Player Matchup

Cthulhu
Cthulhu
CostlyThought21
Cthulhu
Level 21
God Stats
0W - 1L
1,851 SR
Queue Stats
46W - 40L
1,312 Elo+
Party 1
Baron Samedi
Baron Samedi
Eclipse4853
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,267 Elo+
Solo
Serqet
Serqet
HoboGhost27
Serqet
Level 28
God Stats
8W - 6L
1,609 SR
Queue Stats
67W - 77L
1,325 Elo+
Party 1
Skadi
Skadi
PandaTail14
Skadi
Level 16
God Stats
1W - 3L
1,448 SR
Queue Stats
3W - 6L
1,272 Elo+
Solo
Artemis
Artemis
TOS Blood
Artemis
Level 14
God Stats
6W - 6L
1,602 SR
Queue Stats
71W - 70L
1,453 Elo+
Solo
Team Averages
Level 17
1,602 SR
1,326 Elo+

VS

Team Averages
Level 33
1,695 SR
1,453 Elo+
Cthulhu
Cthulhu
BigFuzzyCougars
Cthulhu
Level 29
God Stats
19W - 12L
1,743 SR
Queue Stats
216W - 207L
1,396 Elo+
Party 2
Ah Puch
Ah Puch
BigFuzzyOtters
Ah Puch
Level 22
God Stats
4W - 1L
1,780 SR
Queue Stats
292W - 286L
1,445 Elo+
Party 2
Nemesis
Nemesis
Shinai
Nemesis
Level 13
God Stats
2W - 0L
1,749 SR
Queue Stats
30W - 25L
1,719 Elo+
Party 2
Heimdallr
Heimdallr
YokaiEclipse
Heimdallr
Level 76
God Stats
8W - 6L
1,647 SR
Queue Stats
24W - 22L
1,376 Elo+
Party 2
Ymir
Ymir
xXMrVoiceGuyXx
Ymir
Level 26
God Stats
31W - 25L
1,555 SR
Queue Stats
101W - 103L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
4,848
485
4,194
5,476
2,159
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Baron Samedi
Eclipse4853
Baron Samedi
7
0 / 7 / 0
4,437
444
243
5,664
2,049
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
7
0 / 3 / 0
4,505
451
2,007
6,563
1,793
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
1 / 5 / 0
4,969
497
2,510
5,809
1,336
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artemis
TOS Blood
Artemis
7
1 / 2 / 1
4,958
496
1,073
4,115
1,255
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 4
6,223
622
2,854
5,456
3,859
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
5 / 1 / 4
6,595
660
4,289
3,061
902
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Shinai
Nemesis
11
9 / 1 / 3
7,206
721
5,556
5,304
1,720
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Heimdallr
YokaiEclipse
Heimdallr
9
1 / 1 / 4
5,508
551
3,319
4,741
1,536
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 1
5,347
535
2,949
4,392
2,652
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
35
3
Kills
19
20
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
4
5
W
5
1
4
7
L
1
3
0
0.33
L
Baron Samedi
Eclipse4853
Baron Samedi
0
7
0
0
L
Serqet
0
3
0
0
L
1
5
0
0.2
W
Nemesis
Shinai
Nemesis
9
1
3
10.5
L
Artemis
TOS Blood
Artemis
1
2
1
0.75
W
Heimdallr
YokaiEclipse
Heimdallr
1
1
4
3
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,027
Damage
18,967
27,627
Taken
22,954
8,592
Mitigated
10,669
3,399
Healing
6,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,854
179
677
1,984
5,456
3,859
164
1,534
3,797
21,239
0
W
4,289
424
0
499
3,061
902
38
163
2,898
23,357
0
L
4,194
138
0
1,090
5,476
2,159
0
1,777
3,699
18,134
0
L
Baron Samedi
Eclipse4853
Baron Samedi
243
116
0
0
5,664
2,049
624
1,458
4,206
15,058
0
L
Serqet
2,007
772
159
1,324
6,563
1,793
0
2,357
4,006
0
14,463
L
2,510
1,026
0
826
5,809
1,336
0
1,608
4,035
0
15,931
W
Nemesis
Shinai
Nemesis
5,556
2,505
0
2,269
5,304
1,720
58
419
4,729
0
35,962
L
Artemis
TOS Blood
Artemis
1,073
472
0
0
4,115
1,255
593
2,501
1,589
0
10,969
W
Heimdallr
YokaiEclipse
Heimdallr
3,319
1,422
0
750
4,741
1,536
978
2,046
2,545
0
23,947
W
2,949
698
0
195
4,392
2,652
783
0
4,254
19,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,717
Gold Earned
30,879
151
Minions Killed
218
0
Camps Cleared
0
821,051
Distance Traveled
1,009,320
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,223
622
39
4
0
191,488
2
W
Ah Puch
6,595
660
47
5
0
181,834
0
L
Cthulhu
4,848
485
30
3
0
183,328
1
L
Baron Samedi
4,437
444
26
3
0
119,756
0
L
Serqet
4,505
451
30
3
0
199,535
1
L
Skadi
4,969
497
35
4
0
193,327
2
W
Nemesis
7,206
721
59
6
0
242,169
5
L
Artemis
4,958
496
30
3
0
125,105
0
W
Heimdallr
5,508
551
50
5
0
181,117
2
W
Ymir
5,347
535
23
2
0
212,712
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role