Player Matchup

Set
Set
Huchiama
Set
Level 146
God Stats
3W - 1L
1,433 SR
Queue Stats
47W - 40L
1,597 Elo+
Party 1
He Bo
He Bo
Mogo2go
He Bo
Level 160
God Stats
4W - 3L
1,504 SR
Queue Stats
106W - 85L
1,591 Elo+
Party 1
Kuzenbo
Kuzenbo
NobleJr
Kuzenbo
Level 102
God Stats
6W - 2L
2,009 SR
Queue Stats
29W - 23L
1,631 Elo+
Party 1
Team Averages
Level 136
1,649 SR
1,606 Elo+

VS

Team Averages
Level 86
1,479 SR
1,625 Elo+
Odin
Odin
BrimeTime
Odin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,687 Elo+
Solo
Raijin
Raijin
CocaineCobain
Raijin
Level 146
God Stats
8W - 8L
1,466 SR
Queue Stats
336W - 317L
1,704 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
reichardpaul
Ah Muzen Cab
Level 66
God Stats
0W - 1L
1,470 SR
Queue Stats
53W - 54L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 2 / 8
11,688
779
7,518
10,275
4,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Mogo2go
He Bo
15
7 / 1 / 11
11,509
767
14,446
12,556
4,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kuzenbo
NobleJr
Kuzenbo
14
4 / 3 / 12
11,580
772
8,103
15,196
21,827
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
4 / 8 / 0
9,670
645
7,112
13,740
8,048
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
1 / 5 / 3
8,797
586
7,394
9,802
3,409
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Muzen Cab
reichardpaul
Ah Muzen Cab
12
1 / 6 / 2
9,050
603
7,090
12,077
4,086
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
6
6
Deaths
19
31
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
4
8
0
0.5
L
1
5
3
0.5
W
8
2
8
6
W
He Bo
Mogo2go
He Bo
7
1
11
12.5
W
Kuzenbo
NobleJr
Kuzenbo
4
3
12
3.33
L
Ah Muzen Cab
reichardpaul
Ah Muzen Cab
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,067
Damage
21,596
38,027
Taken
35,619
30,958
Mitigated
15,543
9,960
Healing
5,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,112
2,201
0
433
13,740
8,048
367
8,696
5,044
0
17,930
L
7,394
630
0
1,513
9,802
3,409
0
6,724
3,078
35,132
0
W
7,518
3,434
0
1,634
10,275
4,875
0
1,243
8,957
0
46,157
W
He Bo
Mogo2go
He Bo
14,446
881
0
6,203
12,556
4,256
1,303
4,145
8,266
71,111
0
W
Kuzenbo
NobleJr
Kuzenbo
8,103
2,241
0
2,123
15,196
21,827
233
2,158
12,843
34,897
0
L
Ah Muzen Cab
reichardpaul
Ah Muzen Cab
7,090
2,332
450
3,130
12,077
4,086
601
7,161
4,916
0
43,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,777
Gold Earned
27,517
224
Minions Killed
159
0
Camps Cleared
0
809,070
Distance Traveled
668,758
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,670
645
21
1
0
253,711
0
L
Raijin
8,797
586
58
4
0
184,198
3
W
Set
11,688
779
73
5
0
250,393
1
W
He Bo
11,509
767
100
7
0
269,884
0
W
Kuzenbo
11,580
772
51
3
0
288,793
3
L
Ah Muzen Cab
9,050
603
80
5
0
230,849
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role