Player Matchup

Loki
Loki
Eliza0Black
Loki
Level 29
God Stats
7W - 7L
1,690 SR
Queue Stats
161W - 170L
1,400 Elo+
Solo
Thor
Thor
Ogsambone01
Thor
Level 4
God Stats
2W - 3L
1,445 SR
Queue Stats
3W - 5L
1,353 Elo+
Party 1
Fenrir
Fenrir
The Snipi Sheep
Fenrir
Level 13
God Stats
0W - 2L
1,348 SR
Queue Stats
1W - 4L
1,325 Elo+
Solo
Ymir
Ymir
URASHISGRASS20
Ymir
Level 11
God Stats
7W - 8L
1,492 SR
Queue Stats
28W - 33L
1,379 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ferro_v73
Tsukuyomi
Level 17
God Stats
8W - 9L
1,470 SR
Queue Stats
14W - 16L
1,347 Elo+
Solo
Team Averages
Level 15
1,489 SR
1,361 Elo+

VS

Team Averages
Level 19
1,433 SR
1,409 Elo+
Neith
Neith
Black Magic1801
Neith
Level 8
God Stats
3W - 2L
1,372 SR
Queue Stats
8W - 7L
1,379 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ole Fumpshy
Tsukuyomi
Level 10
God Stats
11W - 6L
1,286 SR
Queue Stats
34W - 28L
1,377 Elo+
Party 2
Ganesha
Ganesha
Ole Scrumpshy
Ganesha
Level 25
God Stats
8W - 3L
1,701 SR
Queue Stats
199W - 177L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
POPTARTS 54
Kukulkan
Level 26
God Stats
2W - 1L
1,451 SR
Queue Stats
19W - 21L
1,440 Elo+
Solo
Cu Chulainn
Cu Chulainn
unslimshady23
Cu Chulainn
Level 24
God Stats
5W - 10L
1,353 SR
Queue Stats
171W - 169L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 13 / 5
11,578
1,053
13,622
30,653
11,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 5 / 5
9,773
888
5,765
8,646
3,127
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
5 / 16 / 4
12,079
1,098
11,327
24,652
10,772
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
2 / 2 / 5
10,469
952
6,316
6,122
2,626
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
ferro_v73
Tsukuyomi
15
1 / 2 / 1
9,338
849
1,209
5,462
1,795
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Team 1 Tickets

1

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 22
12,509
1,137
14,752
9,977
5,964
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Ole Fumpshy
Tsukuyomi
18
6 / 5 / 21
12,014
1,092
9,070
12,647
5,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ganesha
19
0 / 1 / 32
12,287
1,117
12,373
8,864
10,272
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
POPTARTS 54
Kukulkan
19
13 / 0 / 18
13,774
1,252
19,438
1,973
954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cu Chulainn
unslimshady23
Cu Chulainn
18
11 / 3 / 15
12,552
1,141
13,593
10,643
7,035
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
145
12
Kills
37
38
Deaths
12
20
Assists
108
Player
Kills
Deaths
Assists
KDA
W
7
3
22
6
L
3
13
5
0.42
L
1
5
5
0.7
W
Tsukuyomi
Ole Fumpshy
Tsukuyomi
6
5
21
3.3
W
Ganesha
0
1
32
16
W
Kukulkan
POPTARTS 54
Kukulkan
13
0
18
22
L
5
16
4
0.44
L
2
2
5
2.25
L
Tsukuyomi
ferro_v73
Tsukuyomi
1
2
1
0.75
W
Cu Chulainn
unslimshady23
Cu Chulainn
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,239
Damage
69,226
75,535
Taken
44,104
30,290
Mitigated
30,079
4,055
Healing
6,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,752
8,463
0
2,759
9,977
5,964
0
1,196
8,781
0
27,937
L
13,622
5,112
363
2,610
30,653
11,970
0
10,818
19,788
0
41,924
L
5,765
698
0
0
8,646
3,127
0
2,997
5,591
0
8,699
W
Tsukuyomi
Ole Fumpshy
Tsukuyomi
9,070
4,304
0
1,410
12,647
5,854
0
1,105
9,997
0
12,815
W
Ganesha
12,373
368
673
1,002
8,864
10,272
0
1,522
7,321
27,414
0
W
Kukulkan
POPTARTS 54
Kukulkan
19,438
2,064
0
106
1,973
954
0
296
1,677
55,763
0
L
11,327
5,139
0
1,074
24,652
10,772
0
13,253
11,280
0
35,457
L
6,316
1,003
0
0
6,122
2,626
0
2,321
3,760
13,702
0
L
Tsukuyomi
ferro_v73
Tsukuyomi
1,209
321
0
8
5,462
1,795
0
2,488
2,974
0
4,044
W
Cu Chulainn
unslimshady23
Cu Chulainn
13,593
3,905
0
186
10,643
7,035
0
2,197
8,446
148
24,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,237
Gold Earned
63,136
133
Minions Killed
188
10
Camps Cleared
4
666,324
Distance Traveled
1,039,463
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,509
1,137
44
4
2
186,322
0
L
Loki
11,578
1,053
58
5
1
202,775
2
L
Thor
9,773
888
3
0
0
109,707
1
W
Tsukuyomi
12,014
1,092
10
1
0
178,465
2
W
Ganesha
12,287
1,117
0
0
0
237,440
1
W
Kukulkan
13,774
1,252
109
10
2
206,220
0
L
Fenrir
12,079
1,098
56
5
9
189,589
0
L
Ymir
10,469
952
15
1
0
85,627
0
L
Tsukuyomi
9,338
849
1
0
0
78,626
0
W
Cu Chulainn
12,552
1,141
25
2
0
231,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role