Player Matchup

Ganesha
Ganesha
CetraOmnia
Ganesha
Level 11
God Stats
8W - 6L
1,566 SR
Queue Stats
35W - 34L
1,248 Elo+
Solo
Agni
Agni
CheeseSticky
Agni
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,378 Elo+
Party 1
Sobek
Sobek
Chooliekins
Sobek
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 26L
1,237 Elo+
Party 1
Hel
Hel
Sasquatch1031
Hel
Level 16
God Stats
5W - 7L
1,273 SR
Queue Stats
34W - 40L
1,251 Elo+
Solo
Skadi
Skadi
WrongHarmony431
Skadi
Level 28
God Stats
15W - 19L
1,407 SR
Queue Stats
162W - 174L
1,289 Elo+
Solo
Team Averages
Level 14
1,449 SR
1,281 Elo+

VS

Team Averages
Level 22
1,486 SR
1,300 Elo+
Bellona
Bellona
Ace056
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 16L
1,456 Elo+
Party 2
Rama
Rama
SIK182
Rama
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,121 Elo+
Party 2
Kukulkan
Kukulkan
Smokey HF
Kukulkan
Level 25
God Stats
3W - 3L
1,477 SR
Queue Stats
17W - 21L
1,284 Elo+
Solo
Ne Zha
Ne Zha
deathurian
Ne Zha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 85L
1,355 Elo+
Solo
Merlin
Merlin
warnott000
Merlin
Level 27
God Stats
45W - 45L
1,454 SR
Queue Stats
82W - 96L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CetraOmnia
Ganesha
20
2 / 4 / 25
15,858
1,133
14,854
26,689
36,192
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
4 / 8 / 12
13,312
951
15,283
23,583
21,753
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
0 / 1 / 1
10,362
740
0
1,850
394
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

20
8 / 8 / 14
15,125
1,080
21,958
25,386
14,735
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
16 / 9 / 7
16,336
1,167
28,664
23,631
10,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ace056
Bellona
20
11 / 3 / 10
15,696
1,121
20,078
22,758
18,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rama
SIK182
Rama
18
1 / 3 / 7
12,089
864
6,448
13,990
4,170
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
Smokey HF
Kukulkan
20
10 / 2 / 10
15,618
1,116
28,853
9,943
3,210
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
deathurian
Ne Zha
20
5 / 14 / 11
13,870
991
19,556
23,923
8,275
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
warnott000
Merlin
20
3 / 8 / 15
14,720
1,051
20,766
19,601
6,655
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
83
30
Kills
30
30
Deaths
30
59
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Bellona
Ace056
Bellona
11
3
10
5.33
L
Ganesha
CetraOmnia
Ganesha
2
4
25
3.63
L
4
8
12
1.25
L
0
1
1
0.5
W
Rama
SIK182
Rama
1
3
7
1.5
L
8
8
14
1.88
W
Kukulkan
Smokey HF
Kukulkan
10
2
10
7.5
L
16
9
7
2.17
W
Ne Zha
deathurian
Ne Zha
5
14
11
0.75
W
Merlin
warnott000
Merlin
3
8
15
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,759
Damage
95,701
101,139
Taken
90,215
83,863
Mitigated
40,701
12,857
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Ace056
Bellona
20,078
12,379
0
653
22,758
18,391
0
13,009
9,449
15
34,741
L
Ganesha
CetraOmnia
Ganesha
14,854
1,432
0
0
26,689
36,192
0
13,966
12,723
33,197
0
L
15,283
710
0
989
23,583
21,753
0
10,641
12,942
41,017
0
L
0
0
0
0
1,850
394
0
1,610
240
0
0
W
Rama
SIK182
Rama
6,448
3,803
0
0
13,990
4,170
0
8,376
5,414
0
10,008
L
21,958
3,376
7,456
4,084
25,386
14,735
0
11,429
13,957
41,438
0
W
Kukulkan
Smokey HF
Kukulkan
28,853
4,907
0
830
9,943
3,210
0
6,907
2,936
63,048
0
L
28,664
11,825
0
328
23,631
10,789
0
11,988
11,643
0
65,222
W
Ne Zha
deathurian
Ne Zha
19,556
15,292
0
1,800
23,923
8,275
0
12,536
10,864
0
29,897
W
Merlin
warnott000
Merlin
20,766
2,363
608
2,961
19,601
6,655
0
10,121
9,151
81,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,993
Gold Earned
71,993
244
Minions Killed
276
3
Camps Cleared
8
1,056,907
Distance Traveled
1,195,538
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,696
1,121
17
1
5
263,693
0
L
Ganesha
15,858
1,133
0
0
0
290,597
0
L
Agni
13,312
951
72
5
1
262,514
0
L
Sobek
10,362
740
0
0
0
16,123
0
W
Rama
12,089
864
8
1
0
203,476
0
L
Hel
15,125
1,080
79
6
2
234,548
1
W
Kukulkan
15,618
1,116
83
6
0
248,370
1
L
Skadi
16,336
1,167
93
7
0
253,125
0
W
Ne Zha
13,870
991
14
1
1
242,027
0
W
Merlin
14,720
1,051
154
11
2
237,972
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role