Player Matchup

Serqet
Serqet
AnothrBadComrade
Serqet
Level 29
God Stats
3W - 0L
1,314 SR
Queue Stats
103W - 115L
1,271 Elo+
Party 1
Cthulhu
Cthulhu
Your-AbortedTwin
Cthulhu
Level 17
God Stats
10W - 8L
1,658 SR
Queue Stats
13W - 18L
1,266 Elo+
Party 1
Kukulkan
Kukulkan
Zombie Nuke8
Kukulkan
Level 29
God Stats
4W - 2L
1,673 SR
Queue Stats
126W - 162L
1,257 Elo+
Party 1
Team Averages
Level 25
1,548 SR
1,265 Elo+

VS

Team Averages
Level 22
1,453 SR
1,213 Elo+
Fenrir
Fenrir
Alex7ggzYT
Fenrir
Level 16
God Stats
0W - 3L
1,167 SR
Queue Stats
7W - 34L
1,136 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jimmantha1
Tsukuyomi
Level 23
God Stats
4W - 4L
1,732 SR
Queue Stats
36W - 46L
1,209 Elo+
Solo
Nike
Nike
xSuprmePrime
Nike
Level 28
God Stats
39W - 40L
1,461 SR
Queue Stats
116W - 129L
1,293 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 9 / 12
17,474
672
17,966
22,491
9,360
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
4 / 3 / 18
15,644
602
15,320
21,887
34,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
Zombie Nuke8
Kukulkan
20
12 / 3 / 13
17,279
665
24,207
19,703
10,226
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alex7ggzYT
Fenrir
16
2 / 17 / 7
14,506
558
9,920
29,133
12,251
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tsukuyomi
Jimmantha1
Tsukuyomi
19
5 / 10 / 4
15,131
582
18,546
24,833
11,912
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
8 / 3 / 6
17,494
673
21,396
22,435
24,893
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
32
29
Kills
15
15
Deaths
30
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Alex7ggzYT
Fenrir
2
17
7
0.32
W
13
9
12
2.11
L
Tsukuyomi
Jimmantha1
Tsukuyomi
5
10
4
0.7
W
4
3
18
4.33
W
Kukulkan
Zombie Nuke8
Kukulkan
12
3
13
6.17
L
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,493
Damage
49,862
64,081
Taken
76,401
53,899
Mitigated
49,056
12,774
Healing
6,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Alex7ggzYT
Fenrir
9,920
1,457
999
2,863
29,133
12,251
1,387
17,423
11,536
0
51,554
W
17,966
5,382
1,456
3,327
22,491
9,360
279
0
22,415
0
71,633
L
Tsukuyomi
Jimmantha1
Tsukuyomi
18,546
3,040
0
2,562
24,833
11,912
0
11,421
12,858
0
70,110
W
15,320
547
445
0
21,887
34,313
468
16
21,658
46,587
0
W
Kukulkan
Zombie Nuke8
Kukulkan
24,207
2,357
2,109
5,437
19,703
10,226
1,469
0
19,703
102,049
0
L
21,396
3,193
0
0
22,435
24,893
0
10,877
10,608
0
84,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,397
Gold Earned
47,131
268
Minions Killed
212
0
Camps Cleared
0
1,313,319
Distance Traveled
1,362,092
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,506
558
63
2
0
413,460
5
W
Serqet
17,474
672
67
3
0
431,782
4
L
Tsukuyomi
15,131
582
67
3
0
459,146
4
W
Cthulhu
15,644
602
56
2
0
463,679
0
W
Kukulkan
17,279
665
145
6
0
417,858
1
L
Nike
17,494
673
82
3
0
489,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role