Player Matchup

Nemesis
Nemesis
Aasylumm
Nemesis
Level 10
God Stats
1W - 0L
1,749 SR
Queue Stats
1W - 2L
1,159 Elo+
Party 2
Cthulhu
Cthulhu
Kayathul
Cthulhu
Level 12
God Stats
3W - 2L
1,367 SR
Queue Stats
3W - 3L
1,122 Elo+
Party 2
Poseidon
Poseidon
xBroShayy
Poseidon
Level 16
God Stats
12W - 11L
1,314 SR
Queue Stats
57W - 66L
1,196 Elo+
Solo
Team Averages
Level 13
1,477 SR
1,159 Elo+

VS

Team Averages
Level 53
1,323 SR
1,346 Elo+
Athena
Athena
FTG Den0minat0r
Athena
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
652W - 645L
1,376 Elo+
Party 1
Vulcan
Vulcan
TheCanadian6God
Vulcan
Level 27
God Stats
13W - 27L
1,448 SR
Queue Stats
100W - 121L
1,385 Elo+
Party 1
Bakasura
Bakasura
kimchii jr
Bakasura
Level 8
God Stats
0W - 4L
1,021 SR
Queue Stats
96W - 110L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aasylumm
Nemesis
15
7 / 3 / 15
12,537
737
8,692
12,161
4,416
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Kayathul
Cthulhu
16
7 / 3 / 16
12,950
762
12,841
11,080
8,441
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
xBroShayy
Poseidon
17
15 / 1 / 14
13,973
822
29,775
16,501
5,585
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 4
11,330
666
9,433
27,099
22,172
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
5 / 9 / 1
12,233
720
9,633
16,261
5,434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bakasura
kimchii jr
Bakasura
13
1 / 8 / 3
10,419
613
3,259
19,180
7,532
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
15
29
Kills
7
7
Deaths
29
45
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Aasylumm
Nemesis
7
3
15
4.83
L
1
12
4
0.25
W
Cthulhu
Kayathul
Cthulhu
7
3
16
5
L
5
9
1
0.61
L
Bakasura
kimchii jr
Bakasura
1
8
3
0.31
W
Poseidon
xBroShayy
Poseidon
15
1
14
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,308
Damage
22,325
39,742
Taken
62,540
18,442
Mitigated
35,138
10,093
Healing
3,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Aasylumm
Nemesis
8,692
3,898
0
2,424
12,161
4,416
1,121
4,870
7,149
0
36,997
L
9,433
1,594
0
1,100
27,099
22,172
0
19,675
7,424
26,928
0
W
Cthulhu
Kayathul
Cthulhu
12,841
1,202
934
855
11,080
8,441
931
4,546
6,383
55,443
0
L
9,633
3,688
0
60
16,261
5,434
0
12,102
4,159
41,888
0
L
Bakasura
kimchii jr
Bakasura
3,259
1,902
0
2,405
19,180
7,532
0
10,879
8,301
0
17,835
W
Poseidon
xBroShayy
Poseidon
29,775
6,514
681
5,199
16,501
5,585
1,166
9,736
6,668
79,946
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,460
Gold Earned
33,982
225
Minions Killed
119
0
Camps Cleared
0
970,323
Distance Traveled
819,173
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,537
737
45
3
0
299,971
2
L
Athena
11,330
666
29
2
0
272,416
1
W
Cthulhu
12,950
762
86
5
0
323,980
4
L
Vulcan
12,233
720
46
3
0
242,064
0
L
Bakasura
10,419
613
44
3
0
304,693
0
W
Poseidon
13,973
822
94
6
0
346,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role