Player Matchup

Loki
Loki
DERPIDIDERP
Loki
Level 14
God Stats
28W - 16L
1,500 SR
Queue Stats
56W - 59L
1,114 Elo+
Solo
Apollo
Apollo
Maartin__10
Apollo
Level 6
God Stats
0W - 1L
1,721 SR
Queue Stats
1W - 9L
782 Elo+
Party 3
Sun Wukong
Sun Wukong
T54005400
Sun Wukong
Level 8
God Stats
1W - 1L
1,188 SR
Queue Stats
1W - 8L
782 Elo+
Party 3
Hou Yi
Hou Yi
cheredepoule44
Hou Yi
Level 24
God Stats
1W - 3L
1,427 SR
Queue Stats
3W - 14L
992 Elo+
Party 2
Neith
Neith
zartek0806
Neith
Level 16
God Stats
2W - 6L
1,482 SR
Queue Stats
3W - 13L
996 Elo+
Party 2
Team Averages
Level 14
1,463 SR
933 Elo+

VS

Team Averages
Level 16
1,503 SR
996 Elo+
Sobek
Sobek
AMOSTHEMAUI
Sobek
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
824 Elo+
Solo
Yemoja
Yemoja
AmazinusRon122
Yemoja
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
41W - 56L
1,117 Elo+
Solo
Cupid
Cupid
Licorn-Pastabox
Cupid
Level 16
God Stats
5W - 5L
1,340 SR
Queue Stats
15W - 12L
1,034 Elo+
Party 1
Hades
Hades
Thatguyw0skills
Hades
Level 8
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 21L
895 Elo+
Solo
Arachne
Arachne
Viqah_
Arachne
Level 22
God Stats
8W - 2L
1,676 SR
Queue Stats
349W - 365L
1,108 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,452
358
1,766
6,924
1,771
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Apollo
10
1 / 6 / 2
6,260
348
4,395
12,818
4,334
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
T54005400
Sun Wukong
10
0 / 14 / 0
6,221
346
3,169
15,344
5,670
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
5 / 7 / 1
7,628
424
8,584
16,859
5,378
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
12
3 / 9 / 0
7,213
401
8,669
12,633
4,974
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
8,267
459
1,816
10,455
7,180
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
1 / 3 / 2
9,423
524
9,660
8,636
4,036
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

17
13 / 0 / 6
11,494
639
14,038
5,112
1,898
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
10 / 2 / 1
10,940
608
9,824
10,044
4,721
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Viqah_
Arachne
16
12 / 0 / 7
11,153
620
14,518
10,430
3,625
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
55
9
Kills
36
37
Deaths
9
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
4
3
0.38
W
1
3
2
0.67
L
0
1
1
0.5
W
13
0
6
16
L
Apollo
1
6
2
0.33
L
Sun Wukong
T54005400
Sun Wukong
0
14
0
0
W
10
2
1
5.25
W
Arachne
Viqah_
Arachne
12
0
7
15.5
L
5
7
1
0.79
L
Neith
3
9
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,583
Damage
49,856
64,578
Taken
44,677
22,127
Mitigated
21,460
11,993
Healing
15,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,816
210
422
1,666
10,455
7,180
1,242
0
10,455
17,576
0
W
9,660
3,024
999
2,824
8,636
4,036
1,628
0
8,636
49,487
0
L
1,766
535
0
1,566
6,924
1,771
0
1,059
5,865
0
26,675
W
14,038
7,599
856
1,853
5,112
1,898
7,654
0
5,112
0
63,531
L
Apollo
4,395
2,140
0
1,907
12,818
4,334
303
7,876
4,942
0
19,214
L
Sun Wukong
T54005400
Sun Wukong
3,169
312
0
168
15,344
5,670
164
123
15,221
0
25,404
W
9,824
1,487
143
2,414
10,044
4,721
1,764
0
10,044
54,109
0
W
Arachne
Viqah_
Arachne
14,518
10,249
0
4,456
10,430
3,625
952
0
10,430
0
56,701
L
8,584
3,736
171
6,866
16,859
5,378
643
6,202
10,657
0
34,407
L
Neith
8,669
4,418
0
1,315
12,633
4,974
132
6,040
6,593
0
35,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
51,277
213
Minions Killed
414
0
Camps Cleared
0
1,239,709
Distance Traveled
1,435,471
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,267
459
25
1
0
267,724
2
W
Yemoja
9,423
524
78
4
0
235,086
1
L
Loki
6,452
358
47
3
0
277,300
1
W
Cupid
11,494
639
120
7
0
300,075
1
L
Apollo
6,260
348
29
2
0
263,574
0
L
Sun Wukong
6,221
346
28
2
0
255,801
1
W
Hades
10,940
608
103
6
0
261,692
0
W
Arachne
11,153
620
88
5
0
370,894
0
L
Hou Yi
7,628
424
58
3
0
236,303
2
L
Neith
7,213
401
51
3
0
206,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role