Player Matchup

Olorun
Olorun
EZEKIE333
Olorun
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 30L
879 Elo+
Party 2
Da Ji
Da Ji
Midnight_Luna-_-
Da Ji
Level 16
God Stats
4W - 9L
1,242 SR
Queue Stats
92W - 127L
1,001 Elo+
Party 2
Mercury
Mercury
NinjaSmoke_Yt
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 64L
1,083 Elo+
Party 2
Artemis
Artemis
Poetic_Beleif
Artemis
Level 15
God Stats
0W - 4L
1,500 SR
Queue Stats
290W - 304L
1,086 Elo+
Party 2
Janus
Janus
UnbilledEnd581
Janus
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
462W - 499L
1,234 Elo+
Party 2
Team Averages
Level 16
1,448 SR
1,056 Elo+

VS

Team Averages
Level 17
1,359 SR
1,207 Elo+
Tsukuyomi
Tsukuyomi
Anc3strOwO24
Tsukuyomi
Level 6
God Stats
1W - 4L
1,101 SR
Queue Stats
1W - 5L
921 Elo+
Party 3
Nemesis
Nemesis
BicolorSine2074
Nemesis
Level 18
God Stats
4W - 5L
1,575 SR
Queue Stats
6W - 11L
1,219 Elo+
Party 3
Chang'e
Chang'e
Nylahjames
Chang'e
Level 27
God Stats
59W - 61L
1,393 SR
Queue Stats
245W - 265L
1,205 Elo+
Party 1
He Bo
He Bo
SharpHog4078
He Bo
Level 28
God Stats
1W - 4L
1,228 SR
Queue Stats
178W - 207L
1,190 Elo+
Party 1
Neith
Neith
cybermoonwolf
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
EZEKIE333
Olorun
6
1 / 0 / 2
6,120
306
1,554
2,478
475
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
6 / 10 / 2
8,909
445
9,195
15,398
5,220
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
11
1 / 6 / 6
7,917
396
1,435
7,075
1,941
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artemis
16
3 / 8 / 5
9,547
477
12,981
13,011
4,791
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 7 / 2
8,110
406
10,160
12,199
3,773
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anc3strOwO24
Tsukuyomi
14
7 / 4 / 1
9,885
494
7,571
11,004
4,569
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
5 / 1 / 5
10,562
528
3,889
11,208
4,865
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Nylahjames
Chang'e
14
3 / 1 / 8
9,642
482
4,908
9,423
5,051
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

17
13 / 1 / 5
12,100
605
13,559
15,468
5,542
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
3 / 6 / 8
8,924
446
5,899
11,141
6,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
58
13
Kills
31
31
Deaths
13
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Anc3strOwO24
Tsukuyomi
7
4
1
1.88
W
5
1
5
7.5
L
Olorun
EZEKIE333
Olorun
1
0
2
2
L
6
10
2
0.7
L
Mercury
1
6
6
0.67
W
Chang'e
Nylahjames
Chang'e
3
1
8
7
L
Artemis
3
8
5
0.69
W
13
1
5
15.5
L
2
7
2
0.43
W
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,325
Damage
35,826
50,161
Taken
58,244
16,200
Mitigated
26,927
5,005
Healing
20,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Anc3strOwO24
Tsukuyomi
7,571
1,621
0
1,288
11,004
4,569
2,470
1,446
9,558
0
39,778
W
3,889
973
0
4,023
11,208
4,865
6,693
2,181
9,027
0
39,850
L
Olorun
EZEKIE333
Olorun
1,554
731
76
76
2,478
475
220
0
2,464
5,963
0
L
9,195
3,656
0
22
15,398
5,220
0
5,929
9,387
0
19,993
L
Mercury
1,435
260
392
636
7,075
1,941
233
1,842
5,233
0
12,245
W
Chang'e
Nylahjames
Chang'e
4,908
539
3,884
4,964
9,423
5,051
1,904
1,751
7,672
29,193
0
L
Artemis
12,981
7,029
0
1,409
13,011
4,791
1,865
4,264
8,685
0
61,170
W
13,559
1,580
0
5,581
15,468
5,542
1,273
2,692
12,776
76,348
0
L
10,160
445
174
2,220
12,199
3,773
275
6,432
5,739
43,942
0
W
5,899
2,534
0
805
11,141
6,900
925
3,644
7,497
0
19,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,603
Gold Earned
51,113
203
Minions Killed
337
0
Camps Cleared
0
1,234,124
Distance Traveled
1,714,971
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,885
494
53
3
0
364,756
1
W
Nemesis
10,562
528
84
4
0
401,806
0
L
Olorun
6,120
306
6
0
0
102,479
0
L
Da Ji
8,909
445
22
1
0
305,270
6
L
Mercury
7,917
396
17
1
0
288,713
0
W
Chang'e
9,642
482
52
3
0
300,632
2
L
Artemis
9,547
477
101
5
0
261,313
0
W
He Bo
12,100
605
122
6
0
399,087
3
L
Janus
8,110
406
57
3
0
276,349
0
W
Neith
8,924
446
26
1
0
248,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role