Player Matchup

Tsukuyomi
Tsukuyomi
Darkhound00000
Tsukuyomi
Level 30
God Stats
6W - 2L
1,328 SR
Queue Stats
15W - 18L
1,204 Elo+
Solo
He Bo
He Bo
DefterMender187
He Bo
Level 33
God Stats
9W - 16L
1,458 SR
Queue Stats
146W - 216L
1,327 Elo+
Solo
Kuzenbo
Kuzenbo
Hendeco
Kuzenbo
Level 137
God Stats
4W - 5L
1,431 SR
Queue Stats
258W - 340L
1,382 Elo+
Solo
Team Averages
Level 67
1,405 SR
1,304 Elo+

VS

Team Averages
Level 32
1,570 SR
1,284 Elo+
Cthulhu
Cthulhu
DTH-hjdrogen
Cthulhu
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,099 Elo+
Solo
Merlin
Merlin
SpArT4_DaMieN644
Merlin
Level 23
God Stats
1W - 2L
1,621 SR
Queue Stats
3W - 8L
1,331 Elo+
Party 1
Set
Set
k3rlst4n332
Set
Level 28
God Stats
4W - 7L
1,588 SR
Queue Stats
14W - 31L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Darkhound00000
Tsukuyomi
12
7 / 1 / 1
9,056
755
9,284
7,234
2,680
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 4
8,418
702
7,634
7,026
2,207
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
Hendeco
Kuzenbo
11
1 / 0 / 5
9,102
759
4,210
8,745
7,540
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DTH-hjdrogen
Cthulhu
10
1 / 2 / 1
7,117
593
4,960
11,655
4,547
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 1
7,415
618
3,697
6,615
2,269
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 1
6,838
570
3,739
7,651
2,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
9
Kills
2
2
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DTH-hjdrogen
Cthulhu
1
2
1
0.75
W
Tsukuyomi
Darkhound00000
Tsukuyomi
7
1
1
7.5
W
1
1
4
3
W
Kuzenbo
Hendeco
Kuzenbo
1
0
5
3.5
L
1
3
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,128
Damage
12,396
23,005
Taken
25,921
12,427
Mitigated
9,769
8,412
Healing
2,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DTH-hjdrogen
Cthulhu
4,960
401
0
1,765
11,655
4,547
0
6,942
4,522
20,230
0
W
Tsukuyomi
Darkhound00000
Tsukuyomi
9,284
2,496
0
524
7,234
2,680
0
2,883
4,351
0
26,837
W
7,634
800
366
3,195
7,026
2,207
1,224
2,152
4,874
38,230
0
W
Kuzenbo
Hendeco
Kuzenbo
4,210
1,729
318
4,009
8,745
7,540
348
3,706
5,039
33,876
0
L
3,697
441
0
500
6,615
2,269
0
2,311
4,304
20,251
0
L
3,739
954
0
523
7,651
2,953
0
2,631
4,949
0
21,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,576
Gold Earned
21,370
138
Minions Killed
108
0
Camps Cleared
0
724,128
Distance Traveled
609,343
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,117
593
31
3
0
192,324
0
W
Tsukuyomi
9,056
755
43
4
0
246,961
0
W
He Bo
8,418
702
62
5
0
224,548
5
W
Kuzenbo
9,102
759
33
3
0
252,619
2
L
Merlin
7,415
618
45
4
0
216,387
0
L
Set
6,838
570
32
3
0
200,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role