Player Matchup

Jormungandr
Jormungandr
LunaticWith1Gun
Jormungandr
Level 29
God Stats
0W - 2L
1,263 SR
Queue Stats
72W - 96L
1,248 Elo+
Party 1
Zeus
Zeus
LysyjVozhdVasya
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
TH3_G04T_DR1ZZY
Nu Wa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
prototype_demon0
Olorun
Level 27
God Stats
6W - 9L
1,224 SR
Queue Stats
94W - 128L
1,136 Elo+
Party 1
Thor
Thor
randy_liam26
Thor
Level 36
God Stats
5W - 8L
1,426 SR
Queue Stats
150W - 162L
1,227 Elo+
Party 1
Team Averages
Level 21
1,383 SR
1,322 Elo+

VS

Team Averages
Level 28
1,359 SR
1,192 Elo+
Merlin
Merlin
BangusChangus
Merlin
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 84L
1,380 Elo+
Party 2
Izanami
Izanami
CallingPython09
Izanami
Level 25
God Stats
10W - 10L
1,555 SR
Queue Stats
83W - 98L
1,231 Elo+
Solo
Pele
Pele
RAGNAR459
Pele
Level 28
God Stats
4W - 12L
1,093 SR
Queue Stats
206W - 240L
1,070 Elo+
Solo
Geb
Geb
RadHazard_96
Geb
Level 17
God Stats
2W - 2L
1,313 SR
Queue Stats
16W - 17L
1,214 Elo+
Party 2
Tsukuyomi
Tsukuyomi
umumgaeeee
Tsukuyomi
Level 28
God Stats
4W - 2L
1,336 SR
Queue Stats
14W - 22L
1,065 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LunaticWith1Gun
Jormungandr
6
2 / 2 / 1
3,844
641
1,156
3,772
1,425
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

5
1 / 2 / 0
3,411
569
1,797
2,429
379
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

2
1 / 0 / 0
3,045
508
84
212
27
5
0 / 2 / 1
3,514
586
1,958
3,817
957
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 1 / 0
3,505
584
1,617
4,364
1,051
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
4,231
705
2,427
1,644
444
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
2 / 1 / 1
3,789
632
1,491
2,306
509
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
7
3 / 0 / 0
4,515
753
2,143
2,458
643
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 1 / 3
3,754
626
915
4,737
1,486
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
umumgaeeee
Tsukuyomi
5
0 / 3 / 2
3,754
626
564
3,604
930
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
4
Kills
7
7
Deaths
5
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
W
2
1
1
2.5
L
Jormungandr
LunaticWith1Gun
Jormungandr
2
2
1
1.25
L
1
2
0
0.5
W
Pele
3
0
0
3
W
0
1
3
1.5
L
1
0
0
1
L
0
2
1
0.25
L
0
1
0
0
W
Tsukuyomi
umumgaeeee
Tsukuyomi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,612
Damage
7,540
14,594
Taken
14,749
3,839
Mitigated
4,012
4,140
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,427
415
0
1,067
1,644
444
775
681
963
17,467
0
W
1,491
1,183
111
928
2,306
509
233
639
1,667
0
8,850
L
Jormungandr
LunaticWith1Gun
Jormungandr
1,156
505
0
1,050
3,772
1,425
0
1,702
2,070
8,948
0
L
1,797
575
0
1,136
2,429
379
175
0
2,415
8,284
0
W
Pele
2,143
588
0
1,104
2,458
643
567
1,152
1,306
0
12,739
W
915
135
0
1,490
4,737
1,486
46
1,427
3,310
6,872
0
L
84
84
0
0
212
27
0
0
212
433
0
L
1,958
1,149
68
1,022
3,817
957
0
694
3,123
11,894
0
L
1,617
404
0
864
4,364
1,051
0
946
3,418
0
14,462
W
Tsukuyomi
umumgaeeee
Tsukuyomi
564
219
0
736
3,604
930
0
1,096
2,508
0
9,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,319
Gold Earned
20,043
72
Minions Killed
89
0
Camps Cleared
0
412,427
Distance Traveled
563,899
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
4,231
705
18
3
0
106,729
1
W
Izanami
3,789
632
15
3
0
82,068
0
L
Jormungandr
3,844
641
17
3
0
81,756
2
L
Zeus
3,411
569
6
1
0
89,110
0
W
Pele
4,515
753
28
5
0
117,760
0
W
Geb
3,754
626
9
2
0
136,483
0
L
Nu Wa
3,045
508
0
0
0
32,193
0
L
Olorun
3,514
586
25
4
0
97,768
0
L
Thor
3,505
584
24
4
0
111,600
2
W
Tsukuyomi
3,754
626
19
3
0
120,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role