Player Matchup

Cthulhu
Cthulhu
HS_Greatness300
Cthulhu
Level 24
God Stats
9W - 7L
1,500 SR
Queue Stats
11W - 11L
1,500 Elo+
Party 1
Hel
Hel
HvS_Simba
Hel
Level 121
God Stats
5W - 3L
1,578 SR
Queue Stats
67W - 52L
1,668 Elo+
Party 1
Pele
Pele
HvS_Truth_
Pele
Level 119
God Stats
4W - 1L
1,500 SR
Queue Stats
89W - 94L
1,587 Elo+
Party 1
Team Averages
Level 88
1,526 SR
1,585 Elo+

VS

Team Averages
Level 16
1,537 SR
1,458 Elo+
Anubis
Anubis
SaltThrown
Anubis
Level 24
God Stats
7W - 4L
1,505 SR
Queue Stats
142W - 103L
1,607 Elo+
Solo
Cupid
Cupid
budlight_hunter
Cupid
Level 8
God Stats
2W - 6L
1,310 SR
Queue Stats
2W - 11L
1,273 Elo+
Solo
Heimdallr
Heimdallr
tamomdouce99
Heimdallr
Level 17
God Stats
0W - 1L
1,795 SR
Queue Stats
4W - 6L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 14
9,201
708
2,499
11,732
6,824
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

15
9 / 0 / 11
10,584
814
9,644
9,516
3,111
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
10 / 1 / 10
10,996
846
15,554
17,019
5,156
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SaltThrown
Anubis
13
4 / 7 / 1
8,947
688
10,254
11,747
5,708
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 6 / 4
7,792
599
5,261
9,160
3,082
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heimdallr
tamomdouce99
Heimdallr
10
1 / 7 / 2
8,371
644
5,108
11,895
4,228
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
20
Kills
5
5
Deaths
20
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
4
14
2
W
9
0
11
14.5
W
10
1
10
15
L
Anubis
SaltThrown
Anubis
4
7
1
0.64
L
0
6
4
0.33
L
Heimdallr
tamomdouce99
Heimdallr
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,697
Damage
20,623
38,267
Taken
32,802
15,091
Mitigated
13,018
22,380
Healing
4,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,499
0
0
133
11,732
6,824
358
3,446
8,286
8,912
0
W
9,644
193
8,036
8,143
9,516
3,111
1,090
3,013
6,503
40,285
0
W
15,554
2,389
0
6,068
17,019
5,156
1,492
3,799
13,220
0
45,196
L
Anubis
SaltThrown
Anubis
10,254
360
0
1,623
11,747
5,708
117
4,570
7,177
47,694
0
L
5,261
2,154
436
332
9,160
3,082
0
3,655
5,505
0
20,025
L
Heimdallr
tamomdouce99
Heimdallr
5,108
1,879
183
1,438
11,895
4,228
136
3,945
7,950
0
21,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,781
Gold Earned
25,110
131
Minions Killed
140
0
Camps Cleared
0
753,613
Distance Traveled
625,341
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,201
708
11
1
0
197,958
0
W
Hel
10,584
814
47
4
0
265,681
1
W
Pele
10,996
846
73
6
0
289,974
1
L
Anubis
8,947
688
73
6
0
187,006
2
L
Cupid
7,792
599
33
3
0
229,335
0
L
Heimdallr
8,371
644
34
3
0
209,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role