Player Matchup

Sol
Sol
CRAZE CHEWY
Sol
Level 29
God Stats
9W - 19L
1,552 SR
Queue Stats
128W - 209L
1,344 Elo+
Party 2
Fenrir
Fenrir
Every760Knight
Fenrir
Level 22
God Stats
49W - 63L
1,373 SR
Queue Stats
149W - 225L
1,214 Elo+
Party 2
Jing Wei
Jing Wei
MessiMahn
Jing Wei
Level 19
God Stats
39W - 64L
1,471 SR
Queue Stats
79W - 113L
1,275 Elo+
Party 2
Ymir
Ymir
PeopleCallmeLex
Ymir
Level 20
God Stats
57W - 66L
1,459 SR
Queue Stats
61W - 79L
1,281 Elo+
Party 2
Neith
Neith
lemondster
Neith
Level 27
God Stats
33W - 34L
1,445 SR
Queue Stats
208W - 227L
1,314 Elo+
Party 2
Team Averages
Level 23
1,460 SR
1,286 Elo+

VS

Team Averages
Level 27
1,456 SR
1,386 Elo+
Ymir
Ymir
B_O_O_O_O_S_T
Ymir
Level 26
God Stats
15W - 11L
1,260 SR
Queue Stats
101W - 96L
1,385 Elo+
Party 1
Chronos
Chronos
CalculusPrime
Chronos
Level 27
God Stats
8W - 6L
1,529 SR
Queue Stats
212W - 204L
1,377 Elo+
Solo
Hachiman
Hachiman
EmperorBacon2
Hachiman
Level 24
God Stats
1W - 0L
1,290 SR
Queue Stats
8W - 8L
1,422 Elo+
Solo
Chang'e
Chang'e
S_P_E_E_E_E_E_D
Chang'e
Level 29
God Stats
4W - 2L
1,548 SR
Queue Stats
264W - 245L
1,349 Elo+
Party 1
Bellona
Bellona
Sinister-Loli_
Bellona
Level 29
God Stats
16W - 7L
1,653 SR
Queue Stats
50W - 36L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
6,859
429
4,551
6,321
2,923
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
7 / 2 / 1
8,247
515
6,795
14,152
5,405
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
MessiMahn
Jing Wei
3
0 / 1 / 1
4,830
302
100
2,334
644
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

4
0 / 1 / 2
5,013
313
408
3,668
1,295
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Neith
3
1 / 2 / 1
5,051
316
952
4,324
1,052
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
8,922
558
4,778
9,958
4,555
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos
13
4 / 2 / 2
9,233
577
6,620
7,021
2,097
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
EmperorBacon2
Hachiman
12
2 / 5 / 0
8,893
556
4,973
7,298
2,315
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 0
8,596
537
2,333
9,632
2,714
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
0 / 3 / 2
8,213
513
2,491
10,145
5,625
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
13
10
Kills
7
8
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
4
2
0.5
L
2
2
5
2.25
W
Chronos
4
2
2
2.5
W
Hachiman
EmperorBacon2
Hachiman
2
5
0
0.4
L
7
2
1
3.75
L
Jing Wei
MessiMahn
Jing Wei
0
1
1
0.5
L
0
1
2
1
W
0
2
0
0
W
0
3
2
0.33
L
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,806
Damage
21,195
30,799
Taken
44,054
11,319
Mitigated
17,306
5,218
Healing
13,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,778
526
636
869
9,958
4,555
1,099
2,595
5,914
41,824
0
L
4,551
718
0
367
6,321
2,923
0
2,984
3,312
26,230
0
W
Chronos
6,620
3,085
0
3,107
7,021
2,097
7,084
1,541
5,096
44,301
0
W
Hachiman
EmperorBacon2
Hachiman
4,973
1,393
0
0
7,298
2,315
2,154
3,183
4,115
0
34,524
L
6,795
2,091
0
4,407
14,152
5,405
0
4,241
9,836
0
35,616
L
Jing Wei
MessiMahn
Jing Wei
100
100
0
0
2,334
644
0
1,763
546
0
3,024
L
408
238
0
250
3,668
1,295
0
2,793
829
1,280
0
W
2,333
228
826
4,475
9,632
2,714
1,460
1,261
8,371
46,684
0
W
2,491
680
441
2,704
10,145
5,625
3,104
2,355
7,469
0
36,066
L
Neith
952
501
0
194
4,324
1,052
0
1,950
2,374
0
3,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,000
Gold Earned
43,857
115
Minions Killed
344
0
Camps Cleared
0
677,255
Distance Traveled
1,253,210
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,922
558
79
5
0
226,455
2
L
Sol
6,859
429
40
3
0
258,917
0
W
Chronos
9,233
577
80
5
0
228,747
0
W
Hachiman
8,893
556
56
4
0
275,186
0
L
Fenrir
8,247
515
63
4
0
292,656
0
L
Jing Wei
4,830
302
6
0
0
29,480
0
L
Ymir
5,013
313
2
0
0
54,357
0
W
Chang'e
8,596
537
77
5
0
266,716
5
W
Bellona
8,213
513
52
3
0
256,106
0
L
Neith
5,051
316
4
0
0
41,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role