Player Matchup

Tsukuyomi
Tsukuyomi
death12075
Tsukuyomi
Level 68
God Stats
23W - 12L
1,738 SR
Queue Stats
101W - 82L
1,446 Elo+
Party 1
Cthulhu
Cthulhu
lilart21
Cthulhu
Level 12
God Stats
4W - 4L
1,495 SR
Queue Stats
4W - 7L
1,185 Elo+
Party 1
King Arthur
King Arthur
samanosuke5444
King Arthur
Level 13
God Stats
1W - 1L
1,815 SR
Queue Stats
11W - 9L
1,650 Elo+
Party 1
Team Averages
Level 31
1,683 SR
1,427 Elo+

VS

Team Averages
Level 42
1,569 SR
1,361 Elo+
Tsukuyomi
Tsukuyomi
AykashiFire
Tsukuyomi
Level 29
God Stats
4W - 5L
1,706 SR
Queue Stats
29W - 34L
1,315 Elo+
Solo
Ares
Ares
Texasred04
Ares
Level 19
God Stats
77W - 62L
1,503 SR
Queue Stats
140W - 149L
1,343 Elo+
Party 2
Nu Wa
Nu Wa
adrianh2004
Nu Wa
Level 77
God Stats
1W - 2L
1,497 SR
Queue Stats
262W - 280L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
death12075
Tsukuyomi
20
13 / 7 / 4
16,441
715
21,633
20,248
7,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
lilart21
Cthulhu
15
1 / 10 / 9
13,268
577
8,513
23,893
17,358
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
samanosuke5444
King Arthur
16
3 / 7 / 9
14,198
617
6,472
21,678
27,419
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AykashiFire
Tsukuyomi
17
8 / 9 / 10
15,447
672
14,324
17,860
8,615
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
0 / 6 / 18
13,661
594
8,451
19,552
25,830
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
16 / 3 / 7
17,246
750
32,829
13,295
5,995
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
59
17
Kills
24
24
Deaths
18
22
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AykashiFire
Tsukuyomi
8
9
10
1.44
W
0
6
18
1.5
W
16
3
7
6.5
L
Tsukuyomi
death12075
Tsukuyomi
13
7
4
2.14
L
Cthulhu
lilart21
Cthulhu
1
10
9
0.55
L
King Arthur
samanosuke5444
King Arthur
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,618
Damage
55,604
65,819
Taken
50,707
52,491
Mitigated
40,440
8,219
Healing
10,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AykashiFire
Tsukuyomi
14,324
3,361
0
1,006
17,860
8,615
1,116
2,819
14,493
375
74,883
W
8,451
165
255
2,570
19,552
25,830
470
3,196
15,721
18,380
0
W
32,829
10,160
0
6,263
13,295
5,995
1,003
3,175
9,900
120,184
0
L
Tsukuyomi
death12075
Tsukuyomi
21,633
7,153
160
4,873
20,248
7,714
2,481
12,260
7,937
0
85,632
L
Cthulhu
lilart21
Cthulhu
8,513
46
531
1,444
23,893
17,358
353
17,998
5,692
42,043
0
L
King Arthur
samanosuke5444
King Arthur
6,472
520
0
1,211
21,678
27,419
246
11,475
9,921
0
47,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,907
Gold Earned
46,354
212
Minions Killed
214
0
Camps Cleared
0
1,040,476
Distance Traveled
1,118,522
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,447
672
76
3
0
358,690
6
W
Ares
13,661
594
16
1
0
410,913
1
W
Nu Wa
17,246
750
122
5
0
348,919
1
L
Tsukuyomi
16,441
715
113
5
0
350,908
0
L
Cthulhu
13,268
577
42
2
0
344,814
0
L
King Arthur
14,198
617
57
2
0
344,754
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role