Player Matchup

Medusa
Medusa
Merkidus
Medusa
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 14L
1,182 Elo+
Solo
Kukulkan
Kukulkan
SUPERSAIYANS515
Kukulkan
Level 33
God Stats
4W - 1L
1,628 SR
Queue Stats
69W - 74L
1,352 Elo+
Solo
Bacchus
Bacchus
XxFaLcoNVeNoMxX
Bacchus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 109L
1,374 Elo+
Solo
Team Averages
Level 49
1,543 SR
1,303 Elo+

VS

Team Averages
Level 51
1,508 SR
1,304 Elo+
Skadi
Skadi
ReigN VoyagE
Skadi
Level 63
God Stats
6W - 7L
1,496 SR
Queue Stats
102W - 115L
1,250 Elo+
Solo
Ah Puch
Ah Puch
SSx2_ZenMaviin16
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 47L
1,353 Elo+
Solo
Sol
Sol
pcd12
Sol
Level 61
God Stats
27W - 48L
1,528 SR
Queue Stats
355W - 504L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Merkidus
Medusa
12
3 / 2 / 5
9,369
625
5,957
8,737
2,677
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Kukulkan
14
4 / 1 / 7
10,126
675
14,224
5,997
2,248
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 0 / 6
10,873
725
6,438
9,282
8,987
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
9,170
611
7,775
11,864
4,298
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 3 / 2
8,608
574
3,924
7,133
2,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sol
pcd12
Sol
11
0 / 4 / 0
8,229
549
4,776
12,888
4,527
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
3
3
Deaths
12
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
Merkidus
Medusa
3
2
5
2.75
L
3
5
0
0.6
L
0
3
2
0.33
W
Kukulkan
4
1
7
7.5
W
5
0
6
8
L
Sol
pcd12
Sol
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,619
Damage
16,475
24,016
Taken
31,885
13,912
Mitigated
11,522
677
Healing
8,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Merkidus
Medusa
5,957
1,665
0
0
8,737
2,677
0
2,436
6,301
0
35,588
L
7,775
3,334
612
922
11,864
4,298
55
7,600
4,264
0
27,416
L
3,924
171
0
1,513
7,133
2,697
0
4,385
2,748
26,182
0
W
Kukulkan
14,224
419
0
677
5,997
2,248
941
2,483
3,514
49,555
0
W
6,438
700
0
0
9,282
8,987
28
3,881
5,401
20,939
0
L
Sol
pcd12
Sol
4,776
1,923
0
5,080
12,888
4,527
0
8,705
4,183
33,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,368
Gold Earned
26,007
179
Minions Killed
138
0
Camps Cleared
0
841,890
Distance Traveled
710,507
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,369
625
53
4
0
275,559
1
L
Skadi
9,170
611
43
3
0
244,103
0
L
Ah Puch
8,608
574
44
3
0
241,125
12
W
Kukulkan
10,126
675
96
6
0
263,977
6
W
Bacchus
10,873
725
30
2
0
302,354
4
L
Sol
8,229
549
51
3
0
225,279
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role