
Solo
Skadi
Skadi
ScoobieDoobie420
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 108L
1,464 Elo+
Solo
Ymir
Ymir
gigio-8888
Ymir
Level 8
God Stats
2W - 6L
1,270 SR
Queue Stats
6W - 19L
951 Elo+
Solo
Fenrir
Fenrir
mental rhino123
Fenrir
Level 7
God Stats
0W - 1L
1,294 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,442 SR
1,370 Elo+

VS

Team Averages
Level 21
1,484 SR
1,354 Elo+
Arachne
Arachne
D1NK3LBURG
Arachne
Level 21
God Stats
84W - 52L
1,520 SR
Queue Stats
155W - 117L
1,518 Elo+
Party 1
Bastet
Bastet
The Beast 021
Bastet
Level 19
God Stats
67W - 52L
1,562 SR
Queue Stats
165W - 122L
1,458 Elo+
Party 1
Cthulhu
Cthulhu
WTELTE
Cthulhu
Level 29
God Stats
9W - 6L
1,548 SR
Queue Stats
44W - 35L
1,289 Elo+
Solo
Neith
Neith
bunnyjta
Neith
Level 7
God Stats
7W - 17L
1,151 SR
Queue Stats
23W - 38L
1,241 Elo+
Solo
Chronos
Chronos
lior121
Chronos
Level 29
God Stats
4W - 1L
1,638 SR
Queue Stats
117W - 114L
1,265 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 10 / 3
8,956
896
3,076
14,866
5,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Marukrn
Da Ji
15
1 / 9 / 6
9,399
940
10,729
18,410
7,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
2 / 9 / 4
10,017
1,002
11,556
18,115
6,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 10 / 3
9,238
924
3,925
29,176
20,399
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

15
4 / 3 / 1
10,443
1,044
8,833
18,510
17,561
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

6

VS

Team 2 Tickets

340

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
D1NK3LBURG
Arachne
19
17 / 1 / 13
12,813
1,281
30,693
12,651
6,039
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
11 / 1 / 17
12,353
1,235
21,618
11,798
5,816
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cthulhu
WTELTE
Cthulhu
19
9 / 3 / 18
12,165
1,217
24,669
11,243
10,708
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
bunnyjta
Neith
17
3 / 0 / 16
10,155
1,016
6,764
3,368
1,451
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chronos
lior121
Chronos
17
1 / 3 / 18
10,212
1,021
7,765
7,288
2,893
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
123
7
Kills
41
41
Deaths
8
17
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
10
3
0.15
W
Arachne
D1NK3LBURG
Arachne
17
1
13
23.5
L
Da Ji
Marukrn
Da Ji
1
9
6
0.44
L
2
9
4
0.44
W
11
1
17
19.5
W
Cthulhu
WTELTE
Cthulhu
9
3
18
6
W
Neith
bunnyjta
Neith
3
0
16
11
L
0
10
3
0.15
W
Chronos
lior121
Chronos
1
3
18
3.33
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,119
Damage
91,509
99,077
Taken
46,348
58,099
Mitigated
26,907
2,955
Healing
10,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
3,076
1,559
152
237
14,866
5,943
0
3,477
11,339
13,777
0
W
Arachne
D1NK3LBURG
Arachne
30,693
25,704
0
4,331
12,651
6,039
0
1,516
11,135
0
45,392
L
Da Ji
Marukrn
Da Ji
10,729
3,852
0
0
18,410
7,217
0
5,216
13,144
0
18,590
L
11,556
3,999
110
918
18,115
6,979
0
7,540
10,400
0
35,384
W
21,618
9,579
0
2,201
11,798
5,816
0
1,111
10,687
0
30,872
W
Cthulhu
WTELTE
Cthulhu
24,669
1,603
1,114
1,650
11,243
10,708
0
2,663
8,580
47,118
0
W
Neith
bunnyjta
Neith
6,764
3,034
0
1,005
3,368
1,451
0
259
3,109
0
10,892
L
3,925
808
0
0
29,176
20,399
0
8,999
20,018
17,087
0
W
Chronos
lior121
Chronos
7,765
4,611
0
105
7,288
2,893
0
1,452
5,836
14,091
0
L
8,833
2,523
183
1,355
18,510
17,561
0
6,526
11,742
0
18,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,053
Gold Earned
57,698
143
Minions Killed
154
7
Camps Cleared
5
780,708
Distance Traveled
1,005,045
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,956
896
31
3
0
105,364
2
W
Arachne
12,813
1,281
31
3
3
232,191
1
L
Da Ji
9,399
940
16
2
0
163,864
1
L
Skadi
10,017
1,002
49
5
1
159,713
2
W
Bastet
12,353
1,235
28
3
1
239,403
0
W
Cthulhu
12,165
1,217
56
6
1
192,876
0
W
Neith
10,155
1,016
22
2
0
169,781
0
L
Ymir
9,238
924
30
3
1
162,246
0
W
Chronos
10,212
1,021
17
2
0
170,794
0
L
Fenrir
10,443
1,044
17
2
5
189,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role