Player Matchup

Nike
Nike
CKG Element
Nike
Level 20
God Stats
1W - 2L
1,335 SR
Queue Stats
4W - 5L
1,407 Elo+
Party 2
Arachne
Arachne
dragon gLiTcHeD
Arachne
Level 27
God Stats
7W - 3L
1,579 SR
Queue Stats
14W - 8L
1,319 Elo+
Solo
Sobek
Sobek
jarjarbinx97
Sobek
Level 27
God Stats
5W - 3L
1,627 SR
Queue Stats
59W - 68L
1,457 Elo+
Party 2
Merlin
Merlin
kwon14
Merlin
Level 29
God Stats
15W - 18L
1,343 SR
Queue Stats
20W - 31L
1,358 Elo+
Solo
Vulcan
Vulcan
wiggedeight123
Vulcan
Level 28
God Stats
2W - 3L
1,595 SR
Queue Stats
35W - 29L
1,393 Elo+
Solo
Team Averages
Level 26
1,496 SR
1,387 Elo+

VS

Team Averages
Level 24
1,527 SR
1,339 Elo+
Nemesis
Nemesis
EmeraldSaiyan
Nemesis
Level 28
God Stats
5W - 2L
1,724 SR
Queue Stats
65W - 71L
1,394 Elo+
Party 1
Merlin
Merlin
GMonkeyJP11
Merlin
Level 27
God Stats
2W - 5L
1,293 SR
Queue Stats
160W - 171L
1,397 Elo+
Solo
King Arthur
King Arthur
Lost God III
King Arthur
Level 16
God Stats
3W - 2L
1,502 SR
Queue Stats
18W - 19L
1,270 Elo+
Party 1
Ymir
Ymir
hells author
Ymir
Level 27
God Stats
35W - 33L
1,538 SR
Queue Stats
86W - 88L
1,389 Elo+
Party 1
Olorun
Olorun
sadanteater448
Olorun
Level 24
God Stats
23W - 19L
1,578 SR
Queue Stats
44W - 52L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 0
9,570
532
4,062
11,585
6,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
6 / 1 / 4
10,701
595
6,961
12,597
4,477
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
7 / 1 / 2
11,113
617
8,035
12,772
11,295
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
kwon14
Merlin
13
2 / 6 / 1
9,135
508
6,640
12,010
4,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 3 / 3
10,230
568
10,663
6,989
3,880
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
10 / 1 / 1
10,454
581
13,807
13,937
5,812
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
15
2 / 5 / 4
9,131
507
10,731
9,821
3,557
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Lost God III
King Arthur
9
0 / 8 / 2
6,376
354
3,396
10,953
10,532
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

13
2 / 3 / 3
8,856
492
5,320
10,513
5,235
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 5 / 3
8,061
448
3,622
9,053
3,144
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
29
22
Kills
16
16
Deaths
22
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
5
0
0.6
L
Nemesis
10
1
1
10.5
L
Merlin
2
5
4
0.8
L
King Arthur
Lost God III
King Arthur
0
8
2
0.13
W
6
1
4
8
L
2
3
3
1.17
W
7
1
2
8
W
Merlin
kwon14
Merlin
2
6
1
0.42
L
2
5
3
0.7
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,361
Damage
36,876
55,953
Taken
54,277
30,007
Mitigated
28,280
13,998
Healing
10,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,062
1,201
0
1,702
11,585
6,208
2,107
4,555
7,030
0
34,475
L
Nemesis
13,807
6,161
0
3,792
13,937
5,812
0
6,697
7,240
0
71,327
L
Merlin
10,731
1,081
146
1,638
9,821
3,557
1,187
4,800
5,021
55,048
0
L
King Arthur
Lost God III
King Arthur
3,396
545
0
455
10,953
10,532
0
6,159
4,794
0
12,294
W
6,961
4,505
0
6,661
12,597
4,477
287
2,347
10,225
0
70,256
L
5,320
1,085
0
2,604
10,513
5,235
136
3,340
7,173
27,057
0
W
8,035
492
0
4,291
12,772
11,295
948
4,831
7,566
37,032
0
W
Merlin
kwon14
Merlin
6,640
822
0
1,344
12,010
4,147
2,531
5,059
6,926
40,958
0
L
3,622
1,737
0
1,587
9,053
3,144
866
4,342
4,711
41,011
0
W
10,663
3,618
0
0
6,989
3,880
4,851
2,881
4,083
63,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,749
Gold Earned
42,878
400
Minions Killed
347
0
Camps Cleared
0
1,592,737
Distance Traveled
1,439,679
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,570
532
60
3
0
314,384
2
L
Nemesis
10,454
581
106
6
0
420,648
0
L
Merlin
9,131
507
100
6
0
284,656
3
L
King Arthur
6,376
354
10
1
0
217,704
0
W
Arachne
10,701
595
98
5
0
370,308
4
L
Ymir
8,856
492
43
2
0
274,713
0
W
Sobek
11,113
617
60
3
0
337,654
2
W
Merlin
9,135
508
67
4
0
267,349
0
L
Olorun
8,061
448
88
5
0
241,958
3
W
Vulcan
10,230
568
115
6
0
303,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role