Player Matchup

Fenrir
Fenrir
BlueishCastle16
Fenrir
Level 8
God Stats
3W - 3L
1,224 SR
Queue Stats
27W - 35L
1,393 Elo+
Party 2
Ra
Ra
CrazyGood
Ra
Level 122
God Stats
2W - 0L
1,837 SR
Queue Stats
20W - 16L
1,421 Elo+
Party 2
Medusa
Medusa
legman2711
Medusa
Level 78
God Stats
24W - 11L
1,539 SR
Queue Stats
474W - 463L
1,570 Elo+
Solo
Team Averages
Level 69
1,533 SR
1,462 Elo+

VS

Team Averages
Level 22
1,329 SR
1,319 Elo+
Hel
Hel
DroppedBean
Hel
Level 18
God Stats
0W - 2L
1,283 SR
Queue Stats
27W - 40L
1,272 Elo+
Party 1
Ah Puch
Ah Puch
HoodF4ve
Ah Puch
Level 7
God Stats
0W - 2L
1,263 SR
Queue Stats
107W - 110L
1,362 Elo+
Solo
Hercules
Hercules
fipppy
Hercules
Level 41
God Stats
6W - 13L
1,442 SR
Queue Stats
42W - 57L
1,323 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 8
10,009
667
2,927
8,452
3,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

15
8 / 1 / 6
11,299
753
12,248
9,083
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
legman2711
Medusa
14
3 / 1 / 7
10,240
683
7,645
6,384
2,538
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 2
8,318
555
1,541
7,584
3,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
HoodF4ve
Ah Puch
12
1 / 6 / 2
8,707
580
8,943
10,812
4,762
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
fipppy
Hercules
11
2 / 4 / 0
8,550
570
7,109
11,893
8,525
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
3
3
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
8
1
6
11
L
0
4
2
0.25
L
Ah Puch
HoodF4ve
Ah Puch
1
6
2
0.33
L
Hercules
fipppy
Hercules
2
4
0
0.5
W
Medusa
legman2711
Medusa
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,820
Damage
17,593
23,919
Taken
30,289
9,858
Mitigated
16,641
10,355
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,927
699
0
526
8,452
3,770
0
3,624
4,653
0
12,262
W
12,248
893
4,261
4,120
9,083
3,550
312
4,440
4,518
58,086
0
L
1,541
609
2,519
716
7,584
3,354
0
2,681
4,903
29,821
0
L
Ah Puch
HoodF4ve
Ah Puch
8,943
258
0
923
10,812
4,762
0
4,758
6,054
32,562
0
L
Hercules
fipppy
Hercules
7,109
1,570
0
1,837
11,893
8,525
0
4,817
7,076
0
15,118
W
Medusa
legman2711
Medusa
7,645
1,785
0
1,448
6,384
2,538
112
2,464
3,870
0
59,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,548
Gold Earned
25,575
264
Minions Killed
123
0
Camps Cleared
0
885,107
Distance Traveled
792,156
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,009
667
17
1
0
333,492
0
W
Ra
11,299
753
136
9
0
296,212
3
L
Hel
8,318
555
39
3
0
233,026
0
L
Ah Puch
8,707
580
59
4
0
268,930
2
L
Hercules
8,550
570
25
2
0
290,200
2
W
Medusa
10,240
683
111
7
0
255,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role