Player Matchup

Jing Wei
Jing Wei
I_StAy_PoStEd_N
Jing Wei
Level 16
God Stats
2W - 4L
1,159 SR
Queue Stats
16W - 25L
1,257 Elo+
Party 2
Merlin
Merlin
Jpain40
Merlin
Level 22
God Stats
28W - 16L
1,549 SR
Queue Stats
54W - 38L
1,375 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tiosefe
Tsukuyomi
Level 83
God Stats
14W - 6L
1,621 SR
Queue Stats
330W - 251L
1,551 Elo+
Party 2
Team Averages
Level 40
1,443 SR
1,394 Elo+

VS

Team Averages
Level 15
1,505 SR
1,260 Elo+
Hel
Hel
Aasylumm
Hel
Level 9
God Stats
0W - 1L
1,525 SR
Queue Stats
1W - 2L
1,261 Elo+
Party 1
Neith
Neith
Ashlos24
Neith
Level 26
God Stats
41W - 52L
1,454 SR
Queue Stats
86W - 109L
1,335 Elo+
Solo
Cthulhu
Cthulhu
Kayathul
Cthulhu
Level 11
God Stats
3W - 2L
1,536 SR
Queue Stats
3W - 3L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
15
1 / 6 / 11
11,975
630
6,760
19,792
7,335
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Jpain40
Merlin
16
2 / 3 / 11
12,284
647
15,985
9,739
3,662
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
tiosefe
Tsukuyomi
19
17 / 9 / 2
15,561
819
32,506
22,638
10,306
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 9 / 9
10,973
578
5,956
15,565
4,125
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Ashlos24
Neith
17
7 / 6 / 8
13,543
713
13,505
23,301
5,423
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cthulhu
Kayathul
Cthulhu
17
10 / 5 / 5
14,378
757
15,444
21,052
13,861
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
40
20
Kills
18
18
Deaths
20
24
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
9
9
0.61
L
Neith
Ashlos24
Neith
7
6
8
1.83
W
Jing Wei
1
6
11
1.08
W
Merlin
Jpain40
Merlin
2
3
11
2.5
L
Cthulhu
Kayathul
Cthulhu
10
5
5
2.5
W
Tsukuyomi
tiosefe
Tsukuyomi
17
9
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,251
Damage
34,905
52,169
Taken
59,918
21,303
Mitigated
23,409
12,552
Healing
21,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,956
369
8,865
3,682
15,565
4,125
275
3,751
11,681
23,891
0
L
Neith
Ashlos24
Neith
13,505
7,535
497
6,053
23,301
5,423
846
5,777
17,353
0
52,841
W
Jing Wei
6,760
5,751
249
5,530
19,792
7,335
1,659
9,318
10,474
0
37,161
W
Merlin
Jpain40
Merlin
15,985
648
0
0
9,739
3,662
311
4,105
5,634
52,213
0
L
Cthulhu
Kayathul
Cthulhu
15,444
936
1,472
858
21,052
13,861
205
6,491
14,391
53,513
0
W
Tsukuyomi
tiosefe
Tsukuyomi
32,506
7,381
580
6,193
22,638
10,306
1,695
8,017
14,621
0
92,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,820
Gold Earned
38,894
214
Minions Killed
187
0
Camps Cleared
0
975,226
Distance Traveled
913,076
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,973
578
41
2
0
291,405
2
L
Neith
13,543
713
78
4
0
275,855
2
W
Jing Wei
11,975
630
71
4
0
330,026
1
W
Merlin
12,284
647
62
3
0
297,329
0
L
Cthulhu
14,378
757
68
4
0
345,816
6
W
Tsukuyomi
15,561
819
81
4
0
347,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role