Player Matchup

Aphrodite
Aphrodite
JackobHargreave
Aphrodite
Level 144
God Stats
37W - 49L
1,494 SR
Queue Stats
436W - 464L
1,611 Elo+
Party 3
Anubis
Anubis
Lyflyne
Anubis
Level 105
God Stats
6W - 3L
1,571 SR
Queue Stats
344W - 317L
1,603 Elo+
Party 1
Chaac
Chaac
SomethinMusical
Chaac
Level 66
God Stats
12W - 11L
1,552 SR
Queue Stats
67W - 81L
1,562 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Tempest Lux
Tsukuyomi
Level 107
God Stats
72W - 56L
1,570 SR
Queue Stats
318W - 292L
1,590 Elo+
Party 3
Neith
Neith
theseekerzero
Neith
Level 86
God Stats
7W - 6L
1,491 SR
Queue Stats
328W - 323L
1,584 Elo+
Party 1
Team Averages
Level 102
1,536 SR
1,590 Elo+

VS

Team Averages
Level 101
1,579 SR
1,564 Elo+
Hachiman
Hachiman
InFI Chronos
Hachiman
Level 121
God Stats
1W - 2L
1,319 SR
Queue Stats
141W - 112L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
InFIpharaoh
Cthulhu
Level 69
God Stats
2W - 2L
1,649 SR
Queue Stats
150W - 121L
1,556 Elo+
Party 2
Raijin
Raijin
LawMakerBlu
Raijin
Level 153
God Stats
4W - 6L
1,704 SR
Queue Stats
318W - 239L
1,595 Elo+
Solo
Medusa
Medusa
PapaLonely
Medusa
Level 103
God Stats
32W - 32L
1,519 SR
Queue Stats
223W - 202L
1,554 Elo+
Solo
Amaterasu
Amaterasu
Savage Spino
Amaterasu
Level 59
God Stats
21W - 9L
1,706 SR
Queue Stats
55W - 54L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JackobHargreave
Aphrodite
20
0 / 4 / 20
13,105
874
6,150
11,922
6,609
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Lyflyne
Anubis
20
4 / 3 / 18
14,474
965
20,133
13,720
7,563
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 3 / 22
13,471
898
10,147
18,557
21,596
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Tempest Lux
Tsukuyomi
20
21 / 2 / 13
18,022
1,201
47,985
17,005
8,491
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
9 / 4 / 16
15,679
1,045
25,046
17,516
7,085
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

106

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
InFI Chronos
Hachiman
19
5 / 9 / 5
13,950
930
14,983
22,798
5,897
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
InFIpharaoh
Cthulhu
20
1 / 4 / 13
13,217
881
19,747
27,063
30,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Raijin
19
3 / 11 / 8
13,240
883
16,503
22,736
7,169
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
PapaLonely
Medusa
19
2 / 7 / 9
13,090
873
12,006
16,980
5,564
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
Savage Spino
Amaterasu
19
5 / 4 / 6
13,765
918
11,397
24,453
23,345
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
57
35
Kills
16
16
Deaths
35
89
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Hachiman
InFI Chronos
Hachiman
5
9
5
0.83
L
Cthulhu
InFIpharaoh
Cthulhu
1
4
13
1.88
W
Aphrodite
JackobHargreave
Aphrodite
0
4
20
2.5
L
Raijin
3
11
8
0.64
W
Anubis
Lyflyne
Anubis
4
3
18
4.33
L
Medusa
PapaLonely
Medusa
2
7
9
0.93
L
Amaterasu
Savage Spino
Amaterasu
5
4
6
2
W
1
3
22
4
W
Tsukuyomi
Tempest Lux
Tsukuyomi
21
2
13
13.75
W
9
4
16
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,461
Damage
74,636
78,720
Taken
114,030
51,344
Mitigated
72,485
38,028
Healing
8,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
InFI Chronos
Hachiman
14,983
6,288
0
2,804
22,798
5,897
0
5,021
17,777
0
49,061
L
Cthulhu
InFIpharaoh
Cthulhu
19,747
603
135
0
27,063
30,510
0
9,346
17,530
34,514
0
W
Aphrodite
JackobHargreave
Aphrodite
6,150
90
12,235
5,540
11,922
6,609
0
6,821
5,101
15,561
0
L
Raijin
16,503
244
0
270
22,736
7,169
0
2,348
20,110
52,998
0
W
Anubis
Lyflyne
Anubis
20,133
1,120
0
6,288
13,720
7,563
0
5,460
8,260
55,271
0
L
Medusa
PapaLonely
Medusa
12,006
3,653
0
0
16,980
5,564
0
2,339
14,576
0
35,887
L
Amaterasu
Savage Spino
Amaterasu
11,397
3,587
1,309
3,580
24,453
23,345
0
7,229
16,987
0
29,661
W
10,147
1,464
0
7,146
18,557
21,596
0
7,622
10,935
0
26,956
W
Tsukuyomi
Tempest Lux
Tsukuyomi
47,985
13,778
0
3,691
17,005
8,491
0
6,781
10,224
0
74,403
W
25,046
9,415
0
3,128
17,516
7,085
0
9,566
7,950
0
59,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,751
Gold Earned
67,262
290
Minions Killed
301
10
Camps Cleared
9
1,499,313
Distance Traveled
1,369,470
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
13,950
930
76
5
2
253,671
0
L
Cthulhu
13,217
881
43
3
1
305,906
0
W
Aphrodite
13,105
874
26
2
0
329,364
1
L
Raijin
13,240
883
86
6
0
246,199
0
W
Anubis
14,474
965
80
5
3
264,815
0
L
Medusa
13,090
873
55
4
2
251,229
0
L
Amaterasu
13,765
918
41
3
4
312,465
1
W
Chaac
13,471
898
44
3
1
283,857
1
W
Tsukuyomi
18,022
1,201
57
4
5
349,013
1
W
Neith
15,679
1,045
83
6
1
272,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role