Player Matchup

Apollo
Apollo
 
Apollo
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
 
Merlin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
Dynastyhunter69
Arachne
Level 118
God Stats
35W - 29L
1,607 SR
Queue Stats
385W - 385L
1,538 Elo+
Party 2
Osiris
Osiris
FluffyBunny373
Osiris
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
36W - 30L
1,483 Elo+
Party 3
Cabrakan
Cabrakan
Krihmsun
Cabrakan
Level 107
God Stats
2W - 3L
1,771 SR
Queue Stats
75W - 71L
1,475 Elo+
Party 3
Team Averages
Level 103
1,576 SR
1,499 Elo+

VS

Team Averages
Level 56
1,489 SR
1,467 Elo+
Jing Wei
Jing Wei
AgentM620
Jing Wei
Level 89
God Stats
4W - 11L
1,223 SR
Queue Stats
232W - 251L
1,356 Elo+
Party 4
Izanami
Izanami
Savage_Gnag
Izanami
Level 62
God Stats
87W - 76L
1,545 SR
Queue Stats
286W - 314L
1,419 Elo+
Party 1
Tsukuyomi
Tsukuyomi
cueaid3frichick
Tsukuyomi
Level 28
God Stats
20W - 15L
1,707 SR
Queue Stats
208W - 199L
1,515 Elo+
Party 1
Ares
Ares
sRTz_Bandit
Ares
Level 63
God Stats
9W - 14L
1,463 SR
Queue Stats
469W - 478L
1,531 Elo+
Party 1
Susano
Susano
smokeIikekidcudi
Susano
Level 37
God Stats
2W - 1L
1,505 SR
Queue Stats
56W - 47L
1,515 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
3
1 / 2 / 0
2,716
543
656
1,369
312
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
 
Merlin
1
0 / 0 / 0
2,406
481
0
222
29
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

3
0 / 2 / 0
2,856
571
1,173
3,034
587
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

4
0 / 1 / 0
2,876
575
846
2,260
958
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
Krihmsun
Cabrakan
1
0 / 0 / 0
2,406
481
0
0
0
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AgentM620
Jing Wei
6
1 / 1 / 1
3,920
784
547
1,964
412
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Savage_Gnag
Izanami
6
0 / 0 / 0
3,854
771
1,381
2,694
635
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tsukuyomi
cueaid3frichick
Tsukuyomi
6
2 / 1 / 0
3,758
752
1,187
2,208
770
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
1 / 2 / 1
3,407
681
233
3,773
1,201
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

4
0 / 0 / 1
3,452
690
538
3,674
760
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
7
1
Kills
4
5
Deaths
4
0
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
L
Merlin
 
Merlin
0
0
0
0
W
Jing Wei
AgentM620
Jing Wei
1
1
1
1.5
L
0
2
0
0
L
0
1
0
0
L
Cabrakan
Krihmsun
Cabrakan
0
0
0
0
W
Izanami
Savage_Gnag
Izanami
0
0
0
0
W
Tsukuyomi
cueaid3frichick
Tsukuyomi
2
1
0
2
W
1
2
1
0.75
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,675
Damage
3,886
6,885
Taken
14,313
1,886
Mitigated
3,778
813
Healing
5,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
656
586
0
0
1,369
312
0
233
1,136
0
3,090
L
Merlin
 
Merlin
0
0
0
0
222
29
0
0
222
539
0
W
Jing Wei
AgentM620
Jing Wei
547
366
0
540
1,964
412
935
0
1,964
0
12,937
L
1,173
959
0
713
3,034
587
0
0
3,009
0
8,498
L
846
426
0
100
2,260
958
0
0
2,151
0
5,899
L
Cabrakan
Krihmsun
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
Savage_Gnag
Izanami
1,381
664
0
1,290
2,694
635
715
0
2,669
0
19,950
W
Tsukuyomi
cueaid3frichick
Tsukuyomi
1,187
440
0
837
2,208
770
353
0
2,108
0
11,167
W
233
0
0
490
3,773
1,201
330
0
3,773
3,243
0
W
538
104
0
2,380
3,674
760
0
0
3,674
0
12,425

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,260
Gold Earned
18,391
30
Minions Killed
141
0
Camps Cleared
0
250,689
Distance Traveled
423,391
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
2,716
543
4
1
0
35,196
0
L
Merlin
2,406
481
0
0
0
21,165
0
W
Jing Wei
3,920
784
33
7
0
79,844
2
L
Arachne
2,856
571
15
3
0
99,556
0
L
Osiris
2,876
575
11
2
0
82,279
0
L
Cabrakan
2,406
481
0
0
0
12,493
0
W
Izanami
3,854
771
51
10
0
74,461
0
W
Tsukuyomi
3,758
752
22
4
0
83,777
1
W
Ares
3,407
681
4
1
0
84,865
1
W
Susano
3,452
690
31
6
0
100,444
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role